Player Matchup

Atlas
Atlas
Axolotl_cosmico
Atlas
Level 64
God Stats
1W - 3L
1,285 SR
Queue Stats
25W - 26L
1,464 Elo+
Party 1
Skadi
Skadi
ElDoctorSadismo
Skadi
Level 122
God Stats
1W - 3L
1,719 SR
Queue Stats
36W - 34L
1,593 Elo+
Party 1
Charybdis
Charybdis
StirringAlfredo
Charybdis
Level 100
God Stats
0W - 2L
1,470 SR
Queue Stats
8W - 6L
1,565 Elo+
Solo
Cerberus
Cerberus
Venerated-Dragon
Cerberus
Level 62
God Stats
4W - 4L
1,500 SR
Queue Stats
118W - 144L
1,328 Elo+
Solo
Janus
Janus
stibi12
Janus
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 14L
1,289 Elo+
Solo
Team Averages
Level 87
1,495 SR
1,448 Elo+

VS

Team Averages
Level 85
1,472 SR
1,386 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
FAT BLK TIRE
Arachne
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 28L
1,378 Elo+
Solo
Poseidon
Poseidon
GeekedOutNinja
Poseidon
Level 146
God Stats
8W - 9L
1,362 SR
Queue Stats
163W - 173L
1,332 Elo+
Party 2
Medusa
Medusa
HawaiianRoyalty
Medusa
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 33L
1,327 Elo+
Party 2
Nu Wa
Nu Wa
ShadowApprenti
Nu Wa
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 32L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 2
6,290
1,258
6,171
9,994
7,191
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
0 / 0 / 4
6,411
1,282
5,673
4,170
1,683
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charybdis
StirringAlfredo
Charybdis
11
0 / 0 / 3
6,012
1,202
3,117
6,800
2,285
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

11
3 / 4 / 1
6,861
1,372
5,201
11,061
6,714
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Janus
stibi12
Janus
10
0 / 0 / 0
5,350
1,070
0
299
124
Team 1 Tickets

360

VS

Team 2 Tickets

367

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
11
1 / 3 / 2
6,115
1,223
5,278
8,284
4,839
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Arachne
FAT BLK TIRE
Arachne
11
0 / 0 / 3
5,873
1,175
2,502
1,955
1,034
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Poseidon
11
2 / 1 / 3
6,781
1,356
8,313
4,670
1,730
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
1 / 0 / 3
6,552
1,310
4,517
4,341
1,729
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 0 / 4
6,516
1,303
8,194
3,078
1,078
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
20
4
Kills
5
5
Deaths
4
10
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
1
3
2
0.67
L
1
1
2
2
L
0
0
4
2
W
Arachne
FAT BLK TIRE
Arachne
0
0
3
1.5
W
Poseidon
2
1
3
3.5
W
1
0
3
2.5
W
1
0
4
3
L
Charybdis
StirringAlfredo
Charybdis
0
0
3
1.5
L
3
4
1
0.88
L
Janus
stibi12
Janus
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,162
Damage
28,804
32,324
Taken
22,328
17,997
Mitigated
10,410
2,215
Healing
4,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
5,278
2,492
0
1,687
8,284
4,839
0
3,558
4,726
0
8,464
L
6,171
1,803
0
0
9,994
7,191
0
4,227
5,634
20,160
0
L
5,673
2,526
0
0
4,170
1,683
0
2,506
1,664
0
19,637
W
Arachne
FAT BLK TIRE
Arachne
2,502
1,700
0
364
1,955
1,034
0
564
1,391
0
7,596
W
Poseidon
8,313
1,327
0
1,438
4,670
1,730
0
2,387
2,283
24,078
0
W
4,517
1,724
0
788
4,341
1,729
0
2,808
1,533
0
12,911
W
8,194
1,769
288
143
3,078
1,078
0
2,055
1,023
20,455
0
L
Charybdis
StirringAlfredo
Charybdis
3,117
1,423
0
1,282
6,800
2,285
0
4,152
2,480
0
16,877
L
5,201
647
0
933
11,061
6,714
0
5,323
5,571
12,521
0
L
Janus
stibi12
Janus
0
0
0
0
299
124
0
299
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,924
Gold Earned
31,837
121
Minions Killed
106
3
Camps Cleared
6
361,478
Distance Traveled
560,089
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
6,115
1,223
5
1
1
114,246
0
L
Atlas
6,290
1,258
30
6
0
95,915
0
L
Skadi
6,411
1,282
37
7
1
89,331
0
W
Arachne
5,873
1,175
18
4
0
122,178
0
W
Poseidon
6,781
1,356
31
6
0
113,131
0
W
Medusa
6,552
1,310
21
4
4
110,905
0
W
Nu Wa
6,516
1,303
31
6
1
99,629
0
L
Charybdis
6,012
1,202
33
7
2
81,607
0
L
Cerberus
6,861
1,372
21
4
0
94,625
0
L
Janus
5,350
1,070
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role