Player Matchup

Awilix
Awilix
 
Awilix
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
AjtXtreme
King Arthur
Level 149
God Stats
4W - 2L
1,771 SR
Queue Stats
24W - 24L
1,417 Elo+
Party 1
Atlas
Atlas
PinheiroWillBR
Atlas
Level 109
God Stats
3W - 3L
1,555 SR
Queue Stats
537W - 598L
1,278 Elo+
Solo
Charon
Charon
SAUCEDO272026
Charon
Level 121
God Stats
3W - 1L
1,253 SR
Queue Stats
25W - 28L
1,504 Elo+
Solo
Anubis
Anubis
SSJG_Goken
Anubis
Level 28
God Stats
14W - 9L
1,821 SR
Queue Stats
19W - 18L
1,417 Elo+
Party 1
Team Averages
Level 106
1,580 SR
1,423 Elo+

VS

Team Averages
Level 168
1,385 SR
1,450 Elo+
Merlin
Merlin
N0ahT0725
Merlin
Level 147
God Stats
3W - 4L
1,493 SR
Queue Stats
521W - 585L
1,466 Elo+
Solo
Janus
Janus
REDRUMKILL
Janus
Level 237
God Stats
18W - 23L
1,408 SR
Queue Stats
126W - 137L
1,336 Elo+
Solo
Lancelot
Lancelot
XCRATX
Lancelot
Level 140
God Stats
1W - 4L
1,261 SR
Queue Stats
47W - 72L
1,339 Elo+
Solo
Kukulkan
Kukulkan
bigladycroft
Kukulkan
Level 209
God Stats
3W - 1L
1,500 SR
Queue Stats
414W - 392L
1,512 Elo+
Solo
Neith
Neith
joeninja96
Neith
Level 109
God Stats
9W - 8L
1,263 SR
Queue Stats
39W - 32L
1,596 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
11
0 / 0 / 2
5,857
1,171
593
1,688
669
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

King Arthur
AjtXtreme
King Arthur
11
2 / 1 / 1
6,645
1,329
4,400
5,456
2,870
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

11
0 / 0 / 2
6,520
1,304
1,044
4,587
3,375
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
1 / 0 / 1
6,396
1,279
1,543
3,719
1,742
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Anubis
SSJG_Goken
Anubis
11
0 / 0 / 1
5,786
1,157
366
1,350
613
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

378

VS

Team 2 Tickets

362

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
N0ahT0725
Merlin
11
0 / 0 / 1
6,014
1,203
2,907
1,702
635
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Janus
11
1 / 2 / 0
6,433
1,287
2,653
4,700
1,782
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Lancelot
XCRATX
Lancelot
9
0 / 0 / 0
5,262
1,052
0
129
43
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
bigladycroft
Kukulkan
10
0 / 1 / 0
5,326
1,065
997
1,251
482
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Neith
11
0 / 0 / 1
5,980
1,196
6,478
1,505
564
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
3
3
Kills
1
1
Deaths
3
7
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
0
0
2
1
W
King Arthur
AjtXtreme
King Arthur
2
1
1
2.5
L
Merlin
N0ahT0725
Merlin
0
0
1
0.5
W
0
0
2
1
L
Janus
1
2
0
0.5
W
1
0
1
1.5
W
Anubis
SSJG_Goken
Anubis
0
0
1
0.5
L
Lancelot
XCRATX
Lancelot
0
0
0
0
L
Kukulkan
bigladycroft
Kukulkan
0
1
0
0
L
Neith
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,946
Damage
13,035
16,800
Taken
9,287
9,269
Mitigated
3,506
4,255
Healing
681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
593
0
155
0
1,688
669
0
675
947
0
8,474
W
King Arthur
AjtXtreme
King Arthur
4,400
869
0
1,010
5,456
2,870
0
1,817
3,574
0
22,445
L
Merlin
N0ahT0725
Merlin
2,907
286
0
250
1,702
635
0
563
1,139
14,395
0
W
1,044
438
0
592
4,587
3,375
0
1,850
2,637
5,767
0
L
Janus
2,653
263
0
82
4,700
1,782
0
1,553
3,147
19,261
0
W
1,543
341
55
2,181
3,719
1,742
0
1,133
2,558
15,095
0
W
Anubis
SSJG_Goken
Anubis
366
0
0
262
1,350
613
0
768
544
9,835
282
L
Lancelot
XCRATX
Lancelot
0
0
0
0
129
43
0
72
57
0
1,006
L
Kukulkan
bigladycroft
Kukulkan
997
146
0
0
1,251
482
0
0
1,251
2,729
35
L
Neith
6,478
1,139
97
252
1,505
564
0
765
740
0
17,549

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,204
Gold Earned
29,015
128
Minions Killed
114
9
Camps Cleared
3
543,811
Distance Traveled
325,142
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
5,857
1,171
20
4
0
118,459
3
W
King Arthur
6,645
1,329
46
9
2
118,100
0
L
Merlin
6,014
1,203
26
5
1
101,619
0
W
Atlas
6,520
1,304
15
3
0
102,267
0
L
Janus
6,433
1,287
51
10
1
83,816
0
W
Charon
6,396
1,279
22
4
4
100,691
0
W
Anubis
5,786
1,157
25
5
3
104,294
0
L
Lancelot
5,262
1,052
3
1
0
13,045
0
L
Kukulkan
5,326
1,065
4
1
0
12,231
0
L
Neith
5,980
1,196
30
6
1
114,431
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role