Player Matchup

Izanami
Izanami
HeathMiller13
Izanami
Level 109
God Stats
2W - 0L
1,763 SR
Queue Stats
41W - 37L
1,596 Elo+
Party 1
Gilgamesh
Gilgamesh
Peter G7
Gilgamesh
Level 105
God Stats
8W - 3L
1,878 SR
Queue Stats
50W - 41L
1,664 Elo+
Party 1
Scylla
Scylla
Snaggin o3
Scylla
Level 23
God Stats
12W - 3L
1,696 SR
Queue Stats
16W - 11L
1,675 Elo+
Party 1
Team Averages
Level 79
1,779 SR
1,645 Elo+

VS

Team Averages
Level 61
1,499 SR
1,652 Elo+
Kukulkan
Kukulkan
Amateurodi
Kukulkan
Level 87
God Stats
7W - 3L
1,500 SR
Queue Stats
117W - 118L
1,607 Elo+
Solo
Chaac
Chaac
Brickyard19
Chaac
Level 46
God Stats
5W - 9L
1,496 SR
Queue Stats
135W - 109L
1,619 Elo+
Solo
Set
Set
Lewzi x 77
Set
Level 51
God Stats
2W - 4L
1,500 SR
Queue Stats
71W - 64L
1,732 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
17
1 / 0 / 2
10,515
657
12,027
11,294
4,716
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
Peter G7
Gilgamesh
17
4 / 2 / 2
10,426
652
12,633
18,815
18,898
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Scylla
Snaggin o3
Scylla
15
1 / 3 / 1
9,806
613
8,151
11,154
4,025
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Amateurodi
Kukulkan
18
1 / 1 / 4
11,055
691
14,261
6,141
3,058
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
3 / 2 / 1
10,696
669
8,039
18,536
20,770
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
1 / 3 / 2
9,982
624
11,982
15,987
16,685
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Breastplate

Breastplate

+20
Physical Protection

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
12
6
Kills
5
5
Deaths
6
5
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Amateurodi
Kukulkan
1
1
4
3
L
3
2
1
1.75
W
Izanami
1
0
2
2
L
1
3
2
0.67
W
Gilgamesh
Peter G7
Gilgamesh
4
2
2
2.5
W
Scylla
Snaggin o3
Scylla
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,811
Damage
34,282
41,263
Taken
40,664
27,639
Mitigated
40,513
3,647
Healing
7,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Amateurodi
Kukulkan
14,261
959
0
603
6,141
3,058
632
938
4,891
61,210
842
L
8,039
685
0
4,855
18,536
20,770
146
4,593
13,480
0
49,026
W
Izanami
12,027
8,678
0
2,360
11,294
4,716
398
3,050
7,514
0
62,511
L
11,982
2,833
0
1,928
15,987
16,685
0
2,629
12,954
0
29,957
W
Gilgamesh
Peter G7
Gilgamesh
12,633
3,395
0
1,037
18,815
18,898
42
7,038
10,956
0
30,218
W
Scylla
Snaggin o3
Scylla
8,151
812
0
250
11,154
4,025
0
3,967
6,489
45,215
239

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,747
Gold Earned
31,733
220
Minions Killed
222
0
Camps Cleared
0
872,959
Distance Traveled
874,234
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
11,055
691
116
7
0
308,108
0
L
Chaac
10,696
669
65
4
0
289,645
0
W
Izanami
10,515
657
123
8
0
293,424
0
L
Set
9,982
624
41
3
0
276,481
0
W
Gilgamesh
10,426
652
29
2
0
300,118
2
W
Scylla
9,806
613
68
4
0
279,417
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role