Player Matchup

Danzaburou
Danzaburou
Bronze III
MrChilly CYN
Danzaburou
Bronze III
Level 155
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 12L
1,500 MMR
Party 1
Charon
Charon
Bronze III
ZerOCYN
Charon
Bronze III
Level 143
God Stats
3W - 2L
1,500 SR
Queue Stats
15W - 17L
1,500 MMR
Party 1
Poseidon
Poseidon
Bronze III
xl S T A F lx
Poseidon
Bronze III
Level 169
God Stats
3W - 2L
1,500 SR
Queue Stats
18W - 17L
1,541 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 156
1,500 SR
1,514 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 106
1,613 SR
1,476 MMR
Sobek
Sobek
Silver I
Icebuurg
Sobek
Silver I
Level 127
God Stats
7W - 4L
1,755 SR
Queue Stats
39W - 25L
1,429 MMR
Solo
Tyr
Tyr
Bronze III
JackJack0917
Tyr
Bronze III
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Party 2
Vulcan
Vulcan
Bronze III
Owenpro325
Vulcan
Bronze III
Level 109
God Stats
1W - 2L
1,585 SR
Queue Stats
6W - 7L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
MrChilly CYN
Danzaburou
15
2 / 0 / 1
9,416
673
8,762
6,050
2,110
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charon
ZerOCYN
Charon
15
0 / 0 / 3
9,100
650
8,606
5,404
4,259
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Poseidon
xl S T A F lx
Poseidon
16
2 / 2 / 1
9,749
696
8,052
7,618
2,645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Bans
MulanBake KujiraBacchusChang'eAchilles

VS

Bans
MedusaPersephoneCerberusHou YiAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Icebuurg
Sobek
14
1 / 1 / 1
8,620
616
4,234
12,255
14,631
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

13
1 / 1 / 1
8,570
612
3,546
12,396
14,049
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Vulcan
Owenpro325
Vulcan
14
0 / 2 / 2
8,679
620
6,865
7,129
3,634
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
6
4
Kills
2
2
Deaths
4
5
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Sobek
Icebuurg
Sobek
1
1
1
1.5
L
1
1
1
1.5
W
Danzaburou
MrChilly CYN
Danzaburou
2
0
1
2.5
L
Vulcan
Owenpro325
Vulcan
0
2
2
0.5
W
Charon
ZerOCYN
Charon
0
0
3
1.5
W
Poseidon
xl S T A F lx
Poseidon
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,420
Damage
14,645
19,072
Taken
31,780
9,014
Mitigated
32,314
3,016
Healing
9,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
Icebuurg
Sobek
4,234
270
0
4,786
12,255
14,631
0
4,293
7,490
22,203
2,299
L
3,546
576
0
2,912
12,396
14,049
0
7,215
4,749
0
20,695
W
Danzaburou
MrChilly CYN
Danzaburou
8,762
3,760
0
2,198
6,050
2,110
1,396
4,297
1,392
0
36,595
L
Vulcan
Owenpro325
Vulcan
6,865
3,671
0
1,390
7,129
3,634
0
3,628
3,297
42,333
555
W
Charon
ZerOCYN
Charon
8,606
592
0
250
5,404
4,259
180
2,943
2,276
30,742
1,424
W
Poseidon
xl S T A F lx
Poseidon
8,052
1,041
0
568
7,618
2,645
915
3,140
4,317
52,860
380

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,265
Gold Earned
25,869
215
Minions Killed
155
0
Camps Cleared
0
803,761
Distance Traveled
793,765
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
8,620
616
38
3
0
256,552
0
L
Tyr
8,570
612
38
3
0
278,789
0
W
Danzaburou
9,416
673
61
4
0
253,617
0
L
Vulcan
8,679
620
79
6
0
258,424
1
W
Charon
9,100
650
52
4
0
283,502
0
W
Poseidon
9,749
696
102
7
0
266,642
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role