Player Matchup

Rama
Rama
Gold III
 
Rama
Gold III
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Serqet
Serqet
Platinum V
 
Serqet
Platinum V
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Discordia
Discordia
Platinum III
 
Discordia
Platinum III
Level 205
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mulan
Mulan
Platinum V
Recruta01
Mulan
Platinum V
Level 158
God Stats
4W - 2L
1,928 SR
Queue Stats
122W - 113L
1,810 MMR
Solo
Ares
Ares
Gold V
zetinhа
Ares
Gold V
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 9L
1,673 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 151
1,586 SR
1,597 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 144
1,662 SR
1,795 MMR
Nemesis
Nemesis
Gold IV
Erick_siqueira16
Nemesis
Gold IV
Level 127
God Stats
2W - 1L
1,816 SR
Queue Stats
38W - 33L
1,707 MMR
Solo
Osiris
Osiris
Gold I
LeandroGamer10
Osiris
Gold I
Level 149
God Stats
11W - 7L
1,500 SR
Queue Stats
324W - 321L
1,685 MMR
Solo
Athena
Athena
Diamond V
MiniPëkka
Athena
Diamond V
Level 155
God Stats
7W - 5L
1,593 SR
Queue Stats
156W - 144L
1,918 MMR
Party 2
Hachiman
Hachiman
Gold IV
SleepyBøy
Hachiman
Gold IV
Level 181
God Stats
0W - 2L
1,500 SR
Queue Stats
135W - 121L
1,676 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Platinum II
WhereYouGoiGo
Morgan Le Fay
Platinum II
Level 108
God Stats
9W - 2L
1,900 SR
Queue Stats
140W - 138L
1,989 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
10
0 / 0 / 0
5,432
679
1,037
2,065
710
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Serqet
 
Serqet
10
5 / 1 / 0
5,252
657
3,911
6,197
2,241
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
 
Discordia
9
0 / 0 / 4
4,934
617
3,317
2,487
761
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
Recruta01
Mulan
9
0 / 2 / 0
5,051
631
5,679
8,020
3,905
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ares
8
0 / 0 / 2
4,785
598
1,385
3,864
2,233
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bans
KukulkanThothThor

VS

Bans
Bake KujiraSusanoAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 2
4,405
551
1,725
5,310
2,183
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

9
2 / 2 / 0
5,295
662
5,810
9,839
8,840
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Athena
MiniPëkka
Athena
8
0 / 0 / 2
4,388
549
897
5,653
3,863
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hachiman
SleepyBøy
Hachiman
6
0 / 0 / 0
3,706
463
2,090
3,134
905
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Morgan Le Fay
WhereYouGoiGo
Morgan Le Fay
9
1 / 2 / 0
4,648
581
2,064
3,384
1,138
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
7
5
Kills
3
3
Deaths
5
6
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
0
0
0
0
W
Serqet
 
Serqet
5
1
0
5
W
Discordia
 
Discordia
0
0
4
2
L
0
1
2
1
L
2
2
0
1
L
Athena
MiniPëkka
Athena
0
0
2
1
W
Mulan
Recruta01
Mulan
0
2
0
0
L
Hachiman
SleepyBøy
Hachiman
0
0
0
0
L
Morgan Le Fay
WhereYouGoiGo
Morgan Le Fay
1
2
0
0.5
W
Ares
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,329
Damage
12,586
22,633
Taken
27,320
9,850
Mitigated
16,929
9,009
Healing
6,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
1,037
847
0
855
2,065
710
472
73
1,992
0
51,348
W
Serqet
 
Serqet
3,911
1,139
0
2,791
6,197
2,241
0
1,017
5,090
0
27,428
W
Discordia
 
Discordia
3,317
430
0
750
2,487
761
0
1,055
1,330
36,394
0
L
1,725
1,008
0
1,224
5,310
2,183
0
1,132
4,073
0
28,200
L
5,810
2,587
0
2,768
9,839
8,840
0
543
9,245
0
34,435
L
Athena
MiniPëkka
Athena
897
340
0
1,553
5,653
3,863
6
1,809
3,684
12,233
0
W
Mulan
Recruta01
Mulan
5,679
2,181
0
2,826
8,020
3,905
0
240
7,780
0
36,084
L
Hachiman
SleepyBøy
Hachiman
2,090
1,154
0
1,141
3,134
905
0
236
2,898
0
23,561
L
Morgan Le Fay
WhereYouGoiGo
Morgan Le Fay
2,064
97
0
171
3,384
1,138
0
982
2,273
27,443
0
W
Ares
1,385
291
0
1,787
3,864
2,233
0
358
3,480
9,685
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,454
Gold Earned
22,442
311
Minions Killed
242
0
Camps Cleared
0
882,215
Distance Traveled
823,391
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
5,432
679
104
13
0
157,121
1
W
Serqet
5,252
657
45
6
0
209,914
0
W
Discordia
4,934
617
75
9
0
186,742
0
L
Nemesis
4,405
551
58
7
0
213,528
0
L
Osiris
5,295
662
59
7
0
150,946
2
L
Athena
4,388
549
28
4
0
189,635
0
W
Mulan
5,051
631
74
9
0
148,266
3
L
Hachiman
3,706
463
36
5
0
98,974
0
L
Morgan Le Fay
4,648
581
61
8
0
170,308
1
W
Ares
4,785
598
13
2
0
180,172
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role