Player Matchup

Shiva
Shiva
Bronze III
GUCCIJG
Shiva
Bronze III
Level 233
God Stats
3W - 0L
1,750 SR
Queue Stats
14W - 5L
1,557 MMR
Party 1
Thoth
Thoth
Bronze III
Lukkaas
Thoth
Bronze III
Level 154
God Stats
7W - 2L
1,779 SR
Queue Stats
30W - 9L
1,557 MMR
Party 1
Charon
Charon
Bronze III
Pandiwiss
Charon
Bronze III
Level 138
God Stats
10W - 2L
1,750 SR
Queue Stats
12W - 5L
1,557 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 175
1,760 SR
1,557 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 146
1,500 SR
1,431 MMR
Eset
Eset
Silver II
Pickles73
Eset
Silver II
Level 126
God Stats
1W - 3L
1,500 SR
Queue Stats
37W - 51L
1,407 MMR
Solo
Mulan
Mulan
Silver I
Speedemon95
Mulan
Silver I
Level 164
God Stats
5W - 6L
1,500 SR
Queue Stats
25W - 24L
1,443 MMR
Party 2
Thor
Thor
Silver I
qVALIDp
Thor
Silver I
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 24L
1,443 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
GUCCIJG
Shiva
16
5 / 4 / 5
11,060
737
19,027
19,823
19,708
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thoth
Lukkaas
Thoth
17
5 / 2 / 6
11,405
760
12,831
9,141
3,391
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charon
Pandiwiss
Charon
16
1 / 0 / 9
10,171
678
13,994
15,613
18,876
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
AresNe ZhaPersephoneAchillesBaron Samedi

VS

Bans
Morgan Le FayAgniHou YiScyllaHachiman
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
14
1 / 5 / 4
9,615
641
7,362
11,226
4,337
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
5 / 1 / 1
10,711
714
19,244
21,514
20,591
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thor
qVALIDp
Thor
15
0 / 5 / 4
9,332
622
7,820
19,395
9,134
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
15
11
Kills
6
6
Deaths
11
20
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Shiva
GUCCIJG
Shiva
5
4
5
1.88
W
Thoth
Lukkaas
Thoth
5
2
6
4
W
Charon
Pandiwiss
Charon
1
0
9
5.5
L
Eset
1
5
4
0.6
L
5
1
1
5.5
L
Thor
qVALIDp
Thor
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,852
Damage
34,426
44,577
Taken
52,135
41,975
Mitigated
34,062
9,702
Healing
7,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
GUCCIJG
Shiva
19,027
4,471
385
5,387
19,823
19,708
249
2,827
16,113
0
45,888
W
Thoth
Lukkaas
Thoth
12,831
503
0
909
9,141
3,391
1,771
1,124
7,556
59,833
177
W
Charon
Pandiwiss
Charon
13,994
1,778
0
3,021
15,613
18,876
260
2,789
11,853
30,319
1,532
L
Eset
7,362
235
403
462
11,226
4,337
113
5,931
4,835
34,824
0
L
19,244
2,379
0
5,759
21,514
20,591
0
9,218
10,220
0
41,122
L
Thor
qVALIDp
Thor
7,820
1,188
0
773
19,395
9,134
185
7,976
10,234
0
39,019

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,636
Gold Earned
29,658
173
Minions Killed
170
0
Camps Cleared
0
903,983
Distance Traveled
794,240
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
11,060
737
44
3
0
306,873
0
W
Thoth
11,405
760
88
6
0
288,772
0
W
Charon
10,171
678
41
3
0
308,338
0
L
Eset
9,615
641
64
4
0
234,666
0
L
Mulan
10,711
714
46
3
0
295,700
1
L
Thor
9,332
622
60
4
0
263,874
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role