Player Matchup

Guan Yu
Guan Yu
Bronze III
Anastaziag
Guan Yu
Bronze III
Level 88
God Stats
3W - 6L
1,500 SR
Queue Stats
348W - 362L
1,264 MMR
Party 1
Tiamat
Tiamat
Silver II
Deboswing
Tiamat
Silver II
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 37L
1,314 MMR
Solo
Ares
Ares
Silver IV
GiH x PuNiShER
Ares
Silver IV
Level 106
God Stats
6W - 5L
1,235 SR
Queue Stats
13W - 21L
1,313 MMR
Party 2
Fenrir
Fenrir
Bronze III
Sytr0
Fenrir
Bronze III
Level 143
God Stats
2W - 12L
1,630 SR
Queue Stats
217W - 218L
1,355 MMR
Party 1
Hachiman
Hachiman
Bronze III
shopkins0
Hachiman
Bronze III
Level 123
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 15L
1,311 MMR
Party 2
Team Averages
Bronze I
Bronze I
Average Tier
Level 109
1,473 SR
1,311 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 131
1,404 SR
1,316 MMR
Kukulkan
Kukulkan
Silver II
InfamousGlitch
Kukulkan
Silver II
Level 124
God Stats
9W - 6L
1,500 SR
Queue Stats
149W - 152L
1,309 MMR
Solo
Athena
Athena
Silver III
Jimmy99edd
Athena
Silver III
Level 148
God Stats
1W - 0L
1,217 SR
Queue Stats
13W - 17L
1,309 MMR
Solo
Artemis
Artemis
Bronze III
Mary_Raccoon
Artemis
Bronze III
Level 88
God Stats
57W - 64L
1,301 SR
Queue Stats
72W - 81L
1,307 MMR
Solo
Thor
Thor
Bronze III
agOnize1
Thor
Bronze III
Level 186
God Stats
46W - 51L
1,500 SR
Queue Stats
324W - 329L
1,344 MMR
Solo
Apollo
Apollo
Silver V
oRubn
Apollo
Silver V
Level 108
God Stats
4W - 1L
1,500 SR
Queue Stats
54W - 60L
1,310 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Anastaziag
Guan Yu
16
1 / 4 / 3
9,535
477
12,514
18,258
16,982
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tiamat
Deboswing
Tiamat
13
0 / 10 / 3
8,330
417
7,582
18,401
11,279
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
2 / 2 / 2
8,969
448
5,193
15,720
15,705
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fenrir
Sytr0
Fenrir
15
3 / 4 / 2
9,075
454
9,422
19,789
10,654
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hachiman
shopkins0
Hachiman
15
1 / 2 / 2
9,253
463
11,205
11,865
4,556
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bans
AchillesAo KuangBake KujiraAwilix

VS

Bans
RavanaPersephoneMulanSerqet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
19
6 / 2 / 8
11,895
595
13,963
10,944
5,783
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Athena
Jimmy99edd
Athena
14
3 / 0 / 11
9,905
495
6,485
14,871
16,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Artemis
Mary_Raccoon
Artemis
18
0 / 3 / 6
11,098
555
6,484
16,542
6,477
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thor
17
10 / 0 / 7
11,285
564
13,584
14,842
7,621
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Apollo
oRubn
Apollo
18
3 / 2 / 5
11,309
565
11,887
17,799
9,335
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
59
7
Kills
22
22
Deaths
7
12
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Anastaziag
Guan Yu
1
4
3
0.63
L
Tiamat
Deboswing
Tiamat
0
10
3
0.15
L
2
2
2
1.5
W
Kukulkan
6
2
8
5
W
Athena
Jimmy99edd
Athena
3
0
11
8.5
W
Artemis
Mary_Raccoon
Artemis
0
3
6
1
L
Fenrir
Sytr0
Fenrir
3
4
2
1
W
Thor
10
0
7
13.5
W
Apollo
oRubn
Apollo
3
2
5
2.75
L
Hachiman
shopkins0
Hachiman
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,916
Damage
52,403
84,033
Taken
74,998
59,176
Mitigated
46,095
14,767
Healing
18,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Anastaziag
Guan Yu
12,514
1,280
156
5,662
18,258
16,982
265
4,537
13,721
1,059
77,289
L
Tiamat
Deboswing
Tiamat
7,582
559
0
1,654
18,401
11,279
149
6,764
11,637
44,508
799
L
5,193
225
0
2,375
15,720
15,705
0
3,589
12,131
26,824
1,661
W
Kukulkan
13,963
1,747
0
1,881
10,944
5,783
47
4,029
6,861
94,285
485
W
Athena
Jimmy99edd
Athena
6,485
1,841
0
2,218
14,871
16,879
177
4,335
10,339
28,499
0
W
Artemis
Mary_Raccoon
Artemis
6,484
1,351
0
6,228
16,542
6,477
350
1,102
14,949
0
89,504
L
Fenrir
Sytr0
Fenrir
9,422
2,092
0
2,315
19,789
10,654
0
4,435
15,354
0
79,312
W
Thor
13,584
3,790
0
940
14,842
7,621
617
1,729
13,061
0
86,780
W
Apollo
oRubn
Apollo
11,887
7,049
0
7,406
17,799
9,335
2,848
2,565
15,128
0
107,547
L
Hachiman
shopkins0
Hachiman
11,205
4,652
0
2,605
11,865
4,556
0
2,059
9,806
0
87,520

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,162
Gold Earned
55,492
471
Minions Killed
576
0
Camps Cleared
0
1,904,888
Distance Traveled
2,069,681
11
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
9,535
477
107
5
0
352,197
0
L
Tiamat
8,330
417
90
5
0
345,639
2
L
Ares
8,969
448
44
2
0
410,595
6
W
Kukulkan
11,895
595
155
8
0
381,076
2
W
Athena
9,905
495
31
2
0
476,459
10
W
Artemis
11,098
555
132
7
0
369,100
0
L
Fenrir
9,075
454
102
5
0
402,530
1
W
Thor
11,285
564
112
6
0
454,896
8
W
Apollo
11,309
565
146
7
0
388,150
2
L
Hachiman
9,253
463
128
6
0
393,927
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role