Player Matchup

Bacchus
Bacchus
DouzZz
Bacchus
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Anhur
Anhur
GrandTitan10
Anhur
Level 82
God Stats
76W - 79L
1,376 SR
Queue Stats
204W - 205L
1,130 Elo+
Solo
Bellona
Bellona
Isaac_aizakku
Bellona
Level 95
God Stats
8W - 3L
1,500 SR
Queue Stats
225W - 222L
1,497 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Paradizew
Morgan Le Fay
Level 69
God Stats
3W - 0L
1,715 SR
Queue Stats
4W - 6L
1,790 Elo+
Party 2
Mercury
Mercury
Vihey
Mercury
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,790 Elo+
Party 2
Team Averages
Level 91
1,518 SR
1,541 Elo+

VS

Team Averages
Level 87
1,504 SR
1,570 Elo+
Anubis
Anubis
 
Anubis
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
Tifa_shepard
Izanami
Level 84
God Stats
1W - 3L
1,325 SR
Queue Stats
37W - 32L
1,456 Elo+
Solo
Cerberus
Cerberus
emofryguy
Cerberus
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 100L
1,601 Elo+
Party 3
Hun Batz
Hun Batz
iAm_Law_
Hun Batz
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,733 Elo+
Party 1
Ishtar
Ishtar
taco07ofthebell
Ishtar
Level 81
God Stats
8W - 10L
1,694 SR
Queue Stats
25W - 33L
1,561 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DouzZz
Bacchus
13
1 / 1 / 7
7,609
476
7,740
13,055
12,073
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
3 / 1 / 4
8,310
519
10,908
8,429
3,179
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
16
3 / 1 / 2
9,537
596
11,145
9,432
9,137
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
Paradizew
Morgan Le Fay
14
3 / 2 / 3
8,557
535
9,702
9,580
2,993
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
Vihey
Mercury
15
6 / 1 / 3
8,793
550
7,614
10,822
4,715
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
1 / 4 / 0
7,640
478
7,717
10,242
6,333
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Izanami
Tifa_shepard
Izanami
15
2 / 2 / 1
8,715
545
3,251
13,217
5,395
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cerberus
emofryguy
Cerberus
11
1 / 4 / 1
6,879
430
5,289
15,862
8,637
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hun Batz
iAm_Law_
Hun Batz
13
1 / 2 / 1
6,966
435
5,385
12,265
5,956
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
1 / 4 / 1
6,685
418
6,576
12,836
4,780
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
10
16
Kills
6
6
Deaths
16
19
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
1
4
0
0.25
W
Bacchus
DouzZz
Bacchus
1
1
7
4.5
W
3
1
4
5
W
Bellona
3
1
2
4
W
Morgan Le Fay
Paradizew
Morgan Le Fay
3
2
3
2.25
L
Izanami
Tifa_shepard
Izanami
2
2
1
1.25
W
Mercury
Vihey
Mercury
6
1
3
7.5
L
Cerberus
emofryguy
Cerberus
1
4
1
0.38
L
Hun Batz
iAm_Law_
Hun Batz
1
2
1
0.75
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,109
Damage
28,218
51,318
Taken
64,422
32,097
Mitigated
31,101
11,504
Healing
17,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
7,717
139
0
3,069
10,242
6,333
0
7,484
2,704
58,026
2,182
W
Bacchus
DouzZz
Bacchus
7,740
1,144
0
2,609
13,055
12,073
0
2,101
10,954
26,095
0
W
10,908
6,055
0
3,378
8,429
3,179
227
2,329
6,100
0
68,660
W
Bellona
11,145
2,665
0
2,018
9,432
9,137
608
1,100
8,332
0
83,105
W
Morgan Le Fay
Paradizew
Morgan Le Fay
9,702
776
0
2,465
9,580
2,993
0
5,469
4,111
58,459
0
L
Izanami
Tifa_shepard
Izanami
3,251
2,010
0
4,938
13,217
5,395
0
0
12,454
0
68,271
W
Mercury
Vihey
Mercury
7,614
3,315
0
1,034
10,822
4,715
738
1,659
9,163
0
55,219
L
Cerberus
emofryguy
Cerberus
5,289
494
229
5,169
15,862
8,637
0
3,200
12,608
27,792
448
L
Hun Batz
iAm_Law_
Hun Batz
5,385
374
0
795
12,265
5,956
0
2,512
9,663
0
49,207
L
6,576
3,899
0
3,176
12,836
4,780
126
4,246
8,590
0
41,846

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,806
Gold Earned
36,885
463
Minions Killed
399
0
Camps Cleared
0
1,589,792
Distance Traveled
1,450,491
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,640
478
90
6
0
258,193
2
W
Bacchus
7,609
476
26
2
0
307,298
3
W
Anhur
8,310
519
108
7
0
273,274
0
W
Bellona
9,537
596
132
8
0
335,311
3
W
Morgan Le Fay
8,557
535
112
7
0
288,550
0
L
Izanami
8,715
545
137
9
0
287,085
3
W
Mercury
8,793
550
85
5
0
385,359
2
L
Cerberus
6,879
430
44
3
0
284,552
0
L
Hun Batz
6,966
435
63
4
0
338,142
0
L
Ishtar
6,685
418
65
4
0
282,519
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role