Player Matchup

Izanami
Izanami
Bronze III
Goooooooooop
Izanami
Bronze III
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 29L
1,375 MMR
Party 1
Baron Samedi
Baron Samedi
Silver II
M1KE0XL0NG
Baron Samedi
Silver II
Level 89
God Stats
12W - 12L
1,809 SR
Queue Stats
80W - 82L
1,499 MMR
Party 1
Bacchus
Bacchus
Bronze III
lll BREEZY lll
Bacchus
Bronze III
Level 116
God Stats
3W - 4L
1,500 SR
Queue Stats
104W - 138L
1,375 MMR
Party 1
Team Averages
Bronze I
Bronze I
Average Tier
Level 90
1,603 SR
1,416 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 100
1,389 SR
1,405 MMR
Anhur
Anhur
Bronze III
Meishhy
Anhur
Bronze III
Level 126
God Stats
0W - 1L
1,167 SR
Queue Stats
2W - 4L
1,415 MMR
Solo
Atlas
Atlas
Bronze III
PTKTRIBUTE55
Atlas
Bronze III
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 87L
1,394 MMR
Solo
Ra
Ra
Bronze III
boomboom2552
Ra
Bronze III
Level 62
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 33L
1,407 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Goooooooooop
Izanami
18
4 / 2 / 3
12,965
763
14,044
18,979
7,556
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
M1KE0XL0NG
Baron Samedi
18
3 / 3 / 3
12,109
712
13,601
12,109
6,128
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
0 / 5 / 6
10,939
643
9,703
19,997
18,988
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bans
ThothBake KujiraNe ZhaAthenaAchilles

VS

Bans
KuzenboGebAwilixMulanHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Meishhy
Anhur
17
5 / 4 / 4
12,070
710
15,595
15,454
7,325
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

16
3 / 2 / 6
11,308
665
15,078
17,154
24,549
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

18
2 / 1 / 5
11,823
695
8,504
11,722
7,335
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
25
7
Kills
10
10
Deaths
7
12
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Izanami
Goooooooooop
Izanami
4
2
3
2.75
W
Baron Samedi
M1KE0XL0NG
Baron Samedi
3
3
3
1.5
L
Anhur
Meishhy
Anhur
5
4
4
1.75
L
3
2
6
3
L
2
1
5
4.5
W
0
5
6
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,348
Damage
39,177
51,085
Taken
44,330
32,672
Mitigated
39,209
19,758
Healing
7,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Goooooooooop
Izanami
14,044
9,105
0
10,769
18,979
7,556
2,846
5,849
12,756
0
101,601
W
Baron Samedi
M1KE0XL0NG
Baron Samedi
13,601
402
1,205
3,044
12,109
6,128
240
7,913
3,980
49,959
0
L
Anhur
Meishhy
Anhur
15,595
10,509
0
726
15,454
7,325
989
7,683
7,584
0
52,809
L
15,078
5,250
0
906
17,154
24,549
288
9,490
7,521
39,160
2,028
L
8,504
421
2,918
2,534
11,722
7,335
429
6,192
5,444
46,484
783
W
9,703
332
385
4,355
19,997
18,988
150
6,581
12,590
20,885
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,013
Gold Earned
35,201
217
Minions Killed
199
0
Camps Cleared
0
888,375
Distance Traveled
881,939
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,965
763
132
8
0
284,463
0
W
Baron Samedi
12,109
712
68
4
0
291,863
0
L
Anhur
12,070
710
75
4
0
267,603
2
L
Atlas
11,308
665
43
3
0
305,240
4
L
Ra
11,823
695
81
5
0
309,096
1
W
Bacchus
10,939
643
17
1
0
312,049
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role