Player Matchup

Anhur
Anhur
Commy007
Anhur
Level 86
God Stats
2W - 2L
1,500 SR
Queue Stats
119W - 113L
1,503 Elo+
Party 1
Chronos
Chronos
SoulThief_720
Chronos
Level 60
God Stats
0W - 2L
1,500 SR
Queue Stats
310W - 295L
1,519 Elo+
Party 1
Cthulhu
Cthulhu
StiCkyRiCe_503
Cthulhu
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,518 Elo+
Party 1
King Arthur
King Arthur
XForBloodnGloryX
King Arthur
Level 127
God Stats
7W - 14L
1,500 SR
Queue Stats
392W - 393L
1,519 Elo+
Party 1
Nox
Nox
unikmo
Nox
Level 115
God Stats
1W - 3L
1,500 SR
Queue Stats
392W - 399L
1,514 Elo+
Party 1
Team Averages
Level 81
1,500 SR
1,515 Elo+

VS

Team Averages
Level 85
1,500 SR
1,474 Elo+
Izanami
Izanami
Damnurmom
Izanami
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
99W - 91L
1,396 Elo+
Party 2
Cabrakan
Cabrakan
ExponentAxis401
Cabrakan
Level 83
God Stats
4W - 4L
1,500 SR
Queue Stats
409W - 410L
1,468 Elo+
Solo
Yu Huang
Yu Huang
RetiredMinion
Yu Huang
Level 94
God Stats
3W - 3L
1,500 SR
Queue Stats
438W - 445L
1,565 Elo+
Solo
Atlas
Atlas
Toesmahoney
Atlas
Level 73
God Stats
2W - 1L
1,500 SR
Queue Stats
116W - 109L
1,473 Elo+
Party 2
Ah Puch
Ah Puch
mechanicmike90
Ah Puch
Level 108
God Stats
8W - 3L
1,500 SR
Queue Stats
234W - 266L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Commy007
Anhur
13
1 / 5 / 5
7,730
644
5,155
9,449
4,477
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chronos
15
1 / 5 / 5
8,028
669
5,316
11,389
5,078
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
3 / 4 / 2
8,472
706
8,145
11,084
10,964
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

King Arthur
XForBloodnGloryX
King Arthur
16
2 / 4 / 4
8,006
667
6,734
20,783
19,236
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nox
unikmo
Nox
11
0 / 5 / 3
6,661
555
4,002
7,958
3,794
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Damnurmom
Izanami
16
2 / 1 / 14
9,239
770
10,256
7,542
4,343
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cabrakan
16
6 / 3 / 12
9,582
799
6,365
14,960
26,227
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Yu Huang
RetiredMinion
Yu Huang
16
4 / 1 / 14
9,318
777
10,731
7,459
4,726
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 4 / 16
9,449
787
7,871
14,026
20,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

18
9 / 2 / 11
10,467
872
21,190
7,186
4,536
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
90
7
Kills
23
23
Deaths
11
19
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Anhur
Commy007
Anhur
1
5
5
0.7
W
Izanami
Damnurmom
Izanami
2
1
14
9
W
Cabrakan
6
3
12
4
W
Yu Huang
RetiredMinion
Yu Huang
4
1
14
11
L
Chronos
1
5
5
0.7
L
3
4
2
1
W
2
4
16
2.5
L
King Arthur
XForBloodnGloryX
King Arthur
2
4
4
1
W
9
2
11
7.25
L
Nox
unikmo
Nox
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,352
Damage
56,413
60,663
Taken
51,173
43,549
Mitigated
60,091
12,075
Healing
15,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
Commy007
Anhur
5,155
2,579
626
514
9,449
4,477
0
8,234
1,174
0
12,994
W
Izanami
Damnurmom
Izanami
10,256
7,844
881
2,479
7,542
4,343
5,127
3,692
3,850
0
33,880
W
Cabrakan
6,365
280
1,417
2,176
14,960
26,227
418
4,565
10,395
9,160
863
W
Yu Huang
RetiredMinion
Yu Huang
10,731
515
1,697
2,546
7,459
4,726
1,073
2,469
4,990
25,395
0
L
Chronos
5,316
1,524
290
574
11,389
5,078
99
9,457
1,833
15,969
0
L
8,145
221
1,549
1,513
11,084
10,964
0
7,466
3,541
12,934
1,086
W
7,871
1,687
763
1,566
14,026
20,259
203
3,677
10,349
14,606
0
L
King Arthur
XForBloodnGloryX
King Arthur
6,734
460
938
4,994
20,783
19,236
0
13,515
6,983
0
19,193
W
21,190
290
902
1,240
7,186
4,536
1,099
2,030
5,156
38,183
0
L
Nox
unikmo
Nox
4,002
521
63
1,014
7,958
3,794
31
6,694
1,115
9,057
250

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,897
Gold Earned
48,055
134
Minions Killed
139
0
Camps Cleared
0
915,353
Distance Traveled
1,053,892
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
7,730
644
32
3
0
181,719
0
W
Izanami
9,239
770
52
4
0
197,445
0
W
Cabrakan
9,582
799
10
1
0
202,041
0
W
Yu Huang
9,318
777
30
3
0
204,398
0
L
Chronos
8,028
669
38
3
0
194,432
0
L
Cthulhu
8,472
706
27
2
0
157,950
0
W
Atlas
9,449
787
14
1
0
215,132
0
L
King Arthur
8,006
667
24
2
0
245,546
0
W
Ah Puch
10,467
872
33
3
0
234,876
0
L
Nox
6,661
555
13
1
0
135,706
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role