Player Matchup

Mercury
Mercury
 
Mercury
Level 201
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
MedicalScare
Cu Chulainn
Level 78
God Stats
3W - 6L
1,235 SR
Queue Stats
39W - 37L
1,534 Elo+
Solo
Ix Chel
Ix Chel
SaysoSaverZz
Ix Chel
Level 104
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 24L
1,500 Elo+
Party 2
Poseidon
Poseidon
SuperSayin4Juni
Poseidon
Level 113
God Stats
3W - 7L
1,500 SR
Queue Stats
165W - 146L
1,514 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
iDiorBam
Ah Muzen Cab
Level 104
God Stats
3W - 3L
1,314 SR
Queue Stats
37W - 44L
1,458 Elo+
Party 2
Team Averages
Level 120
1,410 SR
1,501 Elo+

VS

Team Averages
Level 86
1,608 SR
1,382 Elo+
Charybdis
Charybdis
Doc11Alpha
Charybdis
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 55L
1,328 Elo+
Solo
Odin
Odin
ImmortalsWillDie
Odin
Level 116
God Stats
2W - 0L
1,500 SR
Queue Stats
208W - 206L
1,422 Elo+
Solo
Serqet
Serqet
NadorSheldsen
Serqet
Level 121
God Stats
2W - 2L
1,534 SR
Queue Stats
12W - 9L
1,439 Elo+
Solo
Ymir
Ymir
SillySpaceShoes
Ymir
Level 23
God Stats
7W - 6L
1,753 SR
Queue Stats
15W - 23L
1,251 Elo+
Party 1
Chronos
Chronos
martyman007
Chronos
Level 82
God Stats
8W - 4L
1,753 SR
Queue Stats
64W - 61L
1,467 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
11
0 / 5 / 0
6,397
426
1,478
12,046
5,100
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cu Chulainn
MedicalScare
Cu Chulainn
14
5 / 3 / 0
8,746
583
11,069
17,582
14,485
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ix Chel
SaysoSaverZz
Ix Chel
13
0 / 4 / 8
7,113
474
7,660
12,112
6,509
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Poseidon
12
0 / 5 / 0
7,134
476
4,328
9,224
3,415
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ah Muzen Cab
iDiorBam
Ah Muzen Cab
12
7 / 3 / 2
7,682
512
7,515
10,228
3,587
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Doc11Alpha
Charybdis
11
0 / 6 / 2
6,650
443
4,075
12,079
4,512
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

13
2 / 3 / 3
7,639
509
7,126
11,152
12,376
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
5 / 0 / 6
8,485
566
7,572
10,012
5,407
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
2 / 3 / 6
7,745
516
4,775
11,971
8,144
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chronos
martyman007
Chronos
16
9 / 0 / 3
9,455
630
12,009
8,372
4,131
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
38
12
Kills
18
20
Deaths
12
10
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
0
5
0
0
W
Charybdis
Doc11Alpha
Charybdis
0
6
2
0.17
W
2
3
3
1.17
L
Cu Chulainn
MedicalScare
Cu Chulainn
5
3
0
1.67
W
5
0
6
8
L
Ix Chel
SaysoSaverZz
Ix Chel
0
4
8
1
W
2
3
6
1.67
L
Poseidon
0
5
0
0
L
Ah Muzen Cab
iDiorBam
Ah Muzen Cab
7
3
2
2.67
W
Chronos
martyman007
Chronos
9
0
3
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,050
Damage
35,557
61,192
Taken
53,586
33,096
Mitigated
34,570
9,038
Healing
9,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
1,478
433
0
500
12,046
5,100
0
2,361
9,616
0
43,607
W
Charybdis
Doc11Alpha
Charybdis
4,075
2,288
0
3,336
12,079
4,512
816
1,985
10,094
0
39,903
W
7,126
2,579
0
1,947
11,152
12,376
0
402
10,750
0
41,612
L
Cu Chulainn
MedicalScare
Cu Chulainn
11,069
2,740
0
1,133
17,582
14,485
0
2,663
14,211
0
61,445
W
7,572
1,856
0
475
10,012
5,407
0
817
9,176
0
57,330
L
Ix Chel
SaysoSaverZz
Ix Chel
7,660
1,324
1,446
4,516
12,112
6,509
259
3,950
8,107
47,509
2,716
W
4,775
524
0
2,295
11,971
8,144
0
4,194
7,665
22,414
1,237
L
Poseidon
4,328
745
0
540
9,224
3,415
0
4,246
4,798
50,071
0
L
Ah Muzen Cab
iDiorBam
Ah Muzen Cab
7,515
3,260
0
903
10,228
3,587
643
3,478
6,624
0
44,808
W
Chronos
martyman007
Chronos
12,009
2,719
0
1,165
8,372
4,131
279
3,854
4,292
73,160
4,422

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,072
Gold Earned
39,974
384
Minions Killed
382
0
Camps Cleared
0
1,310,035
Distance Traveled
1,533,421
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
6,397
426
66
4
0
243,198
0
W
Charybdis
6,650
443
71
5
0
242,962
2
W
Odin
7,639
509
52
3
0
284,105
0
L
Cu Chulainn
8,746
583
101
7
0
289,934
1
W
Serqet
8,485
566
71
5
0
385,466
0
L
Ix Chel
7,113
474
57
4
0
270,629
1
W
Ymir
7,745
516
50
3
0
284,133
0
L
Poseidon
7,134
476
97
6
0
243,016
0
L
Ah Muzen Cab
7,682
512
63
4
0
263,258
0
W
Chronos
9,455
630
138
9
0
336,755
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role