Player Matchup

Ishtar
Ishtar
Cloutzie
Ishtar
Level 63
God Stats
2W - 1L
1,768 SR
Queue Stats
324W - 315L
1,471 Elo+
Party 2
Thanatos
Thanatos
IsntLovely
Thanatos
Level 129
God Stats
5W - 0L
1,500 SR
Queue Stats
26W - 28L
1,604 Elo+
Solo
Mulan
Mulan
RealLifeYK
Mulan
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 19L
1,408 Elo+
Party 1
Janus
Janus
SKYDYLEYW00
Janus
Level 139
God Stats
1W - 0L
1,715 SR
Queue Stats
35W - 27L
1,454 Elo+
Party 1
Bacchus
Bacchus
Valorince
Bacchus
Level 105
God Stats
7W - 12L
1,691 SR
Queue Stats
84W - 80L
1,532 Elo+
Party 2
Team Averages
Level 117
1,635 SR
1,494 Elo+

VS

Team Averages
Level 114
1,580 SR
1,530 Elo+
Hachiman
Hachiman
 
Hachiman
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Scylla
Scylla
LottoMaxmillion
Scylla
Level 89
God Stats
2W - 7L
1,500 SR
Queue Stats
59W - 56L
1,678 Elo+
Party 3
Baron Samedi
Baron Samedi
Shtuepid
Baron Samedi
Level 132
God Stats
0W - 2L
1,319 SR
Queue Stats
82W - 88L
1,385 Elo+
Party 4
Pele
Pele
anthaha
Pele
Level 72
God Stats
6W - 3L
1,754 SR
Queue Stats
37W - 31L
1,678 Elo+
Party 3
Bellona
Bellona
claytonp
Bellona
Level 133
God Stats
2W - 2L
1,825 SR
Queue Stats
74W - 92L
1,407 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Cloutzie
Ishtar
9
0 / 1 / 3
4,942
449
3,860
7,406
2,725
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
IsntLovely
Thanatos
12
7 / 0 / 3
6,937
631
7,275
8,073
3,728
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mulan
11
2 / 2 / 3
6,394
581
5,015
8,510
5,340
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
8 / 0 / 3
7,766
706
5,457
3,425
1,258
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
Valorince
Bacchus
9
0 / 0 / 3
4,919
447
3,728
7,681
8,206
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
9
1 / 1 / 0
5,095
463
7,048
5,467
1,441
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

10
1 / 4 / 0
5,525
502
1,592
5,176
1,443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
Shtuepid
Baron Samedi
10
1 / 4 / 0
5,587
508
4,277
9,031
6,092
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Pele
anthaha
Pele
10
0 / 6 / 2
5,224
475
3,864
10,473
3,602
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Bellona
claytonp
Bellona
9
0 / 2 / 1
5,305
482
4,355
8,026
7,710
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
6
17
Kills
3
3
Deaths
17
15
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
1
1
0
1
W
Ishtar
Cloutzie
Ishtar
0
1
3
1.5
W
Thanatos
IsntLovely
Thanatos
7
0
3
8.5
L
1
4
0
0.25
W
Mulan
2
2
3
1.75
W
8
0
3
9.5
L
Baron Samedi
Shtuepid
Baron Samedi
1
4
0
0.25
W
Bacchus
Valorince
Bacchus
0
0
3
1.5
L
Pele
anthaha
Pele
0
6
2
0.17
L
Bellona
claytonp
Bellona
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,335
Damage
21,136
35,095
Taken
38,173
21,257
Mitigated
20,288
15,366
Healing
7,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
7,048
4,017
0
1,860
5,467
1,441
0
1,468
3,959
0
37,997
W
Ishtar
Cloutzie
Ishtar
3,860
2,289
0
2,577
7,406
2,725
0
0
7,406
0
35,591
W
Thanatos
IsntLovely
Thanatos
7,275
2,173
0
7,781
8,073
3,728
0
321
7,752
0
47,256
L
1,592
124
0
326
5,176
1,443
0
2,732
2,240
33,776
0
W
Mulan
5,015
453
0
2,382
8,510
5,340
0
3,669
4,180
0
38,999
W
5,457
310
0
889
3,425
1,258
0
884
2,541
52,983
1,092
L
Baron Samedi
Shtuepid
Baron Samedi
4,277
269
101
2,879
9,031
6,092
0
643
8,354
32,360
1,289
W
Bacchus
Valorince
Bacchus
3,728
448
172
1,565
7,681
8,206
0
296
7,385
18,493
765
L
Pele
anthaha
Pele
3,864
1,040
0
746
10,473
3,602
0
1,779
8,640
0
40,196
L
Bellona
claytonp
Bellona
4,355
1,277
0
1,679
8,026
7,710
0
2,113
5,913
0
21,741

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,958
Gold Earned
26,736
327
Minions Killed
272
0
Camps Cleared
0
1,071,196
Distance Traveled
1,052,980
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
5,095
463
57
5
0
195,156
1
W
Ishtar
4,942
449
68
6
0
203,787
0
W
Thanatos
6,937
631
56
5
0
256,755
0
L
Scylla
5,525
502
64
6
0
211,866
1
W
Mulan
6,394
581
77
7
0
171,376
0
W
Janus
7,766
706
101
9
0
220,449
2
L
Baron Samedi
5,587
508
53
5
0
159,225
0
W
Bacchus
4,919
447
25
2
0
218,829
0
L
Pele
5,224
475
62
6
0
238,792
1
L
Bellona
5,305
482
36
3
0
247,941
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role