Player Matchup

Gilgamesh
Gilgamesh
CrimsonGuardian3
Gilgamesh
Level 88
God Stats
25W - 26L
1,674 SR
Queue Stats
704W - 643L
1,579 Elo+
Solo
Skadi
Skadi
OGTorify
Skadi
Level 103
God Stats
5W - 4L
1,500 SR
Queue Stats
206W - 210L
1,436 Elo+
Party 2
Sun Wukong
Sun Wukong
Sooknanan
Sun Wukong
Level 73
God Stats
29W - 11L
1,509 SR
Queue Stats
138W - 140L
1,465 Elo+
Party 2
Medusa
Medusa
Xulvens
Medusa
Level 103
God Stats
6W - 1L
1,605 SR
Queue Stats
22W - 13L
1,818 Elo+
Solo
Raijin
Raijin
con63
Raijin
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 35L
1,486 Elo+
Solo
Team Averages
Level 95
1,558 SR
1,557 Elo+

VS

Team Averages
Level 90
1,408 SR
1,565 Elo+
Yemoja
Yemoja
DragonSlayer0197
Yemoja
Level 55
God Stats
0W - 2L
1,196 SR
Queue Stats
18W - 12L
1,471 Elo+
Party 1
Sun Wukong
Sun Wukong
LazyColt7897904
Sun Wukong
Level 104
God Stats
0W - 2L
1,314 SR
Queue Stats
179W - 182L
1,684 Elo+
Solo
Hachiman
Hachiman
PopGeauxsYaTop
Hachiman
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
243W - 238L
1,600 Elo+
Solo
Chang'e
Chang'e
kjcool123
Chang'e
Level 80
God Stats
0W - 2L
1,281 SR
Queue Stats
15W - 15L
1,477 Elo+
Party 1
Nemesis
Nemesis
thursdayyy
Nemesis
Level 103
God Stats
3W - 4L
1,748 SR
Queue Stats
282W - 279L
1,590 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
15
4 / 0 / 3
8,411
601
12,559
12,946
13,853
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Skadi
OGTorify
Skadi
13
3 / 3 / 2
7,392
528
7,178
9,661
3,155
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Sun Wukong
Sooknanan
Sun Wukong
11
0 / 0 / 2
6,964
497
7,239
12,211
11,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Medusa
Xulvens
Medusa
13
1 / 3 / 3
7,310
522
8,623
10,768
4,130
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Raijin
con63
Raijin
16
3 / 2 / 1
8,995
643
3,859
7,473
3,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 2
6,798
486
3,889
12,011
8,716
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sun Wukong
LazyColt7897904
Sun Wukong
12
0 / 3 / 0
6,890
492
5,635
14,674
10,215
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
12
1 / 1 / 1
6,568
469
9,319
12,074
4,773
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chang'e
kjcool123
Chang'e
13
1 / 3 / 1
7,041
503
5,534
9,153
2,655
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
thursdayyy
Nemesis
15
6 / 3 / 0
8,057
576
8,132
12,285
6,093
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
12
11
Kills
8
8
Deaths
11
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
4
0
3
5.5
L
0
1
2
1
L
Sun Wukong
LazyColt7897904
Sun Wukong
0
3
0
0
W
Skadi
OGTorify
Skadi
3
3
2
1.33
L
Hachiman
1
1
1
1.5
W
Sun Wukong
Sooknanan
Sun Wukong
0
0
2
1
W
Medusa
Xulvens
Medusa
1
3
3
0.83
W
Raijin
con63
Raijin
3
2
1
1.75
L
Chang'e
kjcool123
Chang'e
1
3
1
0.5
L
Nemesis
thursdayyy
Nemesis
6
3
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,458
Damage
32,509
53,059
Taken
60,197
35,459
Mitigated
32,452
10,191
Healing
17,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
12,559
2,982
0
2,202
12,946
13,853
0
0
12,946
0
60,508
L
3,889
810
4,248
3,236
12,011
8,716
0
0
11,959
21,962
0
L
Sun Wukong
LazyColt7897904
Sun Wukong
5,635
957
0
4,078
14,674
10,215
0
0
13,644
0
49,077
W
Skadi
OGTorify
Skadi
7,178
2,448
0
654
9,661
3,155
445
2,157
7,504
0
47,342
L
Hachiman
9,319
5,818
0
3,212
12,074
4,773
0
0
12,022
0
63,843
W
Sun Wukong
Sooknanan
Sun Wukong
7,239
922
282
4,112
12,211
11,315
0
1,990
10,221
0
33,441
W
Medusa
Xulvens
Medusa
8,623
3,517
485
1,929
10,768
4,130
618
1,183
9,585
0
61,126
W
Raijin
con63
Raijin
3,859
772
0
527
7,473
3,006
0
3,854
3,619
77,300
2,380
L
Chang'e
kjcool123
Chang'e
5,534
362
80
1,997
9,153
2,655
0
3,104
6,049
49,153
1,840
L
Nemesis
thursdayyy
Nemesis
8,132
3,708
0
990
12,285
6,093
0
629
11,448
0
77,560

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,072
Gold Earned
35,354
427
Minions Killed
418
0
Camps Cleared
0
1,348,146
Distance Traveled
1,319,259
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,411
601
95
7
0
263,353
0
L
Yemoja
6,798
486
30
2
0
257,180
0
L
Sun Wukong
6,890
492
89
6
0
277,592
0
W
Skadi
7,392
528
67
5
0
291,250
0
L
Hachiman
6,568
469
103
7
0
223,745
2
W
Sun Wukong
6,964
497
34
2
0
299,362
0
W
Medusa
7,310
522
85
6
0
239,192
0
W
Raijin
8,995
643
146
10
0
254,989
0
L
Chang'e
7,041
503
92
7
0
235,276
0
L
Nemesis
8,057
576
104
7
0
325,466
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role