Player Matchup

Surtr
Surtr
A_4KL_DMA
Surtr
Level 64
God Stats
4W - 7L
1,176 SR
Queue Stats
136W - 123L
1,329 Elo+
Solo
Baba Yaga
Baba Yaga
CapnKerfuffles
Baba Yaga
Level 138
God Stats
0W - 3L
1,500 SR
Queue Stats
118W - 116L
1,394 Elo+
Party 1
Atlas
Atlas
CardsFan9
Atlas
Level 140
God Stats
1W - 2L
1,500 SR
Queue Stats
151W - 137L
1,343 Elo+
Party 1
Arachne
Arachne
dutchclutch42
Arachne
Level 155
God Stats
0W - 2L
1,500 SR
Queue Stats
108W - 102L
1,345 Elo+
Party 1
Rama
Rama
lCOMBOl
Rama
Level 156
God Stats
2W - 5L
1,622 SR
Queue Stats
150W - 148L
1,523 Elo+
Solo
Team Averages
Level 131
1,459 SR
1,387 Elo+

VS

Team Averages
Level 92
1,534 SR
1,571 Elo+
Chernobog
Chernobog
 
Chernobog
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
Aldia9023
Hel
Level 88
God Stats
4W - 11L
1,276 SR
Queue Stats
42W - 37L
1,576 Elo+
Solo
Tiamat
Tiamat
Divine_dez
Tiamat
Level 109
God Stats
9W - 10L
1,567 SR
Queue Stats
314W - 283L
1,460 Elo+
Solo
Chang'e
Chang'e
StaleLoaf2
Chang'e
Level 89
God Stats
10W - 7L
1,500 SR
Queue Stats
153W - 133L
1,665 Elo+
Solo
Thor
Thor
aquiles_brinco18
Thor
Level 105
God Stats
16W - 7L
1,825 SR
Queue Stats
86W - 79L
1,656 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
A_4KL_DMA
Surtr
10
0 / 4 / 0
6,101
469
3,208
12,052
7,925
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Baba Yaga
CapnKerfuffles
Baba Yaga
12
1 / 1 / 2
6,423
494
7,805
5,054
2,124
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Atlas
CardsFan9
Atlas
11
2 / 4 / 3
6,943
534
5,015
14,448
10,901
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
12
4 / 3 / 3
6,989
538
6,659
12,739
5,562
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Rama
lCOMBOl
Rama
12
0 / 2 / 2
6,232
479
2,260
9,724
3,561
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
12
3 / 3 / 5
7,195
553
9,695
8,950
3,303
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

13
3 / 1 / 4
7,487
576
5,721
6,127
2,084
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
Divine_dez
Tiamat
13
3 / 2 / 1
7,815
601
4,495
7,898
4,933
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chang'e
StaleLoaf2
Chang'e
14
2 / 1 / 5
8,387
645
11,665
14,082
5,543
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 0 / 6
7,436
572
3,810
11,306
5,175
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
34
7
Kills
13
14
Deaths
7
10
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Chernobog
 
Chernobog
3
3
5
1.83
L
Surtr
A_4KL_DMA
Surtr
0
4
0
0
W
3
1
4
5
L
Baba Yaga
CapnKerfuffles
Baba Yaga
1
1
2
2
L
Atlas
CardsFan9
Atlas
2
4
3
0.88
W
Tiamat
Divine_dez
Tiamat
3
2
1
1.75
W
Chang'e
StaleLoaf2
Chang'e
2
1
5
4.5
W
2
0
6
5
L
Arachne
4
3
3
1.83
L
Rama
lCOMBOl
Rama
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,947
Damage
35,386
54,017
Taken
48,363
30,073
Mitigated
21,038
12,078
Healing
18,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
 
Chernobog
9,695
5,531
0
1,281
8,950
3,303
1,165
2,883
6,067
0
51,540
L
Surtr
A_4KL_DMA
Surtr
3,208
1,368
0
2,796
12,052
7,925
0
6,492
5,548
3,033
30,205
W
5,721
628
2,234
2,905
6,127
2,084
2,086
2,132
3,995
43,612
0
L
Baba Yaga
CapnKerfuffles
Baba Yaga
7,805
455
0
1,319
5,054
2,124
0
2,228
2,757
53,165
896
L
Atlas
CardsFan9
Atlas
5,015
1,948
1,688
1,897
14,448
10,901
0
4,760
9,566
22,424
0
W
Tiamat
Divine_dez
Tiamat
4,495
550
80
2,039
7,898
4,933
314
3,768
4,130
50,527
2,083
W
Chang'e
StaleLoaf2
Chang'e
11,665
744
600
9,121
14,082
5,543
0
2,257
11,825
67,573
3,392
W
3,810
1,292
0
694
11,306
5,175
0
1,829
9,477
0
60,052
L
Arachne
6,659
5,093
0
1,089
12,739
5,562
0
4,785
7,848
0
42,302
L
Rama
lCOMBOl
Rama
2,260
1,885
0
3,289
9,724
3,561
0
2,742
6,926
0
52,473

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,688
Gold Earned
38,320
349
Minions Killed
455
0
Camps Cleared
0
1,241,238
Distance Traveled
1,278,942
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
7,195
553
68
5
0
253,964
0
L
Surtr
6,101
469
60
5
0
231,427
0
W
Hel
7,487
576
78
6
0
240,803
1
L
Baba Yaga
6,423
494
90
7
0
254,597
1
L
Atlas
6,943
534
32
2
0
237,674
2
W
Tiamat
7,815
601
108
8
0
239,837
0
W
Chang'e
8,387
645
114
9
0
247,005
0
W
Thor
7,436
572
87
7
0
297,333
0
L
Arachne
6,989
538
67
5
0
261,785
2
L
Rama
6,232
479
100
8
0
255,755
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role