Player Matchup

Mulan
Mulan
CrazyDiamond_Ora
Mulan
Level 70
God Stats
0W - 1L
1,500 SR
Queue Stats
155W - 162L
1,537 Elo+
Solo
Ah Puch
Ah Puch
gogtiergamer
Ah Puch
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 7L
1,752 Elo+
Party 1
Martichoras
Martichoras
nin3eyes
Martichoras
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 4L
1,824 Elo+
Party 1
Team Averages
Level 56
1,500 SR
1,704 Elo+

VS

Team Averages
Level 47
1,644 SR
1,431 Elo+
Nu Wa
Nu Wa
FaffyQuaffle
Nu Wa
Level 66
God Stats
26W - 31L
1,931 SR
Queue Stats
94W - 90L
1,563 Elo+
Solo
Fenrir
Fenrir
JBSMOOVE0
Fenrir
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 15L
1,426 Elo+
Party 2
Shiva
Shiva
Trap_Lantic
Shiva
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,303 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 1
7,995
666
7,409
12,761
13,489
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Puch
gogtiergamer
Ah Puch
15
3 / 1 / 1
8,910
743
13,809
8,606
4,208
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Martichoras
nin3eyes
Martichoras
13
0 / 3 / 3
8,021
668
5,233
9,366
4,488
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 3
9,591
799
9,484
9,323
3,927
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Fenrir
JBSMOOVE0
Fenrir
12
1 / 2 / 3
8,163
680
6,868
12,354
9,591
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

14
2 / 0 / 2
8,960
747
10,364
13,137
10,274
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
13
4
Kills
5
5
Deaths
4
5
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
1
1
1.5
W
2
2
3
1.75
W
Fenrir
JBSMOOVE0
Fenrir
1
2
3
1.25
W
2
0
2
3
L
Ah Puch
gogtiergamer
Ah Puch
3
1
1
3.5
L
Martichoras
nin3eyes
Martichoras
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,451
Damage
26,716
30,733
Taken
34,814
22,185
Mitigated
23,792
4,869
Healing
3,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,409
1,363
0
866
12,761
13,489
0
4,872
7,881
0
24,449
W
9,484
1,889
0
897
9,323
3,927
2,343
4,456
4,842
50,644
2,574
W
Fenrir
JBSMOOVE0
Fenrir
6,868
1,374
0
1,489
12,354
9,591
0
5,647
6,679
494
20,540
W
10,364
3,015
481
412
13,137
10,274
431
3,587
9,527
513
28,035
L
Ah Puch
gogtiergamer
Ah Puch
13,809
237
0
3,057
8,606
4,208
0
3,180
5,420
44,193
599
L
Martichoras
nin3eyes
Martichoras
5,233
1,393
0
946
9,366
4,488
0
2,347
7,007
0
31,960

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,926
Gold Earned
26,714
173
Minions Killed
173
0
Camps Cleared
0
690,603
Distance Traveled
695,477
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
7,995
666
38
3
0
237,675
0
W
Nu Wa
9,591
799
100
8
0
214,433
0
W
Fenrir
8,163
680
25
2
0
235,383
0
W
Shiva
8,960
747
48
4
0
245,661
0
L
Ah Puch
8,910
743
80
7
0
236,970
0
L
Martichoras
8,021
668
55
5
0
215,958
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role