Player Matchup

Baron Samedi
Baron Samedi
DaRealMotion
Baron Samedi
Level 114
God Stats
3W - 1L
1,750 SR
Queue Stats
46W - 44L
1,466 Elo+
Party 3
Geb
Geb
FactyKiIian
Geb
Level 100
God Stats
3W - 3L
1,729 SR
Queue Stats
6W - 5L
1,500 Elo+
Party 1
Achilles
Achilles
Methztle
Achilles
Level 144
God Stats
1W - 0L
1,393 SR
Queue Stats
11W - 10L
1,500 Elo+
Party 1
Awilix
Awilix
dahrealalt
Awilix
Level 30
God Stats
3W - 2L
1,302 SR
Queue Stats
32W - 27L
1,522 Elo+
Party 3
Skadi
Skadi
thakillshadow
Skadi
Level 96
God Stats
3W - 4L
1,500 SR
Queue Stats
32W - 20L
1,261 Elo+
Party 1
Team Averages
Level 97
1,535 SR
1,450 Elo+

VS

Team Averages
Level 43
1,547 SR
1,428 Elo+
Kukulkan
Kukulkan
JamalTheBlack
Kukulkan
Level 38
God Stats
2W - 1L
1,750 SR
Queue Stats
54W - 51L
1,577 Elo+
Solo
Thanatos
Thanatos
SmiteNiteImGay
Thanatos
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,396 Elo+
Party 2
Achilles
Achilles
TheSandwitchMan
Achilles
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 41L
1,379 Elo+
Party 2
Mulan
Mulan
dudleyman7
Mulan
Level 53
God Stats
2W - 4L
1,488 SR
Queue Stats
6W - 11L
1,411 Elo+
Party 2
Hou Yi
Hou Yi
solitarykooka
Hou Yi
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
45W - 44L
1,379 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DaRealMotion
Baron Samedi
17
6 / 1 / 4
9,442
629
10,317
8,917
4,818
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

11
1 / 0 / 4
7,281
485
2,976
10,157
7,531
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Achilles
Methztle
Achilles
16
9 / 0 / 3
10,713
714
15,270
16,299
21,179
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Awilix
dahrealalt
Awilix
15
5 / 2 / 7
8,822
588
8,557
11,203
4,901
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
2 / 1 / 4
8,291
553
7,621
6,967
2,635
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
JamalTheBlack
Kukulkan
15
2 / 6 / 1
8,545
570
5,418
10,229
5,097
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Thanatos
12
1 / 6 / 1
6,621
441
5,570
13,891
5,164
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
11
1 / 1 / 0
6,553
437
5,263
10,722
9,970
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mulan
11
0 / 7 / 0
6,580
439
4,686
16,091
7,234
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

11
0 / 3 / 1
6,266
418
5,607
11,096
4,292
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
7
23
Kills
4
4
Deaths
23
22
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
DaRealMotion
Baron Samedi
6
1
4
8
W
1
0
4
3
L
Kukulkan
JamalTheBlack
Kukulkan
2
6
1
0.42
W
Achilles
Methztle
Achilles
9
0
3
10.5
L
Thanatos
1
6
1
0.25
L
Achilles
1
1
0
1
W
Awilix
dahrealalt
Awilix
5
2
7
4.25
L
Mulan
0
7
0
0
L
0
3
1
0.17
W
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,741
Damage
26,544
53,543
Taken
62,029
41,064
Mitigated
31,757
14,707
Healing
12,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
DaRealMotion
Baron Samedi
10,317
1,396
698
4,278
8,917
4,818
67
2,237
6,680
87,941
0
W
2,976
194
0
2,594
10,157
7,531
76
1,393
8,686
16,606
1,082
L
Kukulkan
JamalTheBlack
Kukulkan
5,418
199
0
585
10,229
5,097
518
3,224
6,951
77,684
2,408
W
Achilles
Methztle
Achilles
15,270
3,743
0
5,556
16,299
21,179
220
0
16,152
271
77,782
L
Thanatos
5,570
1,000
0
5,737
13,891
5,164
0
2,613
11,053
0
39,907
L
Achilles
5,263
1,053
0
1,654
10,722
9,970
0
3,561
7,161
0
17,640
W
Awilix
dahrealalt
Awilix
8,557
3,731
0
1,026
11,203
4,901
0
2,508
8,537
0
64,398
L
Mulan
4,686
986
0
3,174
16,091
7,234
0
1,831
13,325
0
35,822
L
5,607
3,741
0
1,827
11,096
4,292
0
2,040
9,002
0
36,301
W
7,621
3,175
0
555
6,967
2,635
2,180
448
6,450
0
70,721

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,549
Gold Earned
34,565
473
Minions Killed
349
0
Camps Cleared
0
1,566,600
Distance Traveled
1,490,224
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,442
629
146
10
0
298,642
2
W
Geb
7,281
485
8
1
0
331,431
4
L
Kukulkan
8,545
570
143
10
0
276,790
4
W
Achilles
10,713
714
121
8
0
323,898
0
L
Thanatos
6,621
441
58
4
0
328,288
3
L
Achilles
6,553
437
27
2
0
335,972
5
W
Awilix
8,822
588
91
6
0
342,292
0
L
Mulan
6,580
439
60
4
0
297,189
0
L
Hou Yi
6,266
418
61
4
0
251,985
0
W
Skadi
8,291
553
107
7
0
270,337
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role