Player Matchup

Agni
Agni
Dragoon7773
Agni
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 10L
1,581 Elo+
Party 1
Mulan
Mulan
Dumsil
Mulan
Level 100
God Stats
3W - 3L
1,431 SR
Queue Stats
40W - 36L
1,595 Elo+
Party 1
Tsukuyomi
Tsukuyomi
LiTlehULk
Tsukuyomi
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 24L
1,643 Elo+
Solo
Team Averages
Level 117
1,477 SR
1,606 Elo+

VS

Team Averages
Level 144
1,500 SR
1,582 Elo+
Bakasura
Bakasura
 
Bakasura
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ix Chel
Ix Chel
Joe_Gets_Buckets
Ix Chel
Level 138
God Stats
5W - 6L
1,500 SR
Queue Stats
218W - 240L
1,604 Elo+
Solo
Anubis
Anubis
youcanXthis
Anubis
Level 142
God Stats
0W - 2L
1,500 SR
Queue Stats
39W - 36L
1,642 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 2
7,271
727
4,156
4,739
1,640
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Mulan
Dumsil
Mulan
13
3 / 0 / 4
7,848
785
8,048
6,416
4,984
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tsukuyomi
LiTlehULk
Tsukuyomi
13
2 / 2 / 4
7,428
743
7,355
6,839
3,002
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
10
0 / 1 / 2
6,234
623
4,799
7,027
3,212
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

13
2 / 2 / 0
7,071
707
4,042
7,508
2,884
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Anubis
11
0 / 4 / 2
6,358
636
2,181
7,781
3,982
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
6
7
Kills
2
2
Deaths
7
10
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
0
1
2
1
W
2
0
2
3
W
Mulan
Dumsil
Mulan
3
0
4
5
L
2
2
0
1
W
Tsukuyomi
LiTlehULk
Tsukuyomi
2
2
4
2
L
Anubis
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,559
Damage
11,022
17,994
Taken
22,316
9,626
Mitigated
10,078
5,760
Healing
3,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
4,799
2,744
0
1,496
7,027
3,212
0
1,817
4,672
0
11,180
W
4,156
94
0
875
4,739
1,640
675
2,276
2,090
27,200
0
W
Mulan
Dumsil
Mulan
8,048
1,047
0
1,995
6,416
4,984
402
1,983
3,711
0
27,063
L
4,042
671
549
1,415
7,508
2,884
0
1,250
5,567
25,231
0
W
Tsukuyomi
LiTlehULk
Tsukuyomi
7,355
1,550
0
2,890
6,839
3,002
126
2,011
4,478
0
39,305
L
Anubis
2,181
93
0
246
7,781
3,982
0
754
6,517
13,743
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,547
Gold Earned
19,663
166
Minions Killed
109
0
Camps Cleared
0
616,190
Distance Traveled
547,072
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
6,234
623
30
3
0
222,184
0
W
Agni
7,271
727
64
6
0
197,516
0
W
Mulan
7,848
785
43
4
0
206,470
1
L
Ix Chel
7,071
707
55
6
0
168,658
0
W
Tsukuyomi
7,428
743
59
6
0
212,204
0
L
Anubis
6,358
636
24
2
0
156,230
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role