Player Matchup

Agni
Agni
DoughBro121
Agni
Level 128
God Stats
3W - 1L
1,792 SR
Queue Stats
38W - 37L
1,532 Elo+
Party 2
Kuzenbo
Kuzenbo
IMinotaurz
Kuzenbo
Level 96
God Stats
15W - 4L
1,847 SR
Queue Stats
59W - 58L
1,418 Elo+
Party 2
Lancelot
Lancelot
NEONAXE127
Lancelot
Level 115
God Stats
17W - 11L
1,500 SR
Queue Stats
67W - 58L
1,466 Elo+
Party 2
Danzaburou
Danzaburou
PLUMBERSCR4CK27
Danzaburou
Level 61
God Stats
39W - 20L
1,672 SR
Queue Stats
62W - 56L
1,497 Elo+
Party 2
Odin
Odin
marmaku
Odin
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 27L
1,246 Elo+
Solo
Team Averages
Level 111
1,662 SR
1,432 Elo+

VS

Team Averages
Level 89
1,444 SR
1,478 Elo+
Bacchus
Bacchus
Juanpyle22
Bacchus
Level 153
God Stats
3W - 4L
1,262 SR
Queue Stats
147W - 142L
1,505 Elo+
Solo
Anubis
Anubis
MoltenPhoenix21
Anubis
Level 70
God Stats
5W - 2L
1,806 SR
Queue Stats
45W - 38L
1,636 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Razorkind
Ah Muzen Cab
Level 88
God Stats
4W - 1L
1,747 SR
Queue Stats
35W - 29L
1,565 Elo+
Party 1
King Arthur
King Arthur
RogueSith96
King Arthur
Level 15
God Stats
2W - 3L
1,149 SR
Queue Stats
3W - 4L
1,230 Elo+
Party 1
Pele
Pele
Soysweater
Pele
Level 121
God Stats
0W - 2L
1,255 SR
Queue Stats
272W - 275L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 7 / 4
10,182
566
7,650
11,531
3,612
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
IMinotaurz
Kuzenbo
16
5 / 0 / 3
10,272
571
8,725
12,960
16,491
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lancelot
NEONAXE127
Lancelot
18
3 / 0 / 1
10,527
585
7,302
14,225
8,479
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
PLUMBERSCR4CK27
Danzaburou
16
2 / 1 / 4
10,012
556
5,991
6,872
2,878
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Odin
marmaku
Odin
17
5 / 0 / 1
11,151
620
9,874
10,606
9,959
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Juanpyle22
Bacchus
11
2 / 2 / 0
7,463
415
5,542
10,899
12,307
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
6 / 5 / 0
10,047
558
10,512
17,038
9,229
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ah Muzen Cab
Razorkind
Ah Muzen Cab
15
0 / 5 / 4
8,200
456
10,700
13,415
5,954
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
RogueSith96
King Arthur
11
0 / 5 / 0
6,877
382
4,169
16,688
14,432
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

1
0 / 0 / 0
3,528
196
0
0
0

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
12
17
Kills
8
8
Deaths
17
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
2
7
4
0.57
W
Kuzenbo
IMinotaurz
Kuzenbo
5
0
3
6.5
L
Bacchus
Juanpyle22
Bacchus
2
2
0
1
L
6
5
0
1.2
W
Lancelot
NEONAXE127
Lancelot
3
0
1
3.5
W
Danzaburou
PLUMBERSCR4CK27
Danzaburou
2
1
4
4
L
Ah Muzen Cab
Razorkind
Ah Muzen Cab
0
5
4
0.4
L
King Arthur
RogueSith96
King Arthur
0
5
0
0
L
0
0
0
0
W
Odin
marmaku
Odin
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,542
Damage
30,923
56,194
Taken
58,040
41,419
Mitigated
41,922
10,343
Healing
10,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,650
568
0
500
11,531
3,612
1,090
6,613
4,918
64,461
0
W
Kuzenbo
IMinotaurz
Kuzenbo
8,725
3,735
0
3,794
12,960
16,491
236
3,837
9,123
29,340
1,703
L
Bacchus
Juanpyle22
Bacchus
5,542
573
0
2,117
10,899
12,307
0
4,194
6,597
24,982
0
L
10,512
291
0
5,964
17,038
9,229
0
5,538
10,893
92,323
1,612
W
Lancelot
NEONAXE127
Lancelot
7,302
2,150
0
970
14,225
8,479
1,363
2,299
11,882
0
112,754
W
Danzaburou
PLUMBERSCR4CK27
Danzaburou
5,991
2,799
0
2,235
6,872
2,878
2,342
2,593
4,279
0
69,749
L
Ah Muzen Cab
Razorkind
Ah Muzen Cab
10,700
4,034
0
250
13,415
5,954
0
5,493
7,898
0
74,332
L
King Arthur
RogueSith96
King Arthur
4,169
1,090
0
2,194
16,688
14,432
0
0
15,824
0
29,889
L
0
0
0
0
0
0
0
0
0
0
0
W
Odin
marmaku
Odin
9,874
3,006
0
2,844
10,606
9,959
1,376
1,517
8,390
0
78,055

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,144
Gold Earned
36,115
579
Minions Killed
363
0
Camps Cleared
0
1,713,678
Distance Traveled
1,127,283
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
10,182
566
120
7
0
293,566
0
W
Kuzenbo
10,272
571
40
2
0
366,182
5
L
Bacchus
7,463
415
31
2
0
259,505
0
L
Anubis
10,047
558
162
9
0
257,208
0
W
Lancelot
10,527
585
161
9
0
411,884
0
W
Danzaburou
10,012
556
119
7
0
321,631
0
L
Ah Muzen Cab
8,200
456
129
7
0
317,026
3
L
King Arthur
6,877
382
41
2
0
293,544
0
L
Pele
3,528
196
0
0
0
0
0
W
Odin
11,151
620
139
8
0
320,415
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role