Player Matchup

Surtr
Surtr
Silver III
Derpymushroom3
Surtr
Silver III
Level 71
God Stats
4W - 3L
1,677 SR
Queue Stats
16W - 19L
1,387 MMR
Party 1
Ix Chel
Ix Chel
Silver III
Drinfantom
Ix Chel
Silver III
Level 87
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 18L
1,387 MMR
Party 1
Hachiman
Hachiman
Silver III
JerryShell
Hachiman
Silver III
Level 107
God Stats
0W - 1L
1,130 SR
Queue Stats
4W - 7L
1,423 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 88
1,436 SR
1,399 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 130
1,500 SR
1,399 MMR
Yemoja
Yemoja
Silver V
Starkin
Yemoja
Silver V
Level 158
God Stats
12W - 8L
1,500 SR
Queue Stats
450W - 499L
1,267 MMR
Party 2
Medusa
Medusa
Silver II
glenski28
Medusa
Silver II
Level 115
God Stats
5W - 8L
1,646 SR
Queue Stats
72W - 73L
1,503 MMR
Party 2
Kukulkan
Kukulkan
Silver III
youngpro1237944
Kukulkan
Silver III
Level 118
God Stats
2W - 2L
1,355 SR
Queue Stats
35W - 39L
1,426 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 5 / 1
9,728
649
10,825
22,347
22,472
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ix Chel
Drinfantom
Ix Chel
13
3 / 9 / 2
10,280
685
13,537
16,803
6,775
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
JerryShell
Hachiman
15
0 / 5 / 4
10,050
670
12,841
16,213
6,639
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
Ne ZhaThothPersephoneAchillesHera

VS

Bans
BacchusGilgameshAthenaHorusKuzenbo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Starkin
Yemoja
17
3 / 0 / 16
11,049
737
10,740
15,270
18,896
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Medusa
glenski28
Medusa
18
10 / 5 / 9
12,467
831
20,854
20,924
11,019
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
17
6 / 0 / 10
11,586
772
15,751
8,935
4,512
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
54
5
Kills
19
19
Deaths
5
7
Assists
35
Player
Kills
Deaths
Assists
KDA
L
2
5
1
0.5
L
Ix Chel
Drinfantom
Ix Chel
3
9
2
0.44
L
Hachiman
JerryShell
Hachiman
0
5
4
0.4
W
Yemoja
Starkin
Yemoja
3
0
16
11
W
Medusa
glenski28
Medusa
10
5
9
2.9
W
Kukulkan
6
0
10
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,203
Damage
47,345
55,363
Taken
45,129
35,886
Mitigated
34,427
10,203
Healing
17,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,825
2,914
0
2,819
22,347
22,472
0
8,065
12,286
398
26,218
L
Ix Chel
Drinfantom
Ix Chel
13,537
1,047
937
1,480
16,803
6,775
0
6,623
8,938
47,104
415
L
Hachiman
JerryShell
Hachiman
12,841
9,021
0
4,967
16,213
6,639
0
6,814
8,319
0
48,782
W
Yemoja
Starkin
Yemoja
10,740
742
4,420
6,385
15,270
18,896
496
4,213
10,138
30,802
1,597
W
Medusa
glenski28
Medusa
20,854
8,511
0
5,084
20,924
11,019
1,857
6,453
13,691
0
68,495
W
Kukulkan
15,751
2,124
0
1,475
8,935
4,512
832
2,262
6,359
53,160
2,141

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,058
Gold Earned
35,102
177
Minions Killed
215
0
Camps Cleared
0
758,127
Distance Traveled
847,176
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
9,728
649
29
2
0
263,148
0
L
Ix Chel
10,280
685
61
4
0
233,816
0
L
Hachiman
10,050
670
87
6
0
261,163
0
W
Yemoja
11,049
737
32
2
0
282,390
2
W
Medusa
12,467
831
84
6
0
270,334
2
W
Kukulkan
11,586
772
99
7
0
294,452
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role