Player Matchup

Bacchus
Bacchus
ArmeyOfOne
Bacchus
Level 156
God Stats
31W - 22L
1,340 SR
Queue Stats
257W - 261L
1,529 Elo+
Party 1
Tsukuyomi
Tsukuyomi
CalibanTerrorist
Tsukuyomi
Level 55
God Stats
5W - 2L
1,927 SR
Queue Stats
141W - 133L
1,555 Elo+
Party 1
Chronos
Chronos
YoungRenegade
Chronos
Level 122
God Stats
9W - 4L
1,915 SR
Queue Stats
244W - 198L
1,641 Elo+
Party 1
Team Averages
Level 111
1,727 SR
1,575 Elo+

VS

Team Averages
Level 116
1,401 SR
1,521 Elo+
Sun Wukong
Sun Wukong
Cloroxchan00
Sun Wukong
Level 158
God Stats
3W - 3L
1,764 SR
Queue Stats
47W - 48L
1,573 Elo+
Party 2
Ra
Ra
Durlak
Ra
Level 120
God Stats
0W - 2L
1,308 SR
Queue Stats
7W - 8L
1,439 Elo+
Solo
Thanatos
Thanatos
MaxwII
Thanatos
Level 69
God Stats
3W - 11L
1,131 SR
Queue Stats
170W - 164L
1,552 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
ArmeyOfOne
Bacchus
17
5 / 2 / 6
10,665
762
7,871
14,545
18,305
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Tsukuyomi
15
1 / 3 / 9
9,737
696
9,702
12,509
7,396
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Chronos
18
7 / 2 / 6
11,783
842
13,568
11,852
6,070
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Cloroxchan00
Sun Wukong
16
3 / 1 / 3
10,161
726
11,057
14,624
14,194
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ra
14
1 / 5 / 4
9,012
644
8,110
11,098
4,876
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
MaxwII
Thanatos
15
3 / 7 / 3
10,333
738
7,446
14,232
7,561
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
17
13
Kills
7
7
Deaths
13
21
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Bacchus
ArmeyOfOne
Bacchus
5
2
6
4
W
Tsukuyomi
1
3
9
1.83
L
Sun Wukong
Cloroxchan00
Sun Wukong
3
1
3
4.5
L
Ra
1
5
4
0.6
L
Thanatos
MaxwII
Thanatos
3
7
3
0.64
W
Chronos
7
2
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,141
Damage
26,613
38,906
Taken
39,954
31,771
Mitigated
26,631
5,784
Healing
9,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
ArmeyOfOne
Bacchus
7,871
919
0
1,291
14,545
18,305
376
2,241
11,889
17,736
514
W
Tsukuyomi
9,702
1,612
0
2,440
12,509
7,396
936
3,647
8,498
0
32,264
L
Sun Wukong
Cloroxchan00
Sun Wukong
11,057
2,061
0
1,829
14,624
14,194
124
7,053
7,070
0
47,426
L
Ra
8,110
665
2,126
1,907
11,098
4,876
128
5,774
5,000
35,922
0
L
Thanatos
MaxwII
Thanatos
7,446
1,327
0
3,811
14,232
7,561
196
7,936
5,866
0
22,047
W
Chronos
13,568
4,780
0
2,053
11,852
6,070
2,055
2,269
9,362
72,758
3,317

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,185
Gold Earned
29,506
189
Minions Killed
153
0
Camps Cleared
0
821,339
Distance Traveled
770,372
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,665
762
18
1
0
278,235
0
W
Tsukuyomi
9,737
696
38
3
0
270,101
0
L
Sun Wukong
10,161
726
64
5
0
263,367
0
L
Ra
9,012
644
63
5
0
264,450
2
L
Thanatos
10,333
738
26
2
0
242,555
0
W
Chronos
11,783
842
133
10
0
273,003
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role