Player Matchup

Hercules
Hercules
Bealucid
Hercules
Level 127
God Stats
10W - 4L
1,679 SR
Queue Stats
90W - 80L
1,474 Elo+
Party 2
Bakasura
Bakasura
DiabolicaI
Bakasura
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 6L
1,167 Elo+
Party 2
Baron Samedi
Baron Samedi
VictorCarter
Baron Samedi
Level 26
God Stats
5W - 5L
1,573 SR
Queue Stats
22W - 16L
1,544 Elo+
Party 2
Team Averages
Level 52
1,584 SR
1,395 Elo+

VS

Team Averages
Level 47
1,548 SR
1,459 Elo+
Ishtar
Ishtar
CURTHOUSE_
Ishtar
Level 101
God Stats
1W - 1L
1,729 SR
Queue Stats
14W - 14L
1,526 Elo+
Party 1
Olorun
Olorun
OGJoeB
Olorun
Level 26
God Stats
0W - 2L
1,325 SR
Queue Stats
16W - 29L
1,324 Elo+
Party 1
Bellona
Bellona
STICKWAR89
Bellona
Level 13
God Stats
18W - 15L
1,592 SR
Queue Stats
26W - 37L
1,526 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Bealucid
Hercules
17
9 / 0 / 5
11,689
779
18,971
19,745
21,238
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bakasura
DiabolicaI
Bakasura
16
2 / 0 / 9
10,518
701
9,482
11,954
8,126
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baron Samedi
VictorCarter
Baron Samedi
16
3 / 0 / 11
10,690
713
13,273
8,345
4,507
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
CURTHOUSE_
Ishtar
15
0 / 3 / 0
8,661
577
9,375
15,422
6,198
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Olorun
OGJoeB
Olorun
10
0 / 6 / 0
7,711
514
6,186
13,478
5,125
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
STICKWAR89
Bellona
13
0 / 5 / 0
8,442
563
4,599
18,039
20,831
Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
0
14
Kills
0
0
Deaths
14
25
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Hercules
Bealucid
Hercules
9
0
5
11.5
L
Ishtar
CURTHOUSE_
Ishtar
0
3
0
0
W
Bakasura
DiabolicaI
Bakasura
2
0
9
6.5
L
Olorun
OGJoeB
Olorun
0
6
0
0
L
Bellona
STICKWAR89
Bellona
0
5
0
0
W
Baron Samedi
VictorCarter
Baron Samedi
3
0
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,726
Damage
20,160
40,044
Taken
46,939
33,871
Mitigated
32,154
20,240
Healing
3,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Bealucid
Hercules
18,971
6,379
0
9,420
19,745
21,238
900
3,247
16,498
0
51,211
L
Ishtar
CURTHOUSE_
Ishtar
9,375
4,923
0
2,410
15,422
6,198
0
6,155
8,952
0
42,586
W
Bakasura
DiabolicaI
Bakasura
9,482
6,460
0
4,831
11,954
8,126
15
1,538
10,416
0
30,941
L
Olorun
OGJoeB
Olorun
6,186
3,907
336
368
13,478
5,125
0
2,201
11,184
15,423
0
L
Bellona
STICKWAR89
Bellona
4,599
534
0
412
18,039
20,831
0
4,982
11,770
147
26,407
W
Baron Samedi
VictorCarter
Baron Samedi
13,273
1,065
1,861
4,128
8,345
4,507
764
1,597
6,748
38,070
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,897
Gold Earned
24,814
188
Minions Killed
121
0
Camps Cleared
0
834,042
Distance Traveled
715,461
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
11,689
779
60
4
0
310,821
0
L
Ishtar
8,661
577
59
4
0
240,868
0
W
Bakasura
10,518
701
81
5
0
282,858
0
L
Olorun
7,711
514
23
2
0
197,528
3
L
Bellona
8,442
563
39
3
0
277,065
0
W
Baron Samedi
10,690
713
47
3
0
240,363
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role