Player Matchup

Kukulkan
Kukulkan
Devour42
Kukulkan
Level 139
God Stats
8W - 2L
1,715 SR
Queue Stats
276W - 164L
1,511 Elo+
Party 1
Hercules
Hercules
HeavyCataclysm
Hercules
Level 158
God Stats
20W - 15L
1,406 SR
Queue Stats
290W - 191L
1,528 Elo+
Party 1
Chiron
Chiron
SWORDS OF MIGHT
Chiron
Level 156
God Stats
9W - 8L
1,666 SR
Queue Stats
166W - 154L
1,480 Elo+
Solo
Team Averages
Level 151
1,596 SR
1,507 Elo+

VS

Team Averages
Level 134
1,500 SR
1,453 Elo+
Hades
Hades
Fraugrin
Hades
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,497 Elo+
Solo
Lancelot
Lancelot
SaberHeart4179
Lancelot
Level 158
God Stats
0W - 4L
1,500 SR
Queue Stats
21W - 21L
1,547 Elo+
Solo
Bacchus
Bacchus
iTzAraYy
Bacchus
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 38L
1,315 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Devour42
Kukulkan
16
4 / 3 / 7
10,604
816
9,144
8,681
4,499
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hercules
15
5 / 4 / 8
10,189
784
10,953
14,496
14,503
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
5 / 2 / 8
10,734
826
8,918
10,513
4,387
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Fraugrin
Hades
14
4 / 5 / 3
9,884
760
9,091
16,387
10,285
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Lancelot
13
2 / 6 / 2
8,697
669
5,471
11,412
5,905
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bacchus
iTzAraYy
Bacchus
10
3 / 3 / 2
8,216
632
7,460
9,166
8,889
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
16
14
Kills
9
9
Deaths
14
23
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Devour42
Kukulkan
4
3
7
2.5
L
Hades
Fraugrin
Hades
4
5
3
1.1
W
Hercules
5
4
8
2.25
W
5
2
8
4.5
L
Lancelot
2
6
2
0.5
L
Bacchus
iTzAraYy
Bacchus
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,015
Damage
22,022
33,690
Taken
36,965
23,389
Mitigated
25,079
6,727
Healing
7,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Devour42
Kukulkan
9,144
1,346
0
0
8,681
4,499
24
6,253
2,416
49,468
0
L
Hades
Fraugrin
Hades
9,091
200
195
5,612
16,387
10,285
0
6,380
9,607
43,334
531
W
Hercules
10,953
3,255
0
3,839
14,496
14,503
350
5,021
9,463
0
19,948
W
8,918
3,137
886
2,002
10,513
4,387
1,781
4,208
6,293
0
43,388
L
Lancelot
5,471
629
0
500
11,412
5,905
0
889
10,114
0
26,266
L
Bacchus
iTzAraYy
Bacchus
7,460
1,287
0
1,137
9,166
8,889
0
1,895
7,023
14,737
1,633

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,527
Gold Earned
26,797
165
Minions Killed
132
0
Camps Cleared
0
620,600
Distance Traveled
555,172
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
10,604
816
72
6
0
225,406
0
L
Hades
9,884
760
82
6
0
187,828
0
W
Hercules
10,189
784
24
2
0
221,645
1
W
Chiron
10,734
826
69
5
0
173,549
0
L
Lancelot
8,697
669
39
3
0
222,642
0
L
Bacchus
8,216
632
11
1
0
144,702
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role