Player Matchup

Cerberus
Cerberus
Goodking86_TV
Cerberus
Level 28
God Stats
1W - 1L
1,715 SR
Queue Stats
23W - 20L
1,366 Elo+
Party 1
Loki
Loki
KoF_kennydavid95
Loki
Level 41
God Stats
0W - 2L
1,345 SR
Queue Stats
70W - 81L
1,298 Elo+
Party 3
Medusa
Medusa
TantrumTank
Medusa
Level 41
God Stats
3W - 3L
1,450 SR
Queue Stats
22W - 25L
1,290 Elo+
Party 1
Ah Puch
Ah Puch
Weglasluan03
Ah Puch
Level 47
God Stats
2W - 1L
1,418 SR
Queue Stats
18W - 24L
1,449 Elo+
Solo
Anubis
Anubis
djchema16
Anubis
Level 17
God Stats
0W - 3L
1,091 SR
Queue Stats
4W - 10L
1,163 Elo+
Party 3
Team Averages
Level 35
1,404 SR
1,313 Elo+

VS

Team Averages
Level 50
1,503 SR
1,466 Elo+
Danzaburou
Danzaburou
Kiirozuka-_
Danzaburou
Level 88
God Stats
1W - 0L
1,460 SR
Queue Stats
4W - 6L
1,500 Elo+
Party 4
Ravana
Ravana
Luciferr036
Ravana
Level 46
God Stats
11W - 4L
1,553 SR
Queue Stats
66W - 67L
1,383 Elo+
Solo
Thoth
Thoth
SkeeBoymeBob
Thoth
Level 29
God Stats
7W - 4L
1,500 SR
Queue Stats
111W - 124L
1,426 Elo+
Party 2
Surtr
Surtr
Xzceh
Surtr
Level 3
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 6L
1,500 Elo+
Party 4
Erlang Shen
Erlang Shen
idwees
Erlang Shen
Level 84
God Stats
26W - 16L
1,500 SR
Queue Stats
126W - 130L
1,519 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Goodking86_TV
Cerberus
10
2 / 8 / 2
7,495
441
3,122
18,359
12,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
1 / 6 / 1
6,711
395
2,915
12,430
4,685
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Medusa
11
2 / 8 / 2
7,506
442
9,198
12,581
4,097
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ah Puch
Weglasluan03
Ah Puch
14
1 / 4 / 1
7,997
470
5,401
9,338
3,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Anubis
djchema16
Anubis
13
0 / 4 / 0
7,316
430
4,483
10,276
3,605
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Talon Trinket

Talon Trinket

+55
Magical Power
+100
Mana
+7 5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Kiirozuka-_
Danzaburou
15
7 / 1 / 8
10,142
597
12,124
7,633
3,484
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Ravana
18
9 / 0 / 4
10,582
622
11,125
10,002
5,205
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
2 / 2 / 3
10,104
594
4,825
4,952
1,553
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Surtr
Xzceh
Surtr
14
4 / 3 / 8
8,541
502
8,298
15,728
16,354
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Sage's Stone

Sage's Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Erlang Shen
idwees
Erlang Shen
18
8 / 0 / 0
11,597
682
11,078
14,702
10,959
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
53
6
Kills
30
30
Deaths
6
6
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Goodking86_TV
Cerberus
2
8
2
0.38
W
Danzaburou
Kiirozuka-_
Danzaburou
7
1
8
11
L
1
6
1
0.25
W
Ravana
9
0
4
11
W
2
2
3
1.75
L
Medusa
2
8
2
0.38
L
Ah Puch
Weglasluan03
Ah Puch
1
4
1
0.38
W
Surtr
Xzceh
Surtr
4
3
8
2.67
L
Anubis
djchema16
Anubis
0
4
0
0
W
Erlang Shen
idwees
Erlang Shen
8
0
0
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,119
Damage
47,450
62,984
Taken
53,017
28,512
Mitigated
37,555
8,236
Healing
16,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Goodking86_TV
Cerberus
3,122
722
0
2,820
18,359
12,762
0
1,356
16,558
17,751
1,598
W
Danzaburou
Kiirozuka-_
Danzaburou
12,124
5,898
34
1,843
7,633
3,484
2,693
960
6,673
0
78,198
L
2,915
960
0
419
12,430
4,685
0
65
12,294
0
39,546
W
Ravana
11,125
3,673
0
5,305
10,002
5,205
0
2,327
7,675
0
105,399
W
4,825
510
0
0
4,952
1,553
256
3,116
1,836
73,398
665
L
Medusa
9,198
3,633
0
796
12,581
4,097
0
564
11,820
0
55,539
L
Ah Puch
Weglasluan03
Ah Puch
5,401
0
0
1,063
9,338
3,363
0
1,829
7,461
57,295
0
W
Surtr
Xzceh
Surtr
8,298
3,022
0
1,638
15,728
16,354
606
3,242
12,486
1,006
32,669
L
Anubis
djchema16
Anubis
4,483
1,508
0
3,138
10,276
3,605
0
1,381
8,895
42,532
0
W
Erlang Shen
idwees
Erlang Shen
11,078
6,490
0
7,536
14,702
10,959
544
5,063
9,639
0
83,785

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,025
Gold Earned
50,966
370
Minions Killed
563
0
Camps Cleared
0
1,488,645
Distance Traveled
1,683,826
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,495
441
47
3
0
286,732
4
W
Danzaburou
10,142
597
106
6
0
328,159
0
L
Loki
6,711
395
68
4
0
340,506
1
W
Ravana
10,582
622
153
9
0
369,326
0
W
Thoth
10,104
594
135
8
0
307,161
0
L
Medusa
7,506
442
75
4
0
299,494
0
L
Ah Puch
7,997
470
109
6
0
294,826
0
W
Surtr
8,541
502
44
3
0
353,984
0
L
Anubis
7,316
430
71
4
0
267,087
0
W
Erlang Shen
11,597
682
125
7
0
325,196
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role