Player Matchup

Gilgamesh
Gilgamesh
AggroHH
Gilgamesh
Level 157
God Stats
2W - 1L
1,707 SR
Queue Stats
87W - 96L
1,553 Elo+
Solo
Odin
Odin
BigTony849
Odin
Level 123
God Stats
0W - 1L
1,723 SR
Queue Stats
12W - 17L
1,202 Elo+
Solo
Hun Batz
Hun Batz
El Jefe Rey TTV
Hun Batz
Level 122
God Stats
3W - 4L
1,500 SR
Queue Stats
215W - 242L
1,377 Elo+
Party 2
Fafnir
Fafnir
Xelor93
Fafnir
Level 123
God Stats
0W - 2L
1,500 SR
Queue Stats
156W - 165L
1,500 Elo+
Solo
Khepri
Khepri
magalicious8044
Khepri
Level 106
God Stats
2W - 1L
1,500 SR
Queue Stats
251W - 255L
1,521 Elo+
Party 2
Team Averages
Level 126
1,586 SR
1,431 Elo+

VS

Team Averages
Level 125
1,486 SR
1,455 Elo+
Nu Wa
Nu Wa
BobDiddley
Nu Wa
Level 69
God Stats
1W - 0L
1,629 SR
Queue Stats
27W - 13L
1,394 Elo+
Party 1
Merlin
Merlin
BrysonnyD
Merlin
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 29L
1,313 Elo+
Solo
Anubis
Anubis
Jruggy
Anubis
Level 120
God Stats
2W - 1L
1,504 SR
Queue Stats
35W - 25L
1,528 Elo+
Solo
Mulan
Mulan
Onkh
Mulan
Level 183
God Stats
2W - 0L
1,500 SR
Queue Stats
69W - 42L
1,466 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
ShroudedSenju
Morgan Le Fay
Level 122
God Stats
1W - 1L
1,298 SR
Queue Stats
19W - 16L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AggroHH
Gilgamesh
13
2 / 4 / 4
7,572
757
9,844
14,518
11,693
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
1 / 6 / 4
7,316
732
7,652
14,722
12,832
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Hun Batz
14
2 / 3 / 5
7,604
760
10,681
9,711
5,127
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Fafnir
Xelor93
Fafnir
13
1 / 4 / 3
7,810
781
4,423
13,925
19,435
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
1 / 4 / 5
7,772
777
3,865
14,084
15,510
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
16
4 / 0 / 15
8,895
890
10,560
4,810
2,514
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Merlin
BrysonnyD
Merlin
15
1 / 0 / 14
8,261
826
6,740
5,179
2,786
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anubis
Jruggy
Anubis
15
4 / 3 / 13
9,293
929
12,650
11,625
8,211
Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Mulan
Onkh
Mulan
15
8 / 3 / 11
9,166
917
12,557
15,320
19,263
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morgan Le Fay
ShroudedSenju
Morgan Le Fay
15
4 / 1 / 12
8,493
849
13,473
5,713
3,089
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
86
7
Kills
21
21
Deaths
7
21
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
AggroHH
Gilgamesh
2
4
4
1
L
1
6
4
0.5
W
Nu Wa
4
0
15
11.5
W
Merlin
BrysonnyD
Merlin
1
0
14
8
L
Hun Batz
2
3
5
1.5
W
Anubis
Jruggy
Anubis
4
3
13
3.5
W
Mulan
Onkh
Mulan
8
3
11
4.5
W
Morgan Le Fay
ShroudedSenju
Morgan Le Fay
4
1
12
10
L
Fafnir
Xelor93
Fafnir
1
4
3
0.63
L
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,465
Damage
55,980
66,960
Taken
42,647
64,597
Mitigated
35,863
16,039
Healing
14,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
AggroHH
Gilgamesh
9,844
2,642
413
3,594
14,518
11,693
0
8,842
5,411
0
23,198
L
7,652
510
751
1,653
14,722
12,832
0
8,007
6,470
0
16,731
W
Nu Wa
10,560
5,170
184
910
4,810
2,514
1,052
927
3,844
16,002
715
W
Merlin
BrysonnyD
Merlin
6,740
327
330
230
5,179
2,786
759
478
4,701
20,120
715
L
Hun Batz
10,681
1,523
1,139
1,389
9,711
5,127
0
7,220
2,411
0
28,333
W
Anubis
Jruggy
Anubis
12,650
559
2,738
3,905
11,625
8,211
1,134
2,218
9,111
21,116
0
W
Mulan
Onkh
Mulan
12,557
1,931
808
3,943
15,320
19,263
480
3,913
10,915
0
21,187
W
Morgan Le Fay
ShroudedSenju
Morgan Le Fay
13,473
1,280
597
465
5,713
3,089
454
664
4,957
20,781
0
L
Fafnir
Xelor93
Fafnir
4,423
1,354
1,171
4,812
13,925
19,435
0
9,536
4,169
9,635
198
L
3,865
140
252
865
14,084
15,510
0
9,125
4,788
10,273
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,074
Gold Earned
44,108
100
Minions Killed
111
0
Camps Cleared
0
937,131
Distance Traveled
901,241
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,572
757
34
3
0
182,789
0
L
Odin
7,316
732
15
2
0
192,504
0
W
Nu Wa
8,895
890
15
2
0
186,391
0
W
Merlin
8,261
826
32
3
0
195,274
0
L
Hun Batz
7,604
760
40
4
0
190,876
0
W
Anubis
9,293
929
26
3
0
175,148
0
W
Mulan
9,166
917
22
2
0
168,971
0
W
Morgan Le Fay
8,493
849
16
2
0
175,457
0
L
Fafnir
7,810
781
5
1
0
185,631
0
L
Khepri
7,772
777
6
1
0
185,331
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role