Player Matchup

Atlas
Atlas
 
Atlas
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Big_Tony4
Chang'e
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 70L
1,713 Elo+
Solo
Cabrakan
Cabrakan
Darksoul_best
Cabrakan
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 28L
1,594 Elo+
Party 1
Pele
Pele
Mitzuki-se97
Pele
Level 105
God Stats
6W - 5L
1,500 SR
Queue Stats
160W - 161L
1,447 Elo+
Party 1
Ao Kuang
Ao Kuang
Zéldánt
Ao Kuang
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,594 Elo+
Party 1
Team Averages
Level 40
1,500 SR
1,570 Elo+

VS

Team Averages
Level 60
1,457 SR
1,399 Elo+
Hou Yi
Hou Yi
Bxleexdatt
Hou Yi
Level 148
God Stats
2W - 4L
1,500 SR
Queue Stats
156W - 168L
1,521 Elo+
Party 2
Guan Yu
Guan Yu
Evilbrat
Guan Yu
Level 18
God Stats
0W - 2L
1,285 SR
Queue Stats
20W - 40L
1,305 Elo+
Solo
Persephone
Persephone
JColeIsNot_Trash
Persephone
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,259 Elo+
Solo
Serqet
Serqet
KenDog813
Serqet
Level 93
God Stats
0W - 2L
1,500 SR
Queue Stats
117W - 100L
1,502 Elo+
Party 2
Sobek
Sobek
KiNgxoFxSINs666
Sobek
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 116L
1,409 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
13
2 / 4 / 20
8,528
948
7,258
14,125
17,006
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chang'e
Big_Tony4
Chang'e
15
6 / 1 / 19
8,907
990
9,715
8,357
4,340
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cabrakan
Darksoul_best
Cabrakan
14
6 / 3 / 17
9,428
1,048
7,933
14,707
20,029
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

16
7 / 2 / 18
9,381
1,042
14,170
12,412
6,770
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ao Kuang
Zéldánt
Ao Kuang
16
11 / 2 / 19
9,975
1,108
14,534
14,027
8,941
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Bxleexdatt
Hou Yi
15
7 / 4 / 3
8,429
937
12,846
9,359
4,707
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Guan Yu
Evilbrat
Guan Yu
11
1 / 7 / 3
6,652
739
7,532
12,155
14,126
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Persephone
JColeIsNot_Trash
Persephone
12
0 / 5 / 8
7,029
781
7,131
9,805
4,144
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Serqet
KenDog813
Serqet
13
3 / 8 / 5
7,842
871
8,442
14,807
17,211
Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
0 / 7 / 3
6,672
741
5,433
15,912
20,310
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
33
32
Kills
11
12
Deaths
31
93
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
2
4
20
3
W
Chang'e
Big_Tony4
Chang'e
6
1
19
15.5
L
Hou Yi
Bxleexdatt
Hou Yi
7
4
3
2.13
W
Cabrakan
Darksoul_best
Cabrakan
6
3
17
4.83
L
Guan Yu
Evilbrat
Guan Yu
1
7
3
0.36
L
Persephone
JColeIsNot_Trash
Persephone
0
5
8
0.8
L
Serqet
KenDog813
Serqet
3
8
5
0.69
L
0
7
3
0.21
W
7
2
18
8
W
Ao Kuang
Zéldánt
Ao Kuang
11
2
19
10.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,610
Damage
41,384
63,628
Taken
62,038
57,086
Mitigated
60,498
31,411
Healing
7,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
7,258
2,661
45
451
14,125
17,006
730
2,814
10,914
13,613
174
W
Chang'e
Big_Tony4
Chang'e
9,715
1,772
15,964
5,529
8,357
4,340
2,336
1,303
6,680
16,962
383
L
Hou Yi
Bxleexdatt
Hou Yi
12,846
4,105
466
1,597
9,359
4,707
0
5,980
3,289
0
24,324
W
Cabrakan
Darksoul_best
Cabrakan
7,933
746
531
1,348
14,707
20,029
433
3,571
10,901
7,987
2,920
L
Guan Yu
Evilbrat
Guan Yu
7,532
1,642
1,225
1,898
12,155
14,126
0
7,096
5,014
0
11,785
L
Persephone
JColeIsNot_Trash
Persephone
7,131
611
0
499
9,805
4,144
0
6,001
3,390
13,027
0
L
Serqet
KenDog813
Serqet
8,442
2,897
176
527
14,807
17,211
0
7,224
7,328
0
13,449
L
5,433
496
0
828
15,912
20,310
0
9,160
6,376
10,856
398
W
14,170
3,676
874
1,580
12,412
6,770
1,779
2,546
9,565
0
40,414
W
Ao Kuang
Zéldánt
Ao Kuang
14,534
4,047
467
4,622
14,027
8,941
2,524
2,233
11,668
20,746
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,219
Gold Earned
36,624
101
Minions Killed
60
0
Camps Cleared
0
804,399
Distance Traveled
748,534
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
8,528
948
18
2
0
139,854
0
W
Chang'e
8,907
990
14
2
0
156,235
0
L
Hou Yi
8,429
937
23
3
0
150,614
0
W
Cabrakan
9,428
1,048
8
1
0
165,211
0
L
Guan Yu
6,652
739
7
1
0
134,626
0
L
Persephone
7,029
781
16
2
0
177,620
0
L
Serqet
7,842
871
4
0
0
147,692
0
L
Sobek
6,672
741
10
1
0
137,982
0
W
Pele
9,381
1,042
48
5
0
166,454
0
W
Ao Kuang
9,975
1,108
13
1
0
176,645
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role