Player Matchup

Scylla
Scylla
KooshKaptain
Scylla
Level 144
God Stats
33W - 27L
1,291 SR
Queue Stats
298W - 279L
1,582 Elo+
Party 2
Horus
Horus
NobodysGnome
Horus
Level 92
God Stats
6W - 7L
1,500 SR
Queue Stats
121W - 128L
1,426 Elo+
Party 2
Atlas
Atlas
Oattious_Maximus
Atlas
Level 101
God Stats
1W - 2L
1,327 SR
Queue Stats
3W - 5L
1,519 Elo+
Party 3
Thor
Thor
SpätzleMitSoß
Thor
Level 142
God Stats
1W - 1L
1,739 SR
Queue Stats
1W - 8L
1,405 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
tew_MuchSauce
Ah Muzen Cab
Level 122
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 9L
1,519 Elo+
Party 3
Team Averages
Level 120
1,471 SR
1,490 Elo+

VS

Team Averages
Level 127
1,445 SR
1,306 Elo+
Mercury
Mercury
Acidburn3141
Mercury
Level 146
God Stats
2W - 2L
1,533 SR
Queue Stats
26W - 34L
1,313 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Death4946
Kumbhakarna
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 35L
1,269 Elo+
Party 1
Osiris
Osiris
SeaSpay18
Osiris
Level 117
God Stats
4W - 2L
1,500 SR
Queue Stats
117W - 98L
1,350 Elo+
Solo
Medusa
Medusa
Shrimpoosenpai
Medusa
Level 144
God Stats
4W - 4L
1,191 SR
Queue Stats
36W - 37L
1,286 Elo+
Party 1
Nox
Nox
lightskywalker23
Nox
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 66L
1,313 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
14
1 / 1 / 0
7,852
523
4,985
7,717
3,204
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
0 / 1 / 1
8,121
541
6,851
13,090
8,947
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
0 / 1 / 0
6,771
451
3,679
9,731
8,537
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

10
0 / 3 / 0
6,020
401
2,201
14,510
5,701
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ah Muzen Cab
tew_MuchSauce
Ah Muzen Cab
12
0 / 4 / 0
6,761
451
3,435
8,943
3,825
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Acidburn3141
Mercury
15
1 / 0 / 3
7,949
530
4,879
9,993
4,313
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Kumbhakarna
Death4946
Kumbhakarna
12
0 / 0 / 3
7,588
506
4,301
7,002
6,074
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Osiris
SeaSpay18
Osiris
13
1 / 0 / 0
8,314
554
6,275
8,840
11,119
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
6 / 0 / 1
9,342
623
8,256
7,258
3,125
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
2 / 1 / 0
8,667
578
5,858
8,697
4,088
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
17
1
Kills
10
10
Deaths
1
1
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Mercury
Acidburn3141
Mercury
1
0
3
2.5
W
Kumbhakarna
Death4946
Kumbhakarna
0
0
3
1.5
L
Scylla
1
1
0
1
L
0
1
1
0.5
L
0
1
0
0
W
Osiris
SeaSpay18
Osiris
1
0
0
1
W
6
0
1
6.5
L
0
3
0
0
W
2
1
0
2
L
Ah Muzen Cab
tew_MuchSauce
Ah Muzen Cab
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,151
Damage
29,569
53,991
Taken
41,790
30,214
Mitigated
28,719
14,740
Healing
11,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Acidburn3141
Mercury
4,879
2,471
0
2,445
9,993
4,313
0
1,500
8,446
0
79,881
W
Kumbhakarna
Death4946
Kumbhakarna
4,301
428
0
2,017
7,002
6,074
317
2,001
4,952
34,888
990
L
Scylla
4,985
381
0
701
7,717
3,204
0
3,433
4,284
69,536
2,008
L
6,851
3,143
75
5,641
13,090
8,947
0
1,973
10,053
0
64,536
L
3,679
1,523
0
2,262
9,731
8,537
0
2,542
7,189
30,465
0
W
Osiris
SeaSpay18
Osiris
6,275
1,377
0
1,966
8,840
11,119
486
0
8,019
2,337
49,916
W
8,256
2,949
0
2,709
7,258
3,125
762
1,961
5,297
0
83,826
L
2,201
265
0
5,097
14,510
5,701
0
2,451
12,015
0
41,233
W
5,858
204
0
2,032
8,697
4,088
0
2,925
5,730
76,923
531
L
Ah Muzen Cab
tew_MuchSauce
Ah Muzen Cab
3,435
1,322
0
964
8,943
3,825
0
710
8,233
0
57,909

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,525
Gold Earned
41,860
450
Minions Killed
579
0
Camps Cleared
0
1,474,286
Distance Traveled
1,554,402
16
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
7,949
530
115
8
0
378,977
0
W
Kumbhakarna
7,588
506
44
3
0
310,788
0
L
Scylla
7,852
523
135
9
0
303,422
5
L
Horus
8,121
541
119
8
0
311,462
2
L
Atlas
6,771
451
33
2
0
306,142
5
W
Osiris
8,314
554
101
7
0
269,802
0
W
Medusa
9,342
623
178
12
0
288,203
0
L
Thor
6,020
401
57
4
0
258,131
3
W
Nox
8,667
578
141
9
0
306,632
0
L
Ah Muzen Cab
6,761
451
106
7
0
295,129
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role