Player Matchup

Olorun
Olorun
 
Olorun
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thor
Thor
Perro29
Thor
Level 122
God Stats
30W - 19L
1,619 SR
Queue Stats
177W - 157L
1,538 Elo+
Party 2
Bellona
Bellona
Sxlano_
Bellona
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 27L
1,417 Elo+
Solo
Gilgamesh
Gilgamesh
Woodsy9138
Gilgamesh
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 37L
1,537 Elo+
Solo
Ra
Ra
solraken
Ra
Level 159
God Stats
5W - 5L
1,307 SR
Queue Stats
280W - 278L
1,493 Elo+
Party 2
Team Averages
Level 123
1,485 SR
1,497 Elo+

VS

Team Averages
Level 126
1,549 SR
1,466 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
Drakebond
Chang'e
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 15L
1,423 Elo+
Party 1
Cthulhu
Cthulhu
Etherealpeny
Cthulhu
Level 138
God Stats
0W - 2L
1,500 SR
Queue Stats
55W - 93L
1,378 Elo+
Party 1
Ratatoskr
Ratatoskr
ItsMeBoingo
Ratatoskr
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 78L
1,393 Elo+
Party 1
Hachiman
Hachiman
Mei人
Hachiman
Level 107
God Stats
11W - 8L
1,743 SR
Queue Stats
396W - 349L
1,634 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
10
0 / 1 / 6
5,637
564
6,640
7,936
3,037
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Thor
Perro29
Thor
11
4 / 0 / 3
6,055
606
3,930
7,172
2,609
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Bellona
Sxlano_
Bellona
12
1 / 0 / 0
6,914
691
7,561
10,384
11,576
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gilgamesh
Woodsy9138
Gilgamesh
9
2 / 0 / 4
5,389
539
4,211
6,447
3,945
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
5 / 0 / 0
7,116
712
4,813
4,522
2,014
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
9
0 / 0 / 0
5,099
510
2,872
9,305
9,092
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Chang'e
Drakebond
Chang'e
9
0 / 3 / 0
4,788
479
2,803
7,611
2,650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
Etherealpeny
Cthulhu
8
0 / 2 / 1
4,557
456
2,642
8,671
5,785
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ratatoskr
ItsMeBoingo
Ratatoskr
8
1 / 3 / 0
4,770
477
2,868
8,931
3,354
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hachiman
Mei人
Hachiman
9
0 / 4 / 0
4,894
489
5,114
8,775
3,142
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
2
12
Kills
1
1
Deaths
12
13
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
0
1
6
3
L
Sun Wukong
 
Sun Wukong
0
0
0
0
L
Chang'e
Drakebond
Chang'e
0
3
0
0
L
Cthulhu
Etherealpeny
Cthulhu
0
2
1
0.25
L
Ratatoskr
ItsMeBoingo
Ratatoskr
1
3
0
0.33
L
Hachiman
Mei人
Hachiman
0
4
0
0
W
Thor
Perro29
Thor
4
0
3
5.5
W
Bellona
Sxlano_
Bellona
1
0
0
1
W
Gilgamesh
Woodsy9138
Gilgamesh
2
0
4
4
W
5
0
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,155
Damage
16,299
36,461
Taken
43,293
23,181
Mitigated
24,023
17,867
Healing
8,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
6,640
4,241
123
4,255
7,936
3,037
535
1,034
6,902
43,025
1,043
L
Sun Wukong
 
Sun Wukong
2,872
1,015
0
1,283
9,305
9,092
0
0
9,305
0
33,537
L
Chang'e
Drakebond
Chang'e
2,803
212
0
1,709
7,611
2,650
0
3,158
4,394
28,969
0
L
Cthulhu
Etherealpeny
Cthulhu
2,642
419
41
2,308
8,671
5,785
0
3,614
4,753
19,208
0
L
Ratatoskr
ItsMeBoingo
Ratatoskr
2,868
1,060
0
1,396
8,931
3,354
0
1,348
7,550
0
33,236
L
Hachiman
Mei人
Hachiman
5,114
3,736
0
1,584
8,775
3,142
0
2,726
5,752
0
34,218
W
Thor
Perro29
Thor
3,930
561
0
4,245
7,172
2,609
0
330
6,842
0
41,529
W
Bellona
Sxlano_
Bellona
7,561
2,464
0
4,921
10,384
11,576
8
0
10,384
0
62,228
W
Gilgamesh
Woodsy9138
Gilgamesh
4,211
871
379
1,757
6,447
3,945
0
1,396
5,051
0
19,536
W
4,813
1,111
60
2,127
4,522
2,014
0
2,685
1,837
54,647
1,856

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,111
Gold Earned
24,108
377
Minions Killed
255
0
Camps Cleared
0
1,060,731
Distance Traveled
1,067,918
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
5,637
564
67
7
0
202,533
1
L
Sun Wukong
5,099
510
60
6
0
236,251
2
L
Chang'e
4,788
479
52
5
0
190,199
0
L
Cthulhu
4,557
456
27
3
0
222,640
0
L
Ratatoskr
4,770
477
52
5
0
220,883
0
L
Hachiman
4,894
489
64
6
0
197,945
1
W
Thor
6,055
606
75
8
0
249,175
0
W
Bellona
6,914
691
111
11
0
178,791
2
W
Gilgamesh
5,389
539
32
3
0
218,704
0
W
Ra
7,116
712
92
9
0
211,528
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role