Player Matchup

Guan Yu
Guan Yu
Foodland1
Guan Yu
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
184W - 178L
1,722 Elo+
Party 4
Nu Wa
Nu Wa
andre20020
Nu Wa
Level 153
God Stats
0W - 1L
1,257 SR
Queue Stats
7W - 10L
1,716 Elo+
Party 3
Neith
Neith
fatninjas73
Neith
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Freya
Freya
temp-995222
Freya
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,716 Elo+
Party 3
Achilles
Achilles
weeman873
Achilles
Level 106
God Stats
4W - 4L
1,500 SR
Queue Stats
384W - 370L
1,523 Elo+
Party 4
Team Averages
Level 118
1,451 SR
1,636 Elo+

VS

Team Averages
Level 91
1,611 SR
1,482 Elo+
Jormungandr
Jormungandr
DominatedGrain
Jormungandr
Level 81
God Stats
6W - 2L
1,824 SR
Queue Stats
190W - 185L
1,478 Elo+
Party 1
King Arthur
King Arthur
Meatslapper9001
King Arthur
Level 68
God Stats
6W - 7L
1,732 SR
Queue Stats
223W - 240L
1,458 Elo+
Party 1
Agni
Agni
Mr_Fenz-
Agni
Level 122
God Stats
4W - 2L
1,500 SR
Queue Stats
301W - 299L
1,499 Elo+
Party 2
Ix Chel
Ix Chel
Werttok
Ix Chel
Level 58
God Stats
3W - 4L
1,500 SR
Queue Stats
123W - 118L
1,530 Elo+
Party 1
Xbalanque
Xbalanque
XParTy_CrASheRXx
Xbalanque
Level 128
God Stats
3W - 0L
1,500 SR
Queue Stats
183W - 183L
1,443 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Foodland1
Guan Yu
13
0 / 6 / 4
7,531
685
5,560
15,864
18,841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nu Wa
16
0 / 7 / 8
8,334
758
12,984
11,538
4,661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
3 / 6 / 3
8,877
807
8,288
12,185
5,510
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
4 / 7 / 2
8,777
798
9,478
12,184
5,918
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Achilles
weeman873
Achilles
13
2 / 7 / 3
7,869
715
7,105
15,742
13,208
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DominatedGrain
Jormungandr
15
4 / 3 / 17
9,862
897
9,980
14,069
16,985
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

King Arthur
Meatslapper9001
King Arthur
17
9 / 2 / 15
10,085
917
11,970
16,552
18,363
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Agni
18
11 / 3 / 14
10,828
984
20,349
9,834
4,944
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ix Chel
Werttok
Ix Chel
16
6 / 2 / 18
9,688
881
8,779
11,370
6,216
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xbalanque
17
3 / 1 / 25
9,790
890
11,758
12,446
6,228
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
122
9
Kills
33
33
Deaths
11
20
Assists
89
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
DominatedGrain
Jormungandr
4
3
17
4.17
L
Guan Yu
Foodland1
Guan Yu
0
6
4
0.33
W
King Arthur
Meatslapper9001
King Arthur
9
2
15
8.25
W
Agni
11
3
14
6
W
Ix Chel
Werttok
Ix Chel
6
2
18
7.5
W
Xbalanque
3
1
25
15.5
L
Nu Wa
0
7
8
0.57
L
3
6
3
0.75
L
4
7
2
0.71
L
Achilles
weeman873
Achilles
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,415
Damage
62,836
67,513
Taken
64,271
48,138
Mitigated
52,736
11,651
Healing
29,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
DominatedGrain
Jormungandr
9,980
2,123
1,069
1,489
14,069
16,985
281
3,985
9,784
23,278
125
L
Guan Yu
Foodland1
Guan Yu
5,560
399
1,184
2,894
15,864
18,841
0
8,467
7,397
0
8,704
W
King Arthur
Meatslapper9001
King Arthur
11,970
403
2,144
1,562
16,552
18,363
364
5,550
10,958
0
18,162
W
Agni
20,349
1,348
492
1,127
9,834
4,944
841
2,971
6,821
40,019
0
W
Ix Chel
Werttok
Ix Chel
8,779
1,108
12,789
4,427
11,370
6,216
1,244
4,632
6,691
18,018
337
W
Xbalanque
11,758
5,941
1,458
2,952
12,446
6,228
1,947
5,256
6,967
0
32,929
L
Nu Wa
12,984
2,138
144
407
11,538
4,661
10
8,306
3,232
30,734
0
L
8,288
2,723
0
2,271
12,185
5,510
0
5,960
6,225
0
16,134
L
9,478
2,824
427
1,131
12,184
5,918
74
7,562
4,622
15,314
513
L
Achilles
weeman873
Achilles
7,105
993
615
2,578
15,742
13,208
0
8,586
7,156
0
16,514

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,388
Gold Earned
50,253
100
Minions Killed
159
0
Camps Cleared
0
906,755
Distance Traveled
1,006,026
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
9,862
897
20
2
0
194,471
0
L
Guan Yu
7,531
685
13
1
0
219,198
0
W
King Arthur
10,085
917
10
1
0
225,475
0
W
Agni
10,828
984
59
5
0
186,189
0
W
Ix Chel
9,688
881
19
2
0
200,289
0
W
Xbalanque
9,790
890
51
5
0
199,602
0
L
Nu Wa
8,334
758
42
4
0
153,282
0
L
Neith
8,877
807
21
2
0
178,711
0
L
Freya
8,777
798
14
1
0
176,090
0
L
Achilles
7,869
715
10
1
0
179,474
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role