Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Kukigool
Morgan Le Fay
Level 25
God Stats
0W - 1L
1,679 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Bacchus
Bacchus
niqo7
Bacchus
Level 27
God Stats
0W - 1L
1,079 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 59
1,419 SR
1,500 Elo+

VS

Team Averages
Level 64
1,455 SR
1,477 Elo+
Kuzenbo
Kuzenbo
Cholo_penguin69
Kuzenbo
Level 48
God Stats
15W - 11L
1,581 SR
Queue Stats
122W - 130L
1,500 Elo+
Solo
Chaac
Chaac
xT1m3ERsHAl
Chaac
Level 64
God Stats
4W - 0L
1,285 SR
Queue Stats
6W - 4L
1,587 Elo+
Party 1
Anubis
Anubis
xXJO5HU4-ELPROXx
Anubis
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 20L
1,342 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
14
1 / 1 / 0
9,182
612
6,292
8,771
3,204
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morgan Le Fay
Kukigool
Morgan Le Fay
15
0 / 3 / 1
8,773
585
7,795
7,839
3,068
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
niqo7
Bacchus
14
0 / 2 / 1
8,611
574
5,314
15,346
19,228
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 4
9,894
660
5,879
10,315
14,297
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
1 / 0 / 5
10,203
680
11,060
14,474
14,663
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

17
3 / 1 / 2
11,172
745
8,897
8,423
5,584
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
17
1
Kills
6
6
Deaths
1
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
1
1
0
1
W
2
0
4
4
L
Morgan Le Fay
Kukigool
Morgan Le Fay
0
3
1
0.17
L
Bacchus
niqo7
Bacchus
0
2
1
0.25
W
1
0
5
3.5
W
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,401
Damage
25,836
31,956
Taken
33,212
25,500
Mitigated
34,544
3,701
Healing
9,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
6,292
1,799
0
1,071
8,771
3,204
57
3,555
4,933
0
46,136
W
5,879
2,543
30
472
10,315
14,297
366
2,976
7,339
11,805
416
L
Morgan Le Fay
Kukigool
Morgan Le Fay
7,795
404
0
593
7,839
3,068
461
3,386
4,148
42,044
0
L
Bacchus
niqo7
Bacchus
5,314
213
0
2,037
15,346
19,228
87
7,517
7,151
14,168
0
W
11,060
1,026
231
5,907
14,474
14,663
462
5,926
8,548
0
45,004
W
8,897
246
0
3,347
8,423
5,584
1,118
4,666
3,757
64,249
743

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,566
Gold Earned
31,269
147
Minions Killed
193
0
Camps Cleared
0
801,770
Distance Traveled
800,876
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
9,182
612
64
4
0
279,784
3
W
Kuzenbo
9,894
660
15
1
0
261,127
0
L
Morgan Le Fay
8,773
585
59
4
0
236,125
1
L
Bacchus
8,611
574
24
2
0
285,861
4
W
Chaac
10,203
680
56
4
0
293,261
0
W
Anubis
11,172
745
122
8
0
246,488
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role