Player Matchup

Set
Set
Félore
Set
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 16L
1,519 Elo+
Party 2
Olorun
Olorun
MURDA_WORTHTX817
Olorun
Level 57
God Stats
1W - 3L
1,746 SR
Queue Stats
1W - 7L
1,731 Elo+
Solo
Sun Wukong
Sun Wukong
Stevprca
Sun Wukong
Level 24
God Stats
2W - 4L
1,483 SR
Queue Stats
17W - 16L
1,519 Elo+
Party 2
Athena
Athena
ZachTooGood
Athena
Level 57
God Stats
2W - 4L
1,266 SR
Queue Stats
12W - 16L
1,375 Elo+
Party 1
Danzaburou
Danzaburou
t hall2x
Danzaburou
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 16L
1,375 Elo+
Party 1
Team Averages
Level 41
1,499 SR
1,504 Elo+

VS

Team Averages
Level 60
1,466 SR
1,438 Elo+
Sol
Sol
 
Sol
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cerberus
Cerberus
 
Cerberus
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ao Kuang
Ao Kuang
Acssin_Sebas
Ao Kuang
Level 64
God Stats
1W - 2L
1,500 SR
Queue Stats
25W - 29L
1,311 Elo+
Solo
Bellona
Bellona
lanareu
Bellona
Level 67
God Stats
12W - 7L
1,160 SR
Queue Stats
216W - 216L
1,419 Elo+
Solo
Kukulkan
Kukulkan
pittsteeler123
Kukulkan
Level 68
God Stats
193W - 145L
1,668 SR
Queue Stats
293W - 271L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
13
1 / 2 / 0
7,608
448
4,117
15,487
8,570
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
1 / 2 / 0
8,644
508
3,468
10,922
4,339
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sun Wukong
Stevprca
Sun Wukong
14
0 / 1 / 1
8,142
479
4,308
14,019
9,995
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Athena
11
0 / 3 / 0
7,075
416
5,143
15,693
11,581
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
t hall2x
Danzaburou
11
0 / 3 / 0
6,772
398
6,079
9,606
3,859
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
16
1 / 0 / 4
9,432
555
8,794
6,317
2,446
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cerberus
 
Cerberus
14
1 / 0 / 5
7,835
461
5,441
12,142
10,821
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ao Kuang
Acssin_Sebas
Ao Kuang
17
8 / 1 / 2
9,722
572
10,798
12,873
6,592
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Bellona
lanareu
Bellona
15
1 / 1 / 0
9,187
540
8,920
12,325
8,194
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
16
0 / 0 / 1
9,748
573
7,655
5,653
2,684
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
23
2
Kills
11
11
Deaths
2
1
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
1
0
4
3
W
Cerberus
 
Cerberus
1
0
5
3.5
W
Ao Kuang
Acssin_Sebas
Ao Kuang
8
1
2
9
L
Set
1
2
0
0.5
L
1
2
0
0.5
L
Sun Wukong
Stevprca
Sun Wukong
0
1
1
0.5
L
Athena
0
3
0
0
W
Bellona
lanareu
Bellona
1
1
0
1
W
Kukulkan
0
0
1
0.5
L
Danzaburou
t hall2x
Danzaburou
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,115
Damage
41,608
65,727
Taken
49,310
38,344
Mitigated
30,737
17,919
Healing
15,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
8,794
3,963
232
2,525
6,317
2,446
2,894
1,380
4,937
82,377
12,253
W
Cerberus
 
Cerberus
5,441
235
0
2,987
12,142
10,821
91
3,552
8,590
33,581
571
W
Ao Kuang
Acssin_Sebas
Ao Kuang
10,798
3,260
0
2,415
12,873
6,592
0
2,816
10,057
81,529
7,044
L
Set
4,117
2,185
0
2,957
15,487
8,570
342
4,590
10,897
0
62,234
L
3,468
1,179
174
2,416
10,922
4,339
774
8,497
2,425
63,922
0
L
Sun Wukong
Stevprca
Sun Wukong
4,308
462
0
4,463
14,019
9,995
130
2,085
11,934
0
53,153
L
Athena
5,143
803
84
5,215
15,693
11,581
0
10,264
5,429
29,278
0
W
Bellona
lanareu
Bellona
8,920
1,707
0
5,508
12,325
8,194
503
0
12,325
0
62,318
W
Kukulkan
7,655
334
0
1,570
5,653
2,684
957
863
4,790
99,389
1,831
L
Danzaburou
t hall2x
Danzaburou
6,079
2,502
0
2,610
9,606
3,859
0
6,625
2,981
0
47,718

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,241
Gold Earned
45,924
388
Minions Killed
592
0
Camps Cleared
0
1,638,007
Distance Traveled
1,688,878
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,432
555
146
9
0
323,294
4
W
Cerberus
7,835
461
55
3
0
324,741
4
W
Ao Kuang
9,722
572
124
7
0
365,689
0
L
Set
7,608
448
85
5
0
357,120
8
L
Olorun
8,644
508
117
7
0
307,978
0
L
Sun Wukong
8,142
479
90
5
0
363,163
0
L
Athena
7,075
416
43
3
0
317,143
0
W
Bellona
9,187
540
93
5
0
345,352
4
W
Kukulkan
9,748
573
174
10
0
329,802
4
L
Danzaburou
6,772
398
53
3
0
292,603
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role