Player Matchup

Hachiman
Hachiman
Bronze III
Kardygg
Hachiman
Bronze III
Level 156
God Stats
1W - 0L
1,728 SR
Queue Stats
170W - 97L
1,321 MMR
Solo
Anubis
Anubis
Silver IV
Pacho_0804
Anubis
Silver IV
Level 125
God Stats
4W - 3L
1,709 SR
Queue Stats
12W - 18L
1,398 MMR
Solo
Atlas
Atlas
Bronze III
SlickBeats
Atlas
Bronze III
Level 107
God Stats
2W - 2L
1,739 SR
Queue Stats
3W - 4L
1,479 MMR
Solo
Team Averages
Bronze II
Bronze II
Average Tier
Level 129
1,726 SR
1,399 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 119
1,412 SR
1,401 MMR
Xbalanque
Xbalanque
Silver I
GISTSMACK
Xbalanque
Silver I
Level 154
God Stats
0W - 6L
1,236 SR
Queue Stats
74W - 76L
1,327 MMR
Party 1
Cthulhu
Cthulhu
Bronze III
HeXXAlpha
Cthulhu
Bronze III
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 16L
1,374 MMR
Party 1
Merlin
Merlin
Bronze III
RollingOn22s
Merlin
Bronze III
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,501 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Kardygg
Hachiman
19
3 / 1 / 6
12,343
823
14,446
9,364
4,521
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anubis
Pacho_0804
Anubis
18
6 / 1 / 4
12,190
813
7,871
6,055
3,492
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Atlas
16
2 / 0 / 7
10,656
710
5,948
9,231
10,885
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bans
AchillesThothAwilixCu Chulainn

VS

Bans
AthenaBake KujiraAh Muzen CabHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
GISTSMACK
Xbalanque
15
1 / 3 / 0
9,328
622
7,831
9,855
3,616
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
HeXXAlpha
Cthulhu
13
0 / 3 / 0
8,783
586
3,946
12,729
13,586
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Merlin
15
1 / 5 / 0
10,048
670
4,911
9,326
3,452
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
2
11
Kills
2
2
Deaths
11
17
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
GISTSMACK
Xbalanque
1
3
0
0.33
L
Cthulhu
HeXXAlpha
Cthulhu
0
3
0
0
W
Hachiman
Kardygg
Hachiman
3
1
6
6
W
Anubis
Pacho_0804
Anubis
6
1
4
8
L
Merlin
1
5
0
0.2
W
Atlas
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,265
Damage
16,688
24,650
Taken
31,910
18,898
Mitigated
20,654
9,058
Healing
3,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
GISTSMACK
Xbalanque
7,831
5,542
0
1,854
9,855
3,616
0
4,612
4,900
0
30,081
L
Cthulhu
HeXXAlpha
Cthulhu
3,946
256
127
904
12,729
13,586
0
3,691
8,721
29,596
1,208
W
Hachiman
Kardygg
Hachiman
14,446
9,370
0
4,560
9,364
4,521
1,431
2,289
7,075
0
73,065
W
Anubis
Pacho_0804
Anubis
7,871
54
0
1,325
6,055
3,492
611
3,185
2,870
71,147
0
L
Merlin
4,911
0
0
320
9,326
3,452
0
4,781
4,210
45,539
537
W
Atlas
5,948
1,768
0
3,173
9,231
10,885
568
3,020
6,211
21,406
1,592

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,189
Gold Earned
28,159
255
Minions Killed
185
0
Camps Cleared
0
833,575
Distance Traveled
839,042
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
9,328
622
70
5
0
293,535
0
L
Cthulhu
8,783
586
27
2
0
299,657
5
W
Hachiman
12,343
823
123
8
0
276,912
0
W
Anubis
12,190
813
115
8
0
268,493
4
L
Merlin
10,048
670
88
6
0
245,850
0
W
Atlas
10,656
710
17
1
0
288,170
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role