Player Matchup

Hachiman
Hachiman
Silver I
IcyCrizzlo23
Hachiman
Silver I
Level 166
God Stats
1W - 1L
1,500 SR
Queue Stats
118W - 114L
1,562 MMR
Party 2
Surtr
Surtr
Bronze III
Lyøko
Surtr
Bronze III
Level 156
God Stats
0W - 1L
1,501 SR
Queue Stats
17W - 5L
1,576 MMR
Party 2
Scylla
Scylla
Gold V
REDEEMKILLS
Scylla
Gold V
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 42L
1,573 MMR
Solo
Thor
Thor
Silver II
SlainValknut
Thor
Silver II
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,570 MMR
Solo
Bacchus
Bacchus
Silver I
XM ORANGE PUMA
Bacchus
Silver I
Level 86
God Stats
9W - 7L
1,740 SR
Queue Stats
171W - 171L
1,569 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 133
1,548 SR
1,570 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 137
1,552 SR
1,554 MMR
Sobek
Sobek
Gold V
 
Sobek
Gold V
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Tsukuyomi
Tsukuyomi
Gold V
AGMAN80
Tsukuyomi
Gold V
Level 124
God Stats
16W - 11L
1,500 SR
Queue Stats
88W - 83L
1,527 MMR
Party 3
Artemis
Artemis
Gold III
D4rkD4rth
Artemis
Gold III
Level 155
God Stats
37W - 29L
1,404 SR
Queue Stats
149W - 145L
1,568 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold V
Izqix
Cu Chulainn
Gold V
Level 174
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 18L
1,555 MMR
Party 1
Janus
Janus
Gold V
bussylips99
Janus
Gold V
Level 67
God Stats
9W - 12L
1,856 SR
Queue Stats
122W - 118L
1,619 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
IcyCrizzlo23
Hachiman
8
0 / 2 / 0
4,659
466
1,939
4,642
1,282
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Surtr
Lyøko
Surtr
10
2 / 3 / 0
5,978
598
6,880
11,322
7,981
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Scylla
9
0 / 4 / 0
4,610
461
1,892
6,908
2,470
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

9
0 / 3 / 0
4,936
494
1,484
7,788
3,285
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
0 / 5 / 0
4,434
443
2,110
9,637
7,877
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bans
Maman BrigitteAthenaBake Kujira

VS

Bans
KukulkanAwilixHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
10
3 / 0 / 9
6,290
629
5,079
10,110
8,889
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tsukuyomi
AGMAN80
Tsukuyomi
11
5 / 1 / 5
6,312
631
4,345
5,103
1,682
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artemis
D4rkD4rth
Artemis
12
2 / 0 / 7
6,972
697
3,899
2,281
764
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cu Chulainn
Izqix
Cu Chulainn
11
1 / 1 / 2
6,330
633
6,609
10,831
8,659
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
6 / 0 / 1
6,389
639
5,803
3,963
1,524
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
41
2
Kills
17
17
Deaths
2
0
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
3
0
9
7.5
W
Tsukuyomi
AGMAN80
Tsukuyomi
5
1
5
7.5
W
Artemis
D4rkD4rth
Artemis
2
0
7
5.5
L
Hachiman
IcyCrizzlo23
Hachiman
0
2
0
0
W
Cu Chulainn
Izqix
Cu Chulainn
1
1
2
2
L
Surtr
Lyøko
Surtr
2
3
0
0.67
L
Scylla
0
4
0
0
L
0
3
0
0
L
0
5
0
0
W
6
0
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,305
Damage
25,735
40,297
Taken
32,288
22,895
Mitigated
21,518
7,775
Healing
11,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
5,079
417
0
4,277
10,110
8,889
0
1,954
8,156
19,851
1,283
W
Tsukuyomi
AGMAN80
Tsukuyomi
4,345
812
0
3,024
5,103
1,682
0
37
5,028
0
35,947
W
Artemis
D4rkD4rth
Artemis
3,899
1,795
0
1,230
2,281
764
787
324
1,957
0
50,793
L
Hachiman
IcyCrizzlo23
Hachiman
1,939
1,343
0
393
4,642
1,282
0
705
3,937
0
28,921
W
Cu Chulainn
Izqix
Cu Chulainn
6,609
907
0
2,586
10,831
8,659
0
507
9,706
6,852
48,363
L
Surtr
Lyøko
Surtr
6,880
2,551
0
4,238
11,322
7,981
0
822
9,690
1,340
41,854
L
Scylla
1,892
306
0
690
6,908
2,470
0
3,754
2,998
23,363
451
L
1,484
312
0
560
7,788
3,285
0
2,044
5,648
0
36,086
L
2,110
215
0
1,894
9,637
7,877
0
3,566
5,933
8,610
0
W
5,803
332
0
550
3,963
1,524
306
1,660
2,303
41,504
733

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,617
Gold Earned
32,293
247
Minions Killed
350
0
Camps Cleared
0
927,611
Distance Traveled
1,019,911
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
6,290
629
26
3
0
203,186
2
W
Tsukuyomi
6,312
631
53
5
0
236,818
0
W
Artemis
6,972
697
89
9
0
178,332
0
L
Hachiman
4,659
466
44
4
0
160,695
0
W
Cu Chulainn
6,330
633
96
10
0
198,756
2
L
Surtr
5,978
598
74
7
0
180,767
0
L
Scylla
4,610
461
42
4
0
176,553
0
L
Thor
4,936
494
73
7
0
197,345
0
L
Bacchus
4,434
443
14
1
0
212,251
0
W
Janus
6,389
639
86
9
0
202,819
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role