Player Matchup

Cthulhu
Cthulhu
Freako
Cthulhu
Level 121
God Stats
2W - 2L
1,763 SR
Queue Stats
77W - 80L
1,489 Elo+
Party 1
Chiron
Chiron
Sammyshotalot16
Chiron
Level 129
God Stats
11W - 9L
1,500 SR
Queue Stats
139W - 150L
1,444 Elo+
Party 1
Zeus
Zeus
VEXOXE
Zeus
Level 54
God Stats
23W - 22L
1,350 SR
Queue Stats
65W - 59L
1,403 Elo+
Party 1
Team Averages
Level 101
1,538 SR
1,445 Elo+

VS

Team Averages
Level 114
1,752 SR
1,649 Elo+
Nox
Nox
Althusa
Nox
Level 128
God Stats
15W - 15L
1,812 SR
Queue Stats
39W - 34L
1,940 Elo+
Solo
Ne Zha
Ne Zha
Crush-Cultrue
Ne Zha
Level 127
God Stats
13W - 15L
1,742 SR
Queue Stats
339W - 334L
1,419 Elo+
Solo
Chaac
Chaac
Lawoftheland65
Chaac
Level 87
God Stats
3W - 2L
1,701 SR
Queue Stats
36W - 30L
1,590 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Freako
Cthulhu
17
2 / 0 / 1
10,724
715
15,758
13,825
16,575
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
1 / 1 / 2
10,297
686
7,838
9,564
4,348
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Zeus
VEXOXE
Zeus
13
0 / 2 / 1
9,220
615
2,799
7,215
2,281
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
5
0 / 1 / 0
7,333
489
252
1,539
570
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
2 / 0 / 1
10,124
675
13,354
12,536
6,382
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
1 / 2 / 2
8,968
598
8,685
17,141
18,610
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
6
3
Kills
3
3
Deaths
3
4
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Nox
0
1
0
0
L
2
0
1
2.5
W
Cthulhu
Freako
Cthulhu
2
0
1
2.5
L
1
2
2
1
W
1
1
2
2
W
Zeus
VEXOXE
Zeus
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,395
Damage
22,291
30,604
Taken
31,216
23,204
Mitigated
25,562
5,945
Healing
6,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
252
176
0
250
1,539
570
0
667
800
7,392
0
L
13,354
1,994
0
3,240
12,536
6,382
0
6,698
4,953
0
53,109
W
Cthulhu
Freako
Cthulhu
15,758
883
0
2,719
13,825
16,575
319
261
13,095
43,787
1,232
L
8,685
1,407
0
2,996
17,141
18,610
0
7,814
8,189
0
20,937
W
7,838
3,194
854
2,372
9,564
4,348
1,559
9
9,375
0
48,623
W
Zeus
VEXOXE
Zeus
2,799
253
0
0
7,215
2,281
474
52
6,907
25,154
670

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,241
Gold Earned
26,425
194
Minions Killed
123
0
Camps Cleared
0
762,612
Distance Traveled
586,692
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
7,333
489
18
1
0
52,884
0
L
Ne Zha
10,124
675
67
4
0
309,874
0
W
Cthulhu
10,724
715
63
4
0
274,402
0
L
Chaac
8,968
598
38
3
0
223,934
0
W
Chiron
10,297
686
81
5
0
245,467
0
W
Zeus
9,220
615
50
3
0
242,743
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role