Player Matchup

Anhur
Anhur
Dankshrek
Anhur
Level 23
God Stats
4W - 5L
1,534 SR
Queue Stats
116W - 128L
1,241 Elo+
Party 1
Cerberus
Cerberus
TV-dinner46
Cerberus
Level 16
God Stats
0W - 1L
1,284 SR
Queue Stats
16W - 36L
1,138 Elo+
Party 1
Kukulkan
Kukulkan
TrippyRoadTrip
Kukulkan
Level 47
God Stats
1W - 3L
1,285 SR
Queue Stats
99W - 100L
1,241 Elo+
Party 1
Team Averages
Level 29
1,367 SR
1,207 Elo+

VS

Team Averages
Level 82
1,658 SR
1,496 Elo+
Vulcan
Vulcan
Luxlib
Vulcan
Level 123
God Stats
83W - 69L
1,437 SR
Queue Stats
241W - 259L
1,438 Elo+
Solo
Sol
Sol
snowkoala04
Sol
Level 97
God Stats
11W - 7L
1,795 SR
Queue Stats
118W - 111L
1,560 Elo+
Party 2
The Morrigan
The Morrigan
vDinoman
The Morrigan
Level 26
God Stats
2W - 0L
1,742 SR
Queue Stats
54W - 51L
1,489 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Dankshrek
Anhur
13
1 / 3 / 0
7,891
658
4,392
12,848
4,845
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cerberus
TV-dinner46
Cerberus
12
0 / 3 / 1
7,114
593
3,812
18,308
12,211
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Kukulkan
12
1 / 4 / 1
7,564
630
5,333
8,484
3,423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Luxlib
Vulcan
15
3 / 0 / 6
9,791
816
13,655
3,970
1,428
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
6 / 0 / 3
10,047
837
12,495
11,341
3,555
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

The Morrigan
vDinoman
The Morrigan
13
1 / 2 / 7
8,663
722
6,667
3,989
1,548
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
26
2
Kills
10
10
Deaths
2
2
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Anhur
Dankshrek
Anhur
1
3
0
0.33
W
Vulcan
Luxlib
Vulcan
3
0
6
6
L
Cerberus
TV-dinner46
Cerberus
0
3
1
0.17
L
Kukulkan
1
4
1
0.38
W
6
0
3
7.5
W
The Morrigan
vDinoman
The Morrigan
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,537
Damage
32,817
39,640
Taken
19,300
20,479
Mitigated
6,531
7,134
Healing
7,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
Dankshrek
Anhur
4,392
2,433
0
2,142
12,848
4,845
0
10,518
2,019
0
35,228
W
Vulcan
Luxlib
Vulcan
13,655
6,973
100
1,881
3,970
1,428
339
1,551
2,419
44,541
0
L
Cerberus
TV-dinner46
Cerberus
3,812
266
0
4,242
18,308
12,211
0
14,333
3,473
14,744
0
L
Kukulkan
5,333
858
0
750
8,484
3,423
0
6,891
1,441
27,679
273
W
12,495
5,094
0
5,933
11,341
3,555
2,420
5,241
6,100
40,687
0
W
The Morrigan
vDinoman
The Morrigan
6,667
1,426
0
0
3,989
1,548
428
2,365
1,624
13,148
494

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,569
Gold Earned
28,501
157
Minions Killed
136
0
Camps Cleared
0
650,522
Distance Traveled
686,293
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
7,891
658
70
6
0
219,631
0
W
Vulcan
9,791
816
51
4
0
254,646
2
L
Cerberus
7,114
593
37
3
0
225,901
0
L
Kukulkan
7,564
630
50
4
0
204,990
0
W
Sol
10,047
837
64
5
0
219,253
2
W
The Morrigan
8,663
722
21
2
0
212,394
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role