Player Matchup

Ratatoskr
Ratatoskr
Alexkeinjas4
Ratatoskr
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 56L
1,476 Elo+
Party 3
Kali
Kali
MicroChief710
Kali
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
312W - 334L
1,316 Elo+
Party 3
Artio
Artio
Typhoon Rooster
Artio
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,636 Elo+
Party 2
Geb
Geb
Undead Voltage7
Geb
Level 145
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 19L
1,556 Elo+
Party 2
Zhong Kui
Zhong Kui
Whiteout Kline
Zhong Kui
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,601 Elo+
Party 2
Team Averages
Level 149
1,500 SR
1,517 Elo+

VS

Team Averages
Level 118
1,497 SR
1,482 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artio
Artio
 
Artio
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
MartianCenturion
He Bo
Level 98
God Stats
1W - 2L
1,285 SR
Queue Stats
32W - 26L
1,434 Elo+
Party 1
Tyr
Tyr
Th3Reap3rGam1ng
Tyr
Level 91
God Stats
1W - 0L
1,500 SR
Queue Stats
161W - 165L
1,420 Elo+
Party 1
Tiamat
Tiamat
chibigaaralover
Tiamat
Level 156
God Stats
6W - 3L
1,702 SR
Queue Stats
116W - 113L
1,558 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Alexkeinjas4
Ratatoskr
5
0 / 0 / 0
4,460
743
0
0
0
Lively Acorn

Lively Acorn

+20
Physical Power
+4%
Movement Speed

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

5
0 / 0 / 1
4,538
756
0
0
0
12
4 / 2 / 4
6,502
1,084
1,841
6,510
5,428
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

13
3 / 2 / 5
6,145
1,024
4,842
5,365
5,021
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Zhong Kui
Whiteout Kline
Zhong Kui
11
1 / 4 / 5
6,017
1,003
7,729
6,657
4,810
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
13
5 / 1 / 2
7,528
1,255
3,937
5,581
3,770
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artio
 
Artio
11
0 / 3 / 7
6,617
1,103
3,236
9,130
6,942
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
2 / 2 / 5
6,785
1,131
2,591
4,333
1,607
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
0 / 3 / 6
6,060
1,010
3,936
7,891
7,591
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

11
1 / 1 / 5
6,490
1,082
2,673
3,914
2,377
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
33
8
Kills
8
8
Deaths
10
15
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
 
Cabrakan
5
1
2
6
W
Artio
 
Artio
0
3
7
1.17
L
Ratatoskr
Alexkeinjas4
Ratatoskr
0
0
0
0
W
2
2
5
2.25
L
0
0
1
0.5
W
0
3
6
1
L
4
2
4
3
L
3
2
5
2.75
L
Zhong Kui
Whiteout Kline
Zhong Kui
1
4
5
0.88
W
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,412
Damage
16,373
18,532
Taken
30,849
15,259
Mitigated
22,287
4,486
Healing
6,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
 
Cabrakan
3,937
112
580
955
5,581
3,770
589
3,389
2,192
11,482
233
W
Artio
 
Artio
3,236
202
1,818
1,884
9,130
6,942
232
5,069
4,061
7,404
195
L
Ratatoskr
Alexkeinjas4
Ratatoskr
0
0
0
0
0
0
0
0
0
0
0
W
2,591
42
0
0
4,333
1,607
434
1,274
3,059
5,122
690
L
0
0
0
0
0
0
0
0
0
0
0
W
3,936
421
220
651
7,891
7,591
451
3,922
3,969
0
7,606
L
1,841
482
194
1,534
6,510
5,428
0
5,239
1,271
3,126
77
L
4,842
296
731
753
5,365
5,021
0
3,305
2,060
12,726
0
L
Zhong Kui
Whiteout Kline
Zhong Kui
7,729
1,397
360
914
6,657
4,810
0
3,647
3,010
18,041
0
W
2,673
188
267
325
3,914
2,377
1,436
714
3,200
8,561
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,662
Gold Earned
33,480
48
Minions Killed
63
0
Camps Cleared
0
328,196
Distance Traveled
563,442
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
7,528
1,255
22
4
0
107,913
0
W
Artio
6,617
1,103
7
1
0
122,617
0
L
Ratatoskr
4,460
743
0
0
0
16,741
0
W
He Bo
6,785
1,131
10
2
0
115,670
0
L
Kali
4,538
756
0
0
0
0
0
W
Tyr
6,060
1,010
10
2
0
117,225
0
L
Artio
6,502
1,084
4
1
0
102,608
0
L
Geb
6,145
1,024
6
1
0
113,781
0
L
Zhong Kui
6,017
1,003
38
6
0
95,066
0
W
Tiamat
6,490
1,082
14
2
0
100,017
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role