Player Matchup

Arachne
Arachne
 
Arachne
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Doofenshmood
Bellona
Level 63
God Stats
3W - 3L
1,727 SR
Queue Stats
166W - 160L
1,644 Elo+
Solo
Geb
Geb
ZzRaiZzPainz
Geb
Level 128
God Stats
10W - 3L
1,772 SR
Queue Stats
271W - 249L
1,682 Elo+
Solo
Ix Chel
Ix Chel
elpuma_tmeo_
Ix Chel
Level 124
God Stats
4W - 3L
1,500 SR
Queue Stats
51W - 42L
1,463 Elo+
Solo
Danzaburou
Danzaburou
marko331
Danzaburou
Level 44
God Stats
3W - 1L
1,278 SR
Queue Stats
14W - 11L
1,558 Elo+
Solo
Team Averages
Level 89
1,555 SR
1,569 Elo+

VS

Team Averages
Level 66
1,360 SR
1,510 Elo+
Ganesha
Ganesha
Igualikojr
Ganesha
Level 40
God Stats
3W - 4L
1,343 SR
Queue Stats
111W - 89L
1,421 Elo+
Party 1
Anhur
Anhur
kaderitos
Anhur
Level 158
God Stats
12W - 12L
1,423 SR
Queue Stats
166W - 181L
1,550 Elo+
Solo
Cliodhna
Cliodhna
saxon13
Cliodhna
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 13L
1,649 Elo+
Solo
Chang'e
Chang'e
uwubooyy
Chang'e
Level 37
God Stats
4W - 6L
1,278 SR
Queue Stats
20W - 30L
1,431 Elo+
Party 1
Hercules
Hercules
мυяρнуу
Hercules
Level 46
God Stats
1W - 3L
1,257 SR
Queue Stats
34W - 34L
1,498 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
17
7 / 0 / 5
10,256
641
11,124
11,989
6,244
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bellona
Doofenshmood
Bellona
15
2 / 0 / 5
9,325
583
10,309
12,157
16,060
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
6 / 0 / 4
8,992
562
13,901
16,314
13,706
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Ix Chel
elpuma_tmeo_
Ix Chel
15
2 / 2 / 6
9,310
582
11,048
9,992
4,176
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Danzaburou
marko331
Danzaburou
16
3 / 3 / 6
9,329
583
8,602
12,014
4,305
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Igualikojr
Ganesha
12
0 / 2 / 1
7,227
452
4,254
15,759
16,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anhur
kaderitos
Anhur
15
2 / 5 / 0
8,527
533
7,682
13,603
7,436
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cliodhna
saxon13
Cliodhna
13
1 / 5 / 0
7,171
448
8,036
17,444
8,030
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Chang'e
uwubooyy
Chang'e
13
2 / 4 / 1
7,244
453
6,949
14,408
6,706
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
12
0 / 4 / 0
7,238
452
5,075
14,297
10,242
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
7
20
Kills
5
5
Deaths
20
26
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
7
0
5
9.5
W
Bellona
Doofenshmood
Bellona
2
0
5
4.5
L
Ganesha
Igualikojr
Ganesha
0
2
1
0.25
W
6
0
4
8
W
Ix Chel
elpuma_tmeo_
Ix Chel
2
2
6
2.5
L
Anhur
kaderitos
Anhur
2
5
0
0.4
W
Danzaburou
marko331
Danzaburou
3
3
6
2
L
Cliodhna
saxon13
Cliodhna
1
5
0
0.2
L
Chang'e
uwubooyy
Chang'e
2
4
1
0.63
L
Hercules
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,984
Damage
31,996
62,466
Taken
75,511
44,491
Mitigated
48,857
18,204
Healing
19,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
11,124
9,668
0
3,590
11,989
6,244
515
864
11,125
0
94,677
W
Bellona
Doofenshmood
Bellona
10,309
2,048
0
3,572
12,157
16,060
15
407
11,189
38
72,179
L
Ganesha
Igualikojr
Ganesha
4,254
549
0
3,701
15,759
16,443
0
5,758
9,489
30,249
0
W
13,901
1,394
0
2,981
16,314
13,706
32
3,810
12,272
61,868
2,367
W
Ix Chel
elpuma_tmeo_
Ix Chel
11,048
2,222
1,735
3,241
9,992
4,176
373
4,858
5,134
66,999
1,856
L
Anhur
kaderitos
Anhur
7,682
4,266
0
3,554
13,603
7,436
0
1,777
11,724
0
75,130
W
Danzaburou
marko331
Danzaburou
8,602
4,767
0
3,085
12,014
4,305
2,722
1,264
10,702
0
60,212
L
Cliodhna
saxon13
Cliodhna
8,036
795
0
1,866
17,444
8,030
0
5,551
11,644
0
70,893
L
Chang'e
uwubooyy
Chang'e
6,949
429
482
4,042
14,408
6,706
0
7,547
6,654
47,070
0
L
Hercules
5,075
916
0
5,782
14,297
10,242
0
3,344
9,826
0
50,209

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,212
Gold Earned
37,407
573
Minions Killed
476
0
Camps Cleared
0
1,695,046
Distance Traveled
1,495,684
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
10,256
641
145
9
0
392,363
0
W
Bellona
9,325
583
122
8
0
323,437
3
L
Ganesha
7,227
452
16
1
0
317,074
3
W
Geb
8,992
562
88
6
0
357,638
5
W
Ix Chel
9,310
582
114
7
0
298,449
0
L
Anhur
8,527
533
141
9
0
268,477
0
W
Danzaburou
9,329
583
104
7
0
323,159
0
L
Cliodhna
7,171
448
103
6
0
308,146
0
L
Chang'e
7,244
453
103
6
0
291,899
0
L
Hercules
7,238
452
113
7
0
310,088
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role