Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
ARedHueHue
Horus
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,492 Elo+
Solo
Ne Zha
Ne Zha
Bloosu
Ne Zha
Level 102
God Stats
2W - 1L
1,341 SR
Queue Stats
5W - 2L
1,631 Elo+
Party 1
Team Averages
Level 89
1,447 SR
1,541 Elo+

VS

Team Averages
Level 93
1,377 SR
1,595 Elo+
Neith
Neith
Schaefy
Neith
Level 86
God Stats
1W - 3L
1,131 SR
Queue Stats
56W - 52L
1,492 Elo+
Solo
Sun Wukong
Sun Wukong
Sneakyness
Sun Wukong
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,617 Elo+
Party 2
Scylla
Scylla
xDeadlyxOmen
Scylla
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 16L
1,677 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
14
4 / 0 / 6
9,059
824
7,025
2,816
1,369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Horus
13
2 / 0 / 8
8,692
790
5,953
7,400
5,667
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ne Zha
Bloosu
Ne Zha
15
4 / 0 / 5
9,237
840
11,361
11,372
10,120
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Schaefy
Neith
11
0 / 2 / 0
6,984
635
4,802
6,440
2,323
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
Sneakyness
Sun Wukong
11
0 / 4 / 0
6,898
627
4,897
14,640
11,398
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Scylla
12
0 / 4 / 0
7,282
662
4,096
6,806
1,890
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
0
10
Kills
0
0
Deaths
10
19
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
4
0
6
7
W
Horus
2
0
8
6
W
Ne Zha
Bloosu
Ne Zha
4
0
5
6.5
L
Neith
Schaefy
Neith
0
2
0
0
L
Sun Wukong
Sneakyness
Sun Wukong
0
4
0
0
L
Scylla
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,339
Damage
13,795
21,588
Taken
27,886
17,156
Mitigated
15,611
6,391
Healing
2,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
7,025
960
0
558
2,816
1,369
1,349
706
2,110
39,086
0
W
Horus
5,953
3,296
921
1,202
7,400
5,667
423
1,232
6,168
0
20,181
W
Ne Zha
Bloosu
Ne Zha
11,361
1,920
0
3,710
11,372
10,120
795
2,218
9,154
0
42,682
L
Neith
Schaefy
Neith
4,802
2,631
0
833
6,440
2,323
0
1,891
4,227
0
23,206
L
Sun Wukong
Sneakyness
Sun Wukong
4,897
882
0
953
14,640
11,398
0
3,170
10,836
0
23,892
L
Scylla
4,096
182
0
500
6,806
1,890
0
1,702
4,784
22,230
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,988
Gold Earned
21,164
148
Minions Killed
134
0
Camps Cleared
0
679,081
Distance Traveled
507,346
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
9,059
824
63
6
0
211,258
1
W
Horus
8,692
790
32
3
0
218,404
1
W
Ne Zha
9,237
840
53
5
0
249,419
0
L
Neith
6,984
635
59
5
0
125,131
0
L
Sun Wukong
6,898
627
29
3
0
209,808
0
L
Scylla
7,282
662
46
4
0
172,407
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role