Player Matchup

Ao Kuang
Ao Kuang
Klinkjar
Ao Kuang
Level 84
God Stats
2W - 2L
1,500 SR
Queue Stats
104W - 91L
1,493 Elo+
Party 4
Anhur
Anhur
Sadpancake8087
Anhur
Level 30
God Stats
3W - 1L
1,500 SR
Queue Stats
50W - 40L
1,544 Elo+
Party 2
Yu Huang
Yu Huang
Thaasch
Yu Huang
Level 26
God Stats
4W - 4L
1,565 SR
Queue Stats
89W - 87L
1,495 Elo+
Party 2
Cernunnos
Cernunnos
WhatTheHecate
Cernunnos
Level 63
God Stats
5W - 6L
1,505 SR
Queue Stats
129W - 113L
1,544 Elo+
Party 2
Chaac
Chaac
ZQMBR4
Chaac
Level 9
God Stats
6W - 6L
1,590 SR
Queue Stats
53W - 45L
1,437 Elo+
Party 4
Team Averages
Level 42
1,532 SR
1,503 Elo+

VS

Team Averages
Level 44
1,458 SR
1,486 Elo+
Ao Kuang
Ao Kuang
Gamerhour
Ao Kuang
Level 37
God Stats
1W - 1L
1,500 SR
Queue Stats
163W - 158L
1,345 Elo+
Solo
Medusa
Medusa
Guatemalan_1_2
Medusa
Level 18
God Stats
11W - 15L
1,578 SR
Queue Stats
76W - 62L
1,539 Elo+
Party 1
Baron Samedi
Baron Samedi
XRogeright
Baron Samedi
Level 76
God Stats
1W - 2L
1,212 SR
Queue Stats
1W - 7L
1,500 Elo+
Party 3
Amaterasu
Amaterasu
jacksone134
Amaterasu
Level 9
God Stats
1W - 4L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 3
Bellona
Bellona
macarbeenjoyer
Bellona
Level 82
God Stats
2W - 1L
1,500 SR
Queue Stats
103W - 90L
1,544 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Klinkjar
Ao Kuang
14
5 / 0 / 3
7,441
572
7,663
10,279
4,188
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

12
3 / 0 / 6
7,478
575
7,091
10,037
7,986
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Yu Huang
Thaasch
Yu Huang
13
1 / 2 / 0
7,209
555
2,670
5,613
2,202
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cernunnos
WhatTheHecate
Cernunnos
12
4 / 2 / 4
7,158
551
5,872
8,151
2,940
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chaac
ZQMBR4
Chaac
12
0 / 1 / 2
6,339
488
4,553
11,088
6,684
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Gamerhour
Ao Kuang
13
0 / 3 / 0
6,553
504
1,929
12,818
5,629
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

13
1 / 1 / 0
7,688
591
4,224
5,549
2,002
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
XRogeright
Baron Samedi
10
2 / 2 / 0
6,748
519
7,376
7,357
4,214
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Amaterasu
jacksone134
Amaterasu
10
0 / 4 / 2
5,726
440
3,497
11,441
7,820
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
1 / 3 / 0
7,858
604
8,789
13,060
12,779
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
6
13
Kills
4
5
Deaths
13
15
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
Gamerhour
Ao Kuang
0
3
0
0
L
1
1
0
1
W
Ao Kuang
Klinkjar
Ao Kuang
5
0
3
6.5
W
3
0
6
6
W
Yu Huang
Thaasch
Yu Huang
1
2
0
0.5
W
Cernunnos
WhatTheHecate
Cernunnos
4
2
4
3
L
Baron Samedi
XRogeright
Baron Samedi
2
2
0
1
W
Chaac
ZQMBR4
Chaac
0
1
2
1
L
Amaterasu
jacksone134
Amaterasu
0
4
2
0.25
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,849
Damage
25,815
45,168
Taken
50,225
24,000
Mitigated
32,444
16,997
Healing
12,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
Gamerhour
Ao Kuang
1,929
447
0
1,739
12,818
5,629
0
2,975
9,789
60,539
0
L
4,224
1,113
0
560
5,549
2,002
846
3,048
2,313
0
63,332
W
Ao Kuang
Klinkjar
Ao Kuang
7,663
2,414
0
6,666
10,279
4,188
0
1,050
9,229
50,553
5,455
W
7,091
1,909
8
3,282
10,037
7,986
0
3,976
6,061
0
33,338
W
Yu Huang
Thaasch
Yu Huang
2,670
453
0
965
5,613
2,202
0
214
5,399
51,843
0
W
Cernunnos
WhatTheHecate
Cernunnos
5,872
2,333
209
2,481
8,151
2,940
100
4,246
3,905
0
50,397
L
Baron Samedi
XRogeright
Baron Samedi
7,376
932
1,137
2,310
7,357
4,214
74
291
7,066
33,642
0
W
Chaac
ZQMBR4
Chaac
4,553
834
0
3,386
11,088
6,684
0
148
10,940
0
36,729
L
Amaterasu
jacksone134
Amaterasu
3,497
2,188
0
1,812
11,441
7,820
120
0
11,441
0
18,760
L
8,789
2,638
0
4,935
13,060
12,779
113
3,738
9,322
689
61,312

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,625
Gold Earned
34,573
385
Minions Killed
368
0
Camps Cleared
0
1,319,307
Distance Traveled
1,260,132
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
6,553
504
89
7
0
277,810
0
L
Medusa
7,688
591
114
9
0
249,676
0
W
Ao Kuang
7,441
572
89
7
0
302,860
2
W
Anhur
7,478
575
42
3
0
254,859
0
W
Yu Huang
7,209
555
101
8
0
255,194
0
W
Cernunnos
7,158
551
75
6
0
241,017
0
L
Baron Samedi
6,748
519
38
3
0
245,129
0
W
Chaac
6,339
488
78
6
0
265,377
0
L
Amaterasu
5,726
440
25
2
0
281,871
0
L
Bellona
7,858
604
102
8
0
205,646
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role