Player Matchup

Arachne
Arachne
 
Arachne
Level 202
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chiron
Chiron
EmeraldRepulser
Chiron
Level 253
God Stats
0W - 1L
1,702 SR
Queue Stats
3W - 10L
1,418 Elo+
Party 1
Charon
Charon
Sque3ks
Charon
Level 155
God Stats
0W - 1L
1,640 SR
Queue Stats
2W - 2L
1,660 Elo+
Party 1
Anubis
Anubis
TameBaby1827
Anubis
Level 142
God Stats
0W - 3L
1,500 SR
Queue Stats
61W - 55L
1,652 Elo+
Party 1
Ishtar
Ishtar
bluelemons
Ishtar
Level 168
God Stats
5W - 4L
1,500 SR
Queue Stats
187W - 135L
1,630 Elo+
Party 1
Team Averages
Level 184
1,568 SR
1,572 Elo+

VS

Team Averages
Level 143
1,500 SR
1,511 Elo+
Ne Zha
Ne Zha
FlazeChuix
Ne Zha
Level 156
God Stats
2W - 0L
1,500 SR
Queue Stats
83W - 73L
1,464 Elo+
Solo
Cthulhu
Cthulhu
JELLOKILLA376
Cthulhu
Level 159
God Stats
4W - 2L
1,500 SR
Queue Stats
178W - 184L
1,476 Elo+
Solo
Discordia
Discordia
JohnyCarr1234
Discordia
Level 129
God Stats
4W - 5L
1,285 SR
Queue Stats
290W - 232L
1,603 Elo+
Solo
Khepri
Khepri
ZhouAghanim
Khepri
Level 142
God Stats
5W - 5L
1,500 SR
Queue Stats
244W - 221L
1,646 Elo+
Solo
Anhur
Anhur
iFirechild
Anhur
Level 129
God Stats
4W - 7L
1,715 SR
Queue Stats
249W - 255L
1,368 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
12
1 / 4 / 2
7,174
717
4,088
10,999
10,505
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

13
1 / 4 / 2
7,224
722
8,738
9,674
3,680
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Charon
Sque3ks
Charon
12
0 / 4 / 4
6,945
695
3,816
10,200
6,536
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Talisman

Talisman

+75
Health
+15
Magical Protection

Anubis
14
1 / 3 / 1
7,717
772
5,687
7,166
3,529
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ishtar
bluelemons
Ishtar
13
1 / 5 / 3
7,153
715
3,709
9,658
3,701
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
FlazeChuix
Ne Zha
15
9 / 1 / 5
8,822
882
11,886
7,553
5,052
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
15
5 / 1 / 10
9,482
948
10,653
15,536
15,051
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Discordia
JohnyCarr1234
Discordia
14
1 / 2 / 12
7,639
764
10,817
5,557
3,232
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Khepri
14
3 / 1 / 13
8,882
888
3,591
8,168
8,816
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Anhur
14
2 / 1 / 16
8,358
836
8,159
5,884
3,343
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
76
4
Kills
20
20
Deaths
6
12
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
1
4
2
0.5
L
1
4
2
0.5
W
Ne Zha
FlazeChuix
Ne Zha
9
1
5
11.5
W
Cthulhu
5
1
10
10
W
Discordia
JohnyCarr1234
Discordia
1
2
12
3.5
L
Charon
Sque3ks
Charon
0
4
4
0.5
L
Anubis
1
3
1
0.5
W
Khepri
3
1
13
9.5
L
Ishtar
bluelemons
Ishtar
1
5
3
0.5
W
Anhur
2
1
16
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,038
Damage
45,106
47,697
Taken
42,698
27,951
Mitigated
35,494
11,210
Healing
14,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
4,088
2,346
0
2,022
10,999
10,505
0
6,278
4,405
0
4,690
L
8,738
2,433
1,785
2,194
9,674
3,680
0
5,329
4,079
0
17,744
W
Ne Zha
FlazeChuix
Ne Zha
11,886
1,380
730
1,401
7,553
5,052
548
1,253
6,211
0
23,214
W
Cthulhu
10,653
547
2,945
4,015
15,536
15,051
256
4,021
11,444
19,995
2,132
W
Discordia
JohnyCarr1234
Discordia
10,817
347
0
555
5,557
3,232
801
749
4,808
23,518
0
L
Charon
Sque3ks
Charon
3,816
110
1,063
1,059
10,200
6,536
0
4,527
5,447
5,729
82
L
Anubis
5,687
365
0
1,403
7,166
3,529
0
4,087
2,899
17,119
0
W
Khepri
3,591
253
405
1,764
8,168
8,816
0
2,468
5,691
6,777
0
L
Ishtar
bluelemons
Ishtar
3,709
2,324
674
1,010
9,658
3,701
0
3,513
6,049
0
18,337
W
Anhur
8,159
2,181
1,120
1,473
5,884
3,343
880
1,007
4,818
0
18,512

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,213
Gold Earned
43,183
93
Minions Killed
159
0
Camps Cleared
0
812,599
Distance Traveled
983,649
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
7,174
717
0
0
0
175,756
0
L
Chiron
7,224
722
31
3
0
154,224
0
W
Ne Zha
8,822
882
24
2
0
208,363
0
W
Cthulhu
9,482
948
43
4
0
195,391
0
W
Discordia
7,639
764
45
5
0
186,576
0
L
Charon
6,945
695
2
0
0
175,338
0
L
Anubis
7,717
772
19
2
0
152,355
0
W
Khepri
8,882
888
11
1
0
201,598
0
L
Ishtar
7,153
715
41
4
0
154,926
0
W
Anhur
8,358
836
36
4
0
191,721
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role