Player Matchup

Thanatos
Thanatos
Preparing
Thanatos
Level 48
God Stats
11W - 16L
1,455 SR
Queue Stats
34W - 34L
1,803 Elo+
Party 4
Raijin
Raijin
RISEDEMON666685
Raijin
Level 16
God Stats
1W - 0L
1,503 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 4
Hou Yi
Hou Yi
SliceAltara
Hou Yi
Level 64
God Stats
2W - 1L
1,500 SR
Queue Stats
10W - 15L
1,435 Elo+
Party 3
Bellona
Bellona
TheReaper279
Bellona
Level 6
God Stats
1W - 5L
1,272 SR
Queue Stats
2W - 7L
1,500 Elo+
Party 4
Baron Samedi
Baron Samedi
VoltzAsh
Baron Samedi
Level 45
God Stats
2W - 2L
1,500 SR
Queue Stats
10W - 19L
1,381 Elo+
Party 3
Team Averages
Level 36
1,446 SR
1,524 Elo+

VS

Team Averages
Level 59
1,415 SR
1,547 Elo+
Cthulhu
Cthulhu
JamesonsPub
Cthulhu
Level 8
God Stats
3W - 2L
1,588 SR
Queue Stats
4W - 4L
1,703 Elo+
Party 1
Anhur
Anhur
SNR_Chil
Anhur
Level 98
God Stats
0W - 2L
1,500 SR
Queue Stats
23W - 21L
1,395 Elo+
Party 2
King Arthur
King Arthur
SaucyJocie28
King Arthur
Level 89
God Stats
3W - 3L
1,198 SR
Queue Stats
12W - 23L
1,624 Elo+
Party 1
Anubis
Anubis
Target706
Anubis
Level 70
God Stats
0W - 2L
1,435 SR
Queue Stats
16W - 24L
1,624 Elo+
Party 1
Nemesis
Nemesis
ZycyphyrYT
Nemesis
Level 29
God Stats
4W - 4L
1,354 SR
Queue Stats
38W - 30L
1,387 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Preparing
Thanatos
8
1 / 0 / 2
4,460
637
1,324
5,461
1,752
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

7
0 / 2 / 0
3,920
560
483
3,506
872
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hou Yi
6
3 / 0 / 1
4,649
664
1,817
2,494
714
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
TheReaper279
Bellona
6
0 / 3 / 0
3,751
536
1,143
4,826
3,338
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
VoltzAsh
Baron Samedi
6
0 / 0 / 4
4,124
589
1,466
2,194
658
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
JamesonsPub
Cthulhu
5
0 / 2 / 0
3,544
506
562
2,831
1,888
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Anhur
SNR_Chil
Anhur
4
0 / 2 / 0
3,491
499
574
2,399
677
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

King Arthur
SaucyJocie28
King Arthur
8
3 / 0 / 0
4,695
671
2,200
4,457
2,910
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Anubis
Target706
Anubis
8
1 / 0 / 0
4,247
607
1,002
1,737
628
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Nemesis
ZycyphyrYT
Nemesis
5
0 / 1 / 0
3,486
498
471
3,678
1,191
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
4
4
Kills
4
5
Deaths
5
7
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
JamesonsPub
Cthulhu
0
2
0
0
W
Thanatos
Preparing
Thanatos
1
0
2
2
W
0
2
0
0
L
Anhur
SNR_Chil
Anhur
0
2
0
0
L
King Arthur
SaucyJocie28
King Arthur
3
0
0
3
W
Hou Yi
3
0
1
3.5
L
Anubis
Target706
Anubis
1
0
0
1
W
Bellona
TheReaper279
Bellona
0
3
0
0
W
Baron Samedi
VoltzAsh
Baron Samedi
0
0
4
2
L
Nemesis
ZycyphyrYT
Nemesis
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,233
Damage
4,809
18,481
Taken
15,102
7,334
Mitigated
7,294
7,000
Healing
2,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
JamesonsPub
Cthulhu
562
143
97
128
2,831
1,888
0
599
2,232
7,956
0
W
Thanatos
Preparing
Thanatos
1,324
369
0
5,210
5,461
1,752
0
240
5,221
0
25,924
W
483
73
0
38
3,506
872
0
813
2,693
16,260
0
L
Anhur
SNR_Chil
Anhur
574
259
0
148
2,399
677
0
826
1,573
0
12,733
L
King Arthur
SaucyJocie28
King Arthur
2,200
395
0
250
4,457
2,910
0
0
4,457
0
19,497
W
Hou Yi
1,817
1,038
52
71
2,494
714
569
208
2,286
0
14,438
L
Anubis
Target706
Anubis
1,002
0
0
1,233
1,737
628
0
389
1,254
17,289
865
W
Bellona
TheReaper279
Bellona
1,143
512
0
769
4,826
3,338
22
0
4,826
0
8,979
W
Baron Samedi
VoltzAsh
Baron Samedi
1,466
93
109
751
2,194
658
330
246
1,948
9,933
1,146
L
Nemesis
ZycyphyrYT
Nemesis
471
176
0
775
3,678
1,191
0
0
3,678
0
11,651

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,904
Gold Earned
19,463
138
Minions Killed
109
0
Camps Cleared
0
655,384
Distance Traveled
541,194
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
3,544
506
12
2
0
141,269
0
W
Thanatos
4,460
637
48
7
0
176,029
0
W
Raijin
3,920
560
32
5
0
118,066
0
L
Anhur
3,491
499
21
3
0
69,968
0
L
King Arthur
4,695
671
28
4
0
119,332
2
W
Hou Yi
4,649
664
30
4
0
106,973
0
L
Anubis
4,247
607
23
3
0
117,148
0
W
Bellona
3,751
536
12
2
0
146,623
0
W
Baron Samedi
4,124
589
16
2
0
107,693
0
L
Nemesis
3,486
498
25
4
0
93,477
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role