Player Matchup

Hou Yi
Hou Yi
TaupeDragon
Hou Yi
Level 131
God Stats
1W - 2L
1,500 SR
Queue Stats
18W - 13L
1,581 Elo+
Party 1
Nu Wa
Nu Wa
lvl 12 Duskull
Nu Wa
Level 154
God Stats
2W - 0L
1,750 SR
Queue Stats
24W - 28L
1,523 Elo+
Party 1
Sun Wukong
Sun Wukong
xDANKxLANKx
Sun Wukong
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 13L
1,559 Elo+
Party 1
Team Averages
Level 147
1,583 SR
1,554 Elo+

VS

Team Averages
Level 148
1,316 SR
1,291 Elo+
Janus
Janus
MooreToExpect
Janus
Level 126
God Stats
2W - 7L
1,500 SR
Queue Stats
257W - 271L
1,050 Elo+
Party 2
Cupid
Cupid
Slayand
Cupid
Level 159
God Stats
1W - 3L
1,164 SR
Queue Stats
21W - 19L
1,553 Elo+
Solo
Atlas
Atlas
Tezhuu
Atlas
Level 159
God Stats
2W - 9L
1,285 SR
Queue Stats
286W - 293L
1,270 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
12
3 / 1 / 6
7,728
773
3,571
4,224
1,593
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

13
2 / 0 / 6
7,698
770
8,349
4,897
1,809
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
xDANKxLANKx
Sun Wukong
13
6 / 1 / 5
8,350
835
9,368
10,960
9,562
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 1
6,498
650
4,003
6,587
2,150
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cupid
Slayand
Cupid
11
2 / 3 / 0
7,166
717
3,720
7,059
2,458
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Atlas
Tezhuu
Atlas
10
0 / 5 / 2
6,276
628
3,608
9,617
7,368
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
5
11
Kills
2
2
Deaths
11
17
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
L
Cupid
Slayand
Cupid
2
3
0
0.67
W
Hou Yi
3
1
6
6
L
Atlas
Tezhuu
Atlas
0
5
2
0.2
W
2
0
6
5
W
Sun Wukong
xDANKxLANKx
Sun Wukong
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,288
Damage
11,331
20,081
Taken
23,263
12,964
Mitigated
11,976
3,412
Healing
2,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,003
87
0
0
6,587
2,150
0
2,059
4,055
26,368
0
L
Cupid
Slayand
Cupid
3,720
1,897
295
1,896
7,059
2,458
0
2,051
4,494
0
23,097
W
Hou Yi
3,571
1,458
0
0
4,224
1,593
655
1,310
2,806
0
21,161
L
Atlas
Tezhuu
Atlas
3,608
867
151
446
9,617
7,368
0
3,615
5,147
14,818
0
W
8,349
2,160
0
1,100
4,897
1,809
234
2,263
2,484
28,675
1,584
W
Sun Wukong
xDANKxLANKx
Sun Wukong
9,368
1,171
0
2,312
10,960
9,562
0
3,601
7,151
403
20,817

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,776
Gold Earned
19,940
130
Minions Killed
128
0
Camps Cleared
0
484,620
Distance Traveled
491,260
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,498
650
63
6
0
179,480
1
L
Cupid
7,166
717
45
5
0
158,618
0
W
Hou Yi
7,728
773
40
4
0
147,501
0
L
Atlas
6,276
628
20
2
0
153,162
3
W
Nu Wa
7,698
770
55
6
0
157,305
0
W
Sun Wukong
8,350
835
35
4
0
179,814
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role