Player Matchup

Hun Batz
Hun Batz
GoddessMaggie
Hun Batz
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,309 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Merchosias
Morgan Le Fay
Level 89
God Stats
2W - 0L
1,713 SR
Queue Stats
5W - 7L
1,309 Elo+
Party 3
Bake Kujira
Bake Kujira
P3RV3YSAGEEE
Bake Kujira
Level 137
God Stats
3W - 1L
1,500 SR
Queue Stats
15W - 24L
1,511 Elo+
Party 1
Izanami
Izanami
deathtrooper21
Izanami
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,147 Elo+
Party 1
Horus
Horus
lSPACECOWBOYll
Horus
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 18L
1,535 Elo+
Party 1
Team Averages
Level 122
1,543 SR
1,362 Elo+

VS

Team Averages
Level 84
1,526 SR
1,533 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
AHMEEEEEEE
Scylla
Level 60
God Stats
7W - 11L
1,631 SR
Queue Stats
126W - 133L
1,645 Elo+
Party 4
Sobek
Sobek
Its Baby Dale
Sobek
Level 113
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 7L
1,364 Elo+
Party 2
Sun Wukong
Sun Wukong
Just Lemon it
Sun Wukong
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,366 Elo+
Party 2
Skadi
Skadi
KGSHADOW
Skadi
Level 76
God Stats
1W - 3L
1,500 SR
Queue Stats
222W - 229L
1,789 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
GoddessMaggie
Hun Batz
13
3 / 3 / 2
7,073
544
5,603
11,656
5,047
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morgan Le Fay
Merchosias
Morgan Le Fay
12
2 / 1 / 1
7,457
574
2,560
2,750
1,085
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bake Kujira
P3RV3YSAGEEE
Bake Kujira
11
0 / 4 / 5
6,949
535
6,112
15,693
10,125
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
5 / 1 / 1
7,403
569
9,477
6,436
2,281
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

12
1 / 1 / 3
7,099
546
10,397
12,579
11,018
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
12
6 / 3 / 2
6,908
531
9,117
15,338
5,591
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Scylla
AHMEEEEEEE
Scylla
10
2 / 1 / 1
6,138
472
1,940
2,697
807
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 4 / 5
6,224
479
4,343
14,273
12,129
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sun Wukong
Just Lemon it
Sun Wukong
11
0 / 2 / 1
6,093
469
5,497
10,459
8,675
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Skadi
KGSHADOW
Skadi
11
2 / 1 / 4
6,390
492
9,474
8,033
2,962
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
23
11
Kills
10
10
Deaths
11
12
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
6
3
2
2.33
L
Scylla
AHMEEEEEEE
Scylla
2
1
1
2.5
W
Hun Batz
GoddessMaggie
Hun Batz
3
3
2
1.33
L
0
4
5
0.63
L
Sun Wukong
Just Lemon it
Sun Wukong
0
2
1
0.25
L
Skadi
KGSHADOW
Skadi
2
1
4
4
W
Morgan Le Fay
Merchosias
Morgan Le Fay
2
1
1
2.5
W
Bake Kujira
P3RV3YSAGEEE
Bake Kujira
0
4
5
0.63
W
5
1
1
5.5
W
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,149
Damage
30,371
49,114
Taken
50,800
29,556
Mitigated
30,164
12,104
Healing
15,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
9,117
2,750
0
6,669
15,338
5,591
0
1,158
14,007
34,680
0
L
Scylla
AHMEEEEEEE
Scylla
1,940
434
0
741
2,697
807
0
1,147
1,511
30,736
1,459
W
Hun Batz
GoddessMaggie
Hun Batz
5,603
1,448
0
0
11,656
5,047
322
3,695
7,882
0
62,801
L
4,343
529
0
5,049
14,273
12,129
0
3,481
10,745
18,200
0
L
Sun Wukong
Just Lemon it
Sun Wukong
5,497
525
0
2,268
10,459
8,675
0
355
9,377
0
41,223
L
Skadi
KGSHADOW
Skadi
9,474
4,068
0
750
8,033
2,962
0
2,174
5,859
0
55,001
W
Morgan Le Fay
Merchosias
Morgan Le Fay
2,560
0
0
298
2,750
1,085
544
1,425
1,325
45,749
0
W
Bake Kujira
P3RV3YSAGEEE
Bake Kujira
6,112
2,965
1,752
4,740
15,693
10,125
0
3,889
11,804
24,732
1,170
W
9,477
6,196
0
484
6,436
2,281
839
3,300
3,136
0
55,162
W
10,397
3,839
160
4,670
12,579
11,018
0
3,062
8,701
0
40,347

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,981
Gold Earned
31,753
348
Minions Killed
284
0
Camps Cleared
0
1,282,250
Distance Traveled
1,151,102
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
6,908
531
58
4
0
261,814
2
L
Scylla
6,138
472
65
5
0
135,713
1
W
Hun Batz
7,073
544
96
7
0
264,511
0
L
Sobek
6,224
479
21
2
0
269,419
3
L
Sun Wukong
6,093
469
55
4
0
238,815
1
L
Skadi
6,390
492
85
7
0
245,341
1
W
Morgan Le Fay
7,457
574
79
6
0
246,754
2
W
Bake Kujira
6,949
535
30
2
0
264,250
1
W
Izanami
7,403
569
90
7
0
249,165
0
W
Horus
7,099
546
53
4
0
257,570
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role