Player Matchup

Hercules
Hercules
Al3xgu3l
Hercules
Level 157
God Stats
3W - 6L
1,285 SR
Queue Stats
250W - 271L
1,468 Elo+
Solo
Pele
Pele
Grimzap
Pele
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
62W - 60L
1,898 Elo+
Solo
Lancelot
Lancelot
Oavatoc
Lancelot
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
121W - 131L
1,536 Elo+
Solo
Achilles
Achilles
Super5hotgun
Achilles
Level 146
God Stats
2W - 7L
1,301 SR
Queue Stats
63W - 70L
1,636 Elo+
Solo
Ganesha
Ganesha
TheNextEdition
Ganesha
Level 138
God Stats
0W - 2L
1,267 SR
Queue Stats
17W - 20L
1,518 Elo+
Solo
Team Averages
Level 142
1,370 SR
1,611 Elo+

VS

Team Averages
Level 157
1,457 SR
1,485 Elo+
Cabrakan
Cabrakan
Bondd
Cabrakan
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
89W - 86L
1,605 Elo+
Solo
Danzaburou
Danzaburou
HACKIErobinson
Danzaburou
Level 194
God Stats
8W - 20L
1,285 SR
Queue Stats
1,030W - 1,122L
1,479 Elo+
Solo
Xing Tian
Xing Tian
Kiddflash19
Xing Tian
Level 159
God Stats
3W - 0L
1,500 SR
Queue Stats
301W - 319L
1,541 Elo+
Solo
Hercules
Hercules
LuckyMakie
Hercules
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 15L
1,440 Elo+
Solo
Ullr
Ullr
PhatMoi5tDoinks
Ullr
Level 154
God Stats
3W - 2L
1,500 SR
Queue Stats
299W - 291L
1,360 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Al3xgu3l
Hercules
10
0 / 2 / 4
5,103
1,021
3,646
8,534
5,190
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pele
Grimzap
Pele
9
1 / 3 / 2
5,233
1,047
4,126
5,528
2,448
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Lancelot
Oavatoc
Lancelot
5
0 / 0 / 0
4,240
848
0
0
0
Achilles
Super5hotgun
Achilles
10
3 / 3 / 1
5,627
1,125
6,120
6,391
6,528
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

10
0 / 3 / 4
5,358
1,072
2,932
5,836
5,763
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Bondd
Cabrakan
9
1 / 2 / 7
5,734
1,147
3,634
6,419
7,592
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Danzaburou
HACKIErobinson
Danzaburou
11
2 / 0 / 8
6,052
1,210
5,392
2,900
1,453
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Xing Tian
Kiddflash19
Xing Tian
11
3 / 1 / 8
6,367
1,273
4,590
6,714
7,721
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hercules
LuckyMakie
Hercules
11
3 / 1 / 8
6,357
1,271
5,703
6,811
7,012
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
2 / 0 / 8
5,935
1,187
4,632
3,675
1,887
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
50
4
Kills
11
11
Deaths
4
11
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Hercules
Al3xgu3l
Hercules
0
2
4
1
W
Cabrakan
Bondd
Cabrakan
1
2
7
2.25
L
Pele
Grimzap
Pele
1
3
2
0.67
W
Danzaburou
HACKIErobinson
Danzaburou
2
0
8
6
W
Xing Tian
Kiddflash19
Xing Tian
3
1
8
7
W
Hercules
LuckyMakie
Hercules
3
1
8
7
L
Lancelot
Oavatoc
Lancelot
0
0
0
0
W
2
0
8
6
L
Achilles
Super5hotgun
Achilles
3
3
1
1.17
L
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,824
Damage
23,951
26,289
Taken
26,519
19,929
Mitigated
25,665
6,872
Healing
10,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Al3xgu3l
Hercules
3,646
382
100
3,333
8,534
5,190
0
2,470
6,064
0
6,626
W
Cabrakan
Bondd
Cabrakan
3,634
578
527
873
6,419
7,592
0
1,113
5,228
5,661
0
L
Pele
Grimzap
Pele
4,126
343
268
928
5,528
2,448
0
1,335
4,193
0
11,593
W
Danzaburou
HACKIErobinson
Danzaburou
5,392
2,831
2,066
1,480
2,900
1,453
1,643
569
2,331
0
15,234
W
Xing Tian
Kiddflash19
Xing Tian
4,590
258
750
671
6,714
7,721
50
191
6,398
8,357
0
W
Hercules
LuckyMakie
Hercules
5,703
1,485
917
1,734
6,811
7,012
511
622
6,021
0
10,128
L
Lancelot
Oavatoc
Lancelot
0
0
0
0
0
0
0
0
0
0
0
W
4,632
1,775
732
1,101
3,675
1,887
1,301
397
3,237
0
8,341
L
Achilles
Super5hotgun
Achilles
6,120
834
242
855
6,391
6,528
0
2,692
3,699
0
10,368
L
2,932
25
264
882
5,836
5,763
0
1,727
4,109
4,978
62

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,561
Gold Earned
30,445
45
Minions Killed
58
0
Camps Cleared
0
377,479
Distance Traveled
503,057
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
5,103
1,021
6
1
0
84,828
0
W
Cabrakan
5,734
1,147
5
1
0
92,949
0
L
Pele
5,233
1,047
25
5
0
107,391
0
W
Danzaburou
6,052
1,210
26
5
0
97,760
0
W
Xing Tian
6,367
1,273
3
1
0
117,900
0
W
Hercules
6,357
1,271
13
3
0
113,195
0
L
Lancelot
4,240
848
0
0
0
0
0
W
Ullr
5,935
1,187
11
2
0
81,253
0
L
Achilles
5,627
1,125
14
3
0
103,108
0
L
Ganesha
5,358
1,072
0
0
0
82,152
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role