Player Matchup

Nu Wa
Nu Wa
AskFatal
Nu Wa
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 10L
1,500 Elo+
Solo
Bakasura
Bakasura
Elenquessj
Bakasura
Level 100
God Stats
1W - 1L
1,500 SR
Queue Stats
89W - 84L
1,443 Elo+
Party 1
Geb
Geb
JuanchoViso
Geb
Level 71
God Stats
7W - 8L
1,488 SR
Queue Stats
69W - 68L
1,381 Elo+
Party 1
Nike
Nike
LacsKiller07
Nike
Level 117
God Stats
2W - 2L
1,500 SR
Queue Stats
83W - 83L
1,760 Elo+
Party 2
Anhur
Anhur
hangyaku07
Anhur
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 66L
1,760 Elo+
Party 2
Team Averages
Level 91
1,497 SR
1,569 Elo+

VS

Team Averages
Level 150
1,543 SR
1,505 Elo+
Nike
Nike
 
Nike
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Arachne
Arachne
Applebiscut
Arachne
Level 156
God Stats
1W - 3L
1,500 SR
Queue Stats
23W - 21L
1,216 Elo+
Party 3
Artemis
Artemis
ChiefThunder758
Artemis
Level 159
God Stats
6W - 3L
1,715 SR
Queue Stats
12W - 11L
1,381 Elo+
Party 3
Yu Huang
Yu Huang
Rezlex
Yu Huang
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 49L
1,735 Elo+
Party 4
Geb
Geb
SniperNovaa
Geb
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 28L
1,693 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
AskFatal
Nu Wa
10
0 / 4 / 0
5,335
534
3,507
6,879
2,328
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
Elenquessj
Bakasura
10
1 / 3 / 0
5,431
543
4,450
10,525
4,449
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

7
0 / 2 / 0
4,815
482
2,660
8,792
6,077
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

11
4 / 1 / 0
6,970
697
5,414
10,381
8,609
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Anhur
8
0 / 1 / 0
4,695
470
1,668
5,705
1,875
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
10
1 / 4 / 1
5,767
577
3,457
8,898
5,940
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Arachne
Applebiscut
Arachne
11
9 / 1 / 2
7,075
708
5,631
9,389
3,816
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
0 / 0 / 5
5,268
527
5,027
3,722
1,159
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Yu Huang
Rezlex
Yu Huang
12
1 / 0 / 5
6,516
652
7,390
5,673
2,094
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 0 / 5
5,474
547
3,551
7,565
4,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
29
5
Kills
11
11
Deaths
5
0
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
1
4
1
0.38
W
Arachne
Applebiscut
Arachne
9
1
2
10
L
Nu Wa
AskFatal
Nu Wa
0
4
0
0
W
0
0
5
2.5
L
Bakasura
Elenquessj
Bakasura
1
3
0
0.33
L
0
2
0
0
L
4
1
0
4
W
Yu Huang
Rezlex
Yu Huang
1
0
5
3.5
W
0
0
5
2.5
L
Anhur
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,699
Damage
25,056
42,282
Taken
35,247
23,338
Mitigated
17,436
8,352
Healing
10,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
3,457
509
0
550
8,898
5,940
0
277
7,983
0
34,497
W
Arachne
Applebiscut
Arachne
5,631
3,271
0
3,779
9,389
3,816
682
916
8,363
0
36,228
L
Nu Wa
AskFatal
Nu Wa
3,507
1,425
0
810
6,879
2,328
0
4,395
2,484
38,399
0
W
5,027
2,079
0
2,380
3,722
1,159
650
979
2,743
0
33,005
L
Bakasura
Elenquessj
Bakasura
4,450
2,720
0
2,015
10,525
4,449
0
2,475
8,050
0
33,005
L
2,660
52
0
1,693
8,792
6,077
0
2,300
6,492
10,197
0
L
5,414
1,021
0
3,101
10,381
8,609
0
0
10,381
0
56,167
W
Yu Huang
Rezlex
Yu Huang
7,390
744
0
1,476
5,673
2,094
0
2,429
3,156
51,596
304
W
3,551
515
0
1,826
7,565
4,427
60
1,566
5,701
20,167
0
L
Anhur
1,668
755
0
733
5,705
1,875
0
1,724
3,981
0
32,096

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,246
Gold Earned
30,100
297
Minions Killed
284
0
Camps Cleared
0
1,012,771
Distance Traveled
1,046,389
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
5,767
577
59
6
0
197,351
0
W
Arachne
7,075
708
52
5
0
236,233
0
L
Nu Wa
5,335
534
64
6
0
185,302
0
W
Artemis
5,268
527
65
7
0
190,659
0
L
Bakasura
5,431
543
72
7
0
228,777
0
L
Geb
4,815
482
13
1
0
208,167
0
L
Nike
6,970
697
92
9
0
203,279
0
W
Yu Huang
6,516
652
90
9
0
202,313
0
W
Geb
5,474
547
18
2
0
219,833
4
L
Anhur
4,695
470
56
6
0
187,246
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role