Player Matchup

Chang'e
Chang'e
Fuu34555
Chang'e
Level 87
God Stats
12W - 10L
1,471 SR
Queue Stats
190W - 208L
1,464 Elo+
Party 3
Eset
Eset
THEGREATEST34555
Eset
Level 103
God Stats
3W - 1L
1,500 SR
Queue Stats
264W - 293L
1,464 Elo+
Party 3
Medusa
Medusa
Veteranchalice64
Medusa
Level 66
God Stats
4W - 8L
1,282 SR
Queue Stats
204W - 208L
1,450 Elo+
Party 3
Set
Set
jorken_99
Set
Level 63
God Stats
4W - 2L
1,613 SR
Queue Stats
12W - 12L
1,581 Elo+
Party 2
Thanatos
Thanatos
toto_supremo
Thanatos
Level 66
God Stats
2W - 3L
1,500 SR
Queue Stats
12W - 12L
1,581 Elo+
Party 2
Team Averages
Level 77
1,473 SR
1,508 Elo+

VS

Team Averages
Level 87
1,577 SR
1,388 Elo+
Hou Yi
Hou Yi
AlexandryHke
Hou Yi
Level 101
God Stats
6W - 10L
1,300 SR
Queue Stats
450W - 435L
1,382 Elo+
Party 1
Zeus
Zeus
Armarouge
Zeus
Level 82
God Stats
22W - 18L
1,621 SR
Queue Stats
325W - 318L
1,411 Elo+
Party 1
Atlas
Atlas
FutbolBoy04
Atlas
Level 56
God Stats
0W - 2L
1,500 SR
Queue Stats
32W - 41L
1,422 Elo+
Solo
Loki
Loki
GOD1YxBE4ST
Loki
Level 113
God Stats
47W - 47L
1,722 SR
Queue Stats
160W - 152L
1,333 Elo+
Solo
Amaterasu
Amaterasu
tearxabyss
Amaterasu
Level 84
God Stats
3W - 2L
1,743 SR
Queue Stats
10W - 17L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Fuu34555
Chang'e
8
1 / 1 / 1
4,730
526
2,428
5,296
1,727
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

9
1 / 0 / 0
5,439
604
1,552
2,957
1,377
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
1 / 0 / 0
5,196
577
3,425
3,974
1,529
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
1 / 2 / 1
5,329
592
1,887
6,867
3,283
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Thanatos
toto_supremo
Thanatos
10
1 / 0 / 2
5,272
586
3,853
6,335
2,710
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
8
0 / 1 / 0
4,537
504
1,771
4,408
1,402
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Zeus
10
1 / 2 / 0
5,582
620
3,038
5,353
1,578
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 0 / 0
4,802
534
1,741
4,371
2,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

3
0 / 1 / 0
3,494
388
151
1,223
266
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
tearxabyss
Amaterasu
9
2 / 1 / 0
5,430
603
3,597
7,305
3,208
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
3
5
Kills
3
3
Deaths
5
4
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
0
1
0
0
L
Zeus
1
2
0
0.5
L
0
0
0
0
W
Chang'e
Fuu34555
Chang'e
1
1
1
1.5
L
0
1
0
0
W
1
0
0
1
W
1
0
0
1
W
1
2
1
0.75
L
Amaterasu
tearxabyss
Amaterasu
2
1
0
2
W
Thanatos
toto_supremo
Thanatos
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,145
Damage
10,298
25,429
Taken
22,660
10,626
Mitigated
9,216
10,323
Healing
6,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
1,771
645
193
695
4,408
1,402
446
659
3,749
0
25,113
L
Zeus
3,038
737
0
1,800
5,353
1,578
429
2,287
2,846
35,868
903
L
1,741
800
0
1,264
4,371
2,762
0
663
3,708
16,821
1,349
W
Chang'e
Fuu34555
Chang'e
2,428
219
80
1,620
5,296
1,727
0
2,315
2,981
21,373
0
L
151
81
0
260
1,223
266
0
151
1,072
0
1,834
W
1,552
294
149
1,328
2,957
1,377
0
511
2,446
17,235
0
W
3,425
1,200
0
1,079
3,974
1,529
450
1,241
2,733
0
34,674
W
1,887
1,038
0
2,087
6,867
3,283
342
0
6,867
0
33,993
L
Amaterasu
tearxabyss
Amaterasu
3,597
1,586
0
2,435
7,305
3,208
564
0
7,305
0
28,551
W
Thanatos
toto_supremo
Thanatos
3,853
649
0
3,980
6,335
2,710
0
609
5,726
0
33,851

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,966
Gold Earned
23,845
219
Minions Killed
186
0
Camps Cleared
0
857,480
Distance Traveled
680,261
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
4,537
504
53
6
0
138,856
0
L
Zeus
5,582
620
67
7
0
146,631
2
L
Atlas
4,802
534
28
3
0
174,913
2
W
Chang'e
4,730
526
35
4
0
170,115
4
L
Loki
3,494
388
5
1
0
46,187
0
W
Eset
5,439
604
37
4
0
143,528
2
W
Medusa
5,196
577
49
5
0
164,219
4
W
Set
5,329
592
52
6
0
176,826
2
L
Amaterasu
5,430
603
33
4
0
173,674
0
W
Thanatos
5,272
586
46
5
0
202,792
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role