Player Matchup

Ne Zha
Ne Zha
Adonian2112
Ne Zha
Level 52
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 44L
948 Elo+
Party 1
King Arthur
King Arthur
BlueGuy28
King Arthur
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
27W - 18L
1,523 Elo+
Party 1
Hou Yi
Hou Yi
JjokerP
Hou Yi
Level 89
God Stats
3W - 0L
1,747 SR
Queue Stats
36W - 30L
1,515 Elo+
Party 1
Team Averages
Level 57
1,582 SR
1,329 Elo+

VS

Team Averages
Level 50
1,500 SR
1,500 Elo+
Persephone
Persephone
RiZeToValhalla
Persephone
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 6L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
jazzym-14
Morgan Le Fay
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Pele
Pele
vaeoyza
Pele
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
16
5 / 1 / 12
10,650
761
12,162
12,822
5,968
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
BlueGuy28
King Arthur
16
2 / 3 / 15
10,349
739
6,952
12,207
13,792
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hou Yi
JjokerP
Hou Yi
17
11 / 2 / 6
11,769
841
16,427
16,047
6,409
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
RiZeToValhalla
Persephone
15
3 / 6 / 2
10,207
729
7,753
12,046
4,079
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Morgan Le Fay
jazzym-14
Morgan Le Fay
15
2 / 4 / 3
9,783
699
12,924
13,300
5,790
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Pele
vaeoyza
Pele
13
0 / 7 / 3
8,929
638
7,813
12,867
4,604
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
13
18
Kills
5
6
Deaths
17
33
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
5
1
12
11
W
King Arthur
BlueGuy28
King Arthur
2
3
15
3.17
W
Hou Yi
JjokerP
Hou Yi
11
2
6
7
L
Persephone
RiZeToValhalla
Persephone
3
6
2
0.67
L
Morgan Le Fay
jazzym-14
Morgan Le Fay
2
4
3
0.88
L
Pele
vaeoyza
Pele
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,541
Damage
28,490
41,076
Taken
38,213
26,169
Mitigated
14,473
6,778
Healing
1,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
12,162
2,698
0
761
12,822
5,968
711
7,166
5,581
0
36,435
W
King Arthur
BlueGuy28
King Arthur
6,952
299
0
629
12,207
13,792
294
4,411
7,773
0
36,593
W
Hou Yi
JjokerP
Hou Yi
16,427
6,994
0
5,388
16,047
6,409
1,254
8,862
7,010
0
48,198
L
Persephone
RiZeToValhalla
Persephone
7,753
977
0
841
12,046
4,079
210
0
11,673
22,456
827
L
Morgan Le Fay
jazzym-14
Morgan Le Fay
12,924
517
0
426
13,300
5,790
144
11
12,887
38,914
0
L
Pele
vaeoyza
Pele
7,813
1,774
0
276
12,867
4,604
181
0
12,511
0
22,786

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,768
Gold Earned
28,919
178
Minions Killed
132
0
Camps Cleared
0
783,256
Distance Traveled
684,524
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
10,650
761
42
3
0
266,175
0
W
King Arthur
10,349
739
66
5
0
271,407
0
W
Hou Yi
11,769
841
70
5
0
245,674
0
L
Persephone
10,207
729
30
2
0
215,994
0
L
Morgan Le Fay
9,783
699
58
4
0
252,962
1
L
Pele
8,929
638
44
3
0
215,568
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role