Player Matchup

Skadi
Skadi
DrLick4455
Skadi
Level 67
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 9L
1,060 Elo+
Party 3
Mulan
Mulan
I baller35 I
Mulan
Level 64
God Stats
1W - 5L
1,142 SR
Queue Stats
1W - 13L
983 Elo+
Party 3
Ares
Ares
freebandz352
Ares
Level 159
God Stats
63W - 51L
1,500 SR
Queue Stats
745W - 729L
1,303 Elo+
Solo
Agni
Agni
l Haire l
Agni
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 9L
1,205 Elo+
Party 3
Nemesis
Nemesis
xLIGHTxWARRIORv
Nemesis
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 14L
1,012 Elo+
Party 3
Team Averages
Level 88
1,428 SR
1,112 Elo+

VS

Team Averages
Level 91
1,375 SR
1,397 Elo+
Sobek
Sobek
Sateevah
Sobek
Level 76
God Stats
2W - 2L
1,356 SR
Queue Stats
34W - 32L
1,495 Elo+
Solo
Zhong Kui
Zhong Kui
Sigthefeared
Zhong Kui
Level 157
God Stats
4W - 1L
1,500 SR
Queue Stats
89W - 90L
1,479 Elo+
Party 2
Bellona
Bellona
VSF_Laxi
Bellona
Level 63
God Stats
1W - 1L
1,293 SR
Queue Stats
131W - 142L
1,379 Elo+
Party 1
Loki
Loki
Wizzard75-
Loki
Level 13
God Stats
3W - 5L
1,224 SR
Queue Stats
149W - 143L
1,193 Elo+
Party 1
Hachiman
Hachiman
WreckaScraw
Hachiman
Level 147
God Stats
3W - 3L
1,500 SR
Queue Stats
81W - 86L
1,441 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
11
0 / 1 / 0
5,888
535
4,126
3,828
1,286
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
2 / 1 / 1
6,227
566
5,124
9,687
7,001
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

8
0 / 0 / 1
5,541
504
2,050
5,443
3,979
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Agni
10
0 / 4 / 1
5,406
491
2,011
5,830
2,170
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
4 / 0 / 0
6,593
599
3,485
7,465
3,340
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Sateevah
Sobek
6
0 / 1 / 2
4,648
423
2,177
5,609
4,065
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Zhong Kui
Sigthefeared
Zhong Kui
12
4 / 0 / 0
6,788
617
5,168
5,305
4,209
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Bellona
VSF_Laxi
Bellona
10
1 / 3 / 0
5,953
541
5,214
10,279
10,496
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 2 / 4
5,024
457
1,991
6,423
1,854
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hachiman
WreckaScraw
Hachiman
11
1 / 0 / 0
5,762
524
1,914
5,181
1,769
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
12
6
Kills
6
6
Deaths
6
3
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Skadi
0
1
0
0
L
2
1
1
2.5
W
Sobek
Sateevah
Sobek
0
1
2
1
W
Zhong Kui
Sigthefeared
Zhong Kui
4
0
0
4
W
Bellona
VSF_Laxi
Bellona
1
3
0
0.33
W
0
2
4
1
W
Hachiman
WreckaScraw
Hachiman
1
0
0
1
L
0
0
1
0.5
L
Agni
0
4
1
0.13
L
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,796
Damage
16,464
32,253
Taken
32,797
17,776
Mitigated
22,393
4,440
Healing
13,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
4,126
1,124
0
0
3,828
1,286
873
580
3,248
0
49,632
L
5,124
983
0
1,930
9,687
7,001
0
0
9,687
0
31,556
W
Sobek
Sateevah
Sobek
2,177
485
0
2,345
5,609
4,065
0
1,283
4,290
8,854
0
W
Zhong Kui
Sigthefeared
Zhong Kui
5,168
720
0
3,620
5,305
4,209
0
1,468
3,695
44,090
2,784
W
Bellona
VSF_Laxi
Bellona
5,214
1,957
0
2,983
10,279
10,496
0
0
10,279
0
35,339
W
1,991
247
0
3,049
6,423
1,854
0
630
5,737
0
25,099
W
Hachiman
WreckaScraw
Hachiman
1,914
606
0
1,542
5,181
1,769
0
446
4,735
0
38,261
L
2,050
214
0
1,273
5,443
3,979
0
1,787
3,656
14,845
0
L
Agni
2,011
240
0
340
5,830
2,170
0
2,979
2,851
33,563
0
L
3,485
1,488
0
897
7,465
3,340
0
1,852
5,613
0
54,035

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,655
Gold Earned
28,175
273
Minions Killed
269
0
Camps Cleared
0
1,064,960
Distance Traveled
1,040,308
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
5,888
535
68
6
0
212,389
0
L
Mulan
6,227
566
51
5
0
198,672
0
W
Sobek
4,648
423
17
2
0
151,139
2
W
Zhong Kui
6,788
617
82
7
0
205,714
0
W
Bellona
5,953
541
51
5
0
229,816
0
W
Loki
5,024
457
45
4
0
247,282
0
W
Hachiman
5,762
524
74
7
0
206,357
0
L
Ares
5,541
504
17
2
0
187,219
3
L
Agni
5,406
491
51
5
0
191,398
0
L
Nemesis
6,593
599
86
8
0
275,282
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role