Player Matchup

Neith
Neith
Crydiaa4541
Neith
Level 32
God Stats
46W - 40L
1,638 SR
Queue Stats
301W - 299L
1,525 Elo+
Solo
Kukulkan
Kukulkan
LOKITO_PR_LC310
Kukulkan
Level 76
God Stats
2W - 0L
1,715 SR
Queue Stats
5W - 6L
1,329 Elo+
Party 1
Gilgamesh
Gilgamesh
Tsukuyomi223
Gilgamesh
Level 117
God Stats
5W - 5L
1,500 SR
Queue Stats
47W - 58L
1,439 Elo+
Party 1
Team Averages
Level 75
1,618 SR
1,431 Elo+

VS

Team Averages
Level 106
1,447 SR
1,449 Elo+
Cthulhu
Cthulhu
BeefyManCakes
Cthulhu
Level 99
God Stats
1W - 6L
1,216 SR
Queue Stats
50W - 49L
1,417 Elo+
Party 2
Mercury
Mercury
BeefyManCakes
Mercury
Level 136
God Stats
30W - 24L
1,479 SR
Queue Stats
144W - 139L
1,450 Elo+
Party 2
Ra
Ra
bray1606
Ra
Level 84
God Stats
11W - 6L
1,645 SR
Queue Stats
136W - 144L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 0 / 6
8,314
831
7,638
6,497
3,126
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kukulkan
12
2 / 2 / 5
7,717
772
4,160
4,912
2,909
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Gilgamesh
Tsukuyomi223
Gilgamesh
14
4 / 1 / 3
8,399
840
8,245
10,467
7,425
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
12
1 / 3 / 1
6,897
690
6,056
10,671
10,831
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Mercury
11
1 / 5 / 2
6,811
681
4,173
8,791
4,246
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
1 / 2 / 2
7,208
721
5,262
5,986
2,956
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
8
9
Kills
3
3
Deaths
10
14
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
1
3
1
0.5
L
Mercury
1
5
2
0.4
W
3
0
6
6
W
Kukulkan
2
2
5
2.25
W
Gilgamesh
Tsukuyomi223
Gilgamesh
4
1
3
5.5
L
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,043
Damage
15,491
21,876
Taken
25,448
13,460
Mitigated
18,033
4,850
Healing
1,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
6,056
209
179
517
10,671
10,831
0
1,721
8,890
18,550
206
L
Mercury
4,173
780
0
0
8,791
4,246
0
963
7,785
0
17,308
W
7,638
1,650
0
1,539
6,497
3,126
1,298
4,046
2,293
0
28,584
W
Kukulkan
4,160
631
0
832
4,912
2,909
0
1,431
3,481
30,510
0
W
Gilgamesh
Tsukuyomi223
Gilgamesh
8,245
2,098
0
2,479
10,467
7,425
0
5,528
4,939
0
27,898
L
5,262
196
768
487
5,986
2,956
0
1,548
4,402
22,337
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,430
Gold Earned
20,916
146
Minions Killed
105
0
Camps Cleared
0
586,921
Distance Traveled
559,888
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,897
690
36
4
0
203,039
0
L
Mercury
6,811
681
23
2
0
187,474
0
W
Neith
8,314
831
55
6
0
181,863
0
W
Kukulkan
7,717
772
49
5
0
181,075
0
W
Gilgamesh
8,399
840
42
4
0
223,983
0
L
Ra
7,208
721
46
5
0
169,375
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role