Player Matchup

Lancelot
Lancelot
AngelScience
Lancelot
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
54W - 47L
1,619 Elo+
Solo
Anubis
Anubis
OneSoul20
Anubis
Level 167
God Stats
7W - 5L
1,603 SR
Queue Stats
437W - 405L
1,466 Elo+
Solo
Guan Yu
Guan Yu
Pickles80
Guan Yu
Level 103
God Stats
2W - 0L
1,705 SR
Queue Stats
15W - 19L
1,342 Elo+
Solo
Terra
Terra
TUCAN_PR_HP
Terra
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 12L
1,544 Elo+
Solo
Neith
Neith
hectorcruz1234
Neith
Level 107
God Stats
9W - 9L
1,210 SR
Queue Stats
69W - 66L
1,280 Elo+
Solo
Team Averages
Level 129
1,504 SR
1,450 Elo+

VS

Team Averages
Level 109
1,555 SR
1,320 Elo+
Cu Chulainn
Cu Chulainn
AxelCReyes
Cu Chulainn
Level 109
God Stats
1W - 3L
1,500 SR
Queue Stats
8W - 8L
1,270 Elo+
Solo
Sol
Sol
DM20luv
Sol
Level 128
God Stats
0W - 2L
1,672 SR
Queue Stats
0W - 10L
1,500 Elo+
Party 2
Ao Kuang
Ao Kuang
MaxXIII909
Ao Kuang
Level 103
God Stats
3W - 4L
1,500 SR
Queue Stats
90W - 78L
1,166 Elo+
Party 1
Horus
Horus
SUPxMAURICE
Horus
Level 119
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 10L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
sabertoothed108
Kukulkan
Level 88
God Stats
2W - 3L
1,604 SR
Queue Stats
72W - 59L
1,166 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
AngelScience
Lancelot
15
3 / 0 / 3
8,221
587
1,592
8,431
4,483
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anubis
OneSoul20
Anubis
16
5 / 1 / 3
9,470
676
8,401
6,538
3,312
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
Pickles80
Guan Yu
13
0 / 4 / 0
7,378
527
2,120
10,233
8,291
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
0 / 0 / 3
7,236
517
2,551
9,629
7,260
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

11
1 / 1 / 2
6,862
490
9,028
8,376
3,388
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
AxelCReyes
Cu Chulainn
12
3 / 1 / 0
8,159
583
8,073
9,379
5,016
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sol
12
1 / 0 / 0
6,782
484
10,507
9,925
3,143
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ao Kuang
MaxXIII909
Ao Kuang
12
2 / 1 / 2
7,447
532
4,615
8,990
3,244
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
0 / 1 / 1
6,864
490
1,748
9,055
7,363
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
13
0 / 6 / 0
7,319
523
1,899
9,787
3,042
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
9
9
Kills
6
6
Deaths
9
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Lancelot
AngelScience
Lancelot
3
0
3
4.5
L
Cu Chulainn
AxelCReyes
Cu Chulainn
3
1
0
3
L
Sol
1
0
0
1
L
Ao Kuang
MaxXIII909
Ao Kuang
2
1
2
3
W
Anubis
OneSoul20
Anubis
5
1
3
6.5
W
Guan Yu
Pickles80
Guan Yu
0
4
0
0
L
0
1
1
0.5
W
0
0
3
1.5
W
1
1
2
2
L
Kukulkan
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,692
Damage
26,842
43,207
Taken
47,136
26,734
Mitigated
21,808
11,450
Healing
16,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
AngelScience
Lancelot
1,592
149
0
250
8,431
4,483
0
1,317
7,114
0
66,651
L
Cu Chulainn
AxelCReyes
Cu Chulainn
8,073
1,756
0
2,854
9,379
5,016
248
1,123
8,256
0
58,752
L
Sol
10,507
3,337
0
4,899
9,925
3,143
0
860
9,065
63,945
0
L
Ao Kuang
MaxXIII909
Ao Kuang
4,615
1,102
0
1,535
8,990
3,244
447
3,434
5,556
48,291
0
W
Anubis
OneSoul20
Anubis
8,401
237
0
4,029
6,538
3,312
0
4,417
2,121
79,740
1,496
W
Guan Yu
Pickles80
Guan Yu
2,120
1,070
0
2,114
10,233
8,291
180
1,402
8,831
0
49,398
L
1,748
1,065
1,848
4,616
9,055
7,363
0
1,040
8,015
0
16,613
W
2,551
238
1,947
2,205
9,629
7,260
0
4,604
5,025
25,386
477
W
9,028
2,489
0
905
8,376
3,388
720
5,281
3,095
0
52,829
L
Kukulkan
1,899
45
0
495
9,787
3,042
840
4,346
5,441
54,577
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,167
Gold Earned
36,571
443
Minions Killed
380
0
Camps Cleared
0
1,365,402
Distance Traveled
1,324,229
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
8,221
587
104
7
0
313,740
0
L
Cu Chulainn
8,159
583
103
7
0
222,630
0
L
Sol
6,782
484
96
7
0
253,081
2
L
Ao Kuang
7,447
532
70
5
0
308,486
0
W
Anubis
9,470
676
146
10
0
273,106
2
W
Guan Yu
7,378
527
81
6
0
227,509
0
L
Horus
6,864
490
14
1
0
284,407
5
W
Terra
7,236
517
40
3
0
293,022
0
W
Neith
6,862
490
72
5
0
258,025
1
L
Kukulkan
7,319
523
97
7
0
255,625
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role