Player Matchup

Fenrir
Fenrir
Dspairs20
Fenrir
Level 35
God Stats
8W - 7L
1,500 SR
Queue Stats
256W - 233L
1,526 Elo+
Party 4
Baron Samedi
Baron Samedi
FALLENxANGEL845
Baron Samedi
Level 54
God Stats
12W - 7L
1,680 SR
Queue Stats
110W - 110L
1,440 Elo+
Party 4
Danzaburou
Danzaburou
THEGAMER91902
Danzaburou
Level 127
God Stats
17W - 8L
1,500 SR
Queue Stats
260W - 249L
1,438 Elo+
Party 4
Ra
Ra
Xing307
Ra
Level 38
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 3
Bacchus
Bacchus
escapingFate134
Bacchus
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 3
Team Averages
Level 54
1,536 SR
1,481 Elo+

VS

Team Averages
Level 39
1,471 SR
1,311 Elo+
Jormungandr
Jormungandr
B3meliodas17
Jormungandr
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 28L
1,415 Elo+
Party 2
Fenrir
Fenrir
FTakahashi
Fenrir
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 17L
1,280 Elo+
Party 1
Chang'e
Chang'e
HDevonne
Chang'e
Level 66
God Stats
0W - 2L
1,354 SR
Queue Stats
47W - 54L
1,222 Elo+
Party 1
Chernobog
Chernobog
Sr_SnowBR
Chernobog
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 24L
1,415 Elo+
Party 2
Cu Chulainn
Cu Chulainn
gvrzera
Cu Chulainn
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 22L
1,222 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Dspairs20
Fenrir
17
8 / 0 / 4
10,174
598
12,350
15,703
8,647
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Baron Samedi
FALLENxANGEL845
Baron Samedi
15
2 / 2 / 3
9,083
534
6,843
7,954
3,332
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
THEGAMER91902
Danzaburou
15
4 / 1 / 1
8,878
522
8,861
9,157
4,036
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
0 / 8 / 1
8,124
478
3,163
12,494
4,390
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 2 / 3
6,864
404
2,983
12,435
10,381
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
B3meliodas17
Jormungandr
12
1 / 3 / 2
7,349
432
3,678
15,496
12,974
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Fenrir
FTakahashi
Fenrir
13
7 / 5 / 1
7,860
462
8,858
15,747
6,858
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
HDevonne
Chang'e
14
1 / 2 / 2
8,644
508
5,990
10,201
3,709
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chernobog
Sr_SnowBR
Chernobog
8
0 / 2 / 3
5,774
340
3,310
4,585
1,227
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cu Chulainn
gvrzera
Cu Chulainn
14
3 / 3 / 1
9,045
532
11,222
12,322
12,407
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
21
15
Kills
12
13
Deaths
15
12
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
B3meliodas17
Jormungandr
1
3
2
0.67
W
Fenrir
Dspairs20
Fenrir
8
0
4
10
W
Baron Samedi
FALLENxANGEL845
Baron Samedi
2
2
3
1.75
L
Fenrir
FTakahashi
Fenrir
7
5
1
1.5
L
Chang'e
HDevonne
Chang'e
1
2
2
1
L
Chernobog
Sr_SnowBR
Chernobog
0
2
3
0.75
W
Danzaburou
THEGAMER91902
Danzaburou
4
1
1
4.5
W
0
8
1
0.06
W
1
2
3
1.25
L
Cu Chulainn
gvrzera
Cu Chulainn
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,200
Damage
33,058
57,743
Taken
58,351
30,786
Mitigated
37,175
18,044
Healing
13,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
B3meliodas17
Jormungandr
3,678
1,311
245
3,000
15,496
12,974
0
3,123
12,373
35,007
0
W
Fenrir
Dspairs20
Fenrir
12,350
4,879
0
5,877
15,703
8,647
79
2,765
12,587
0
97,648
W
Baron Samedi
FALLENxANGEL845
Baron Samedi
6,843
708
57
1,480
7,954
3,332
0
2,786
4,950
58,328
2,311
L
Fenrir
FTakahashi
Fenrir
8,858
2,357
0
2,819
15,747
6,858
0
1,573
14,174
0
54,797
L
Chang'e
HDevonne
Chang'e
5,990
948
240
4,203
10,201
3,709
216
3,564
6,637
57,331
0
L
Chernobog
Sr_SnowBR
Chernobog
3,310
2,641
0
576
4,585
1,227
0
387
4,198
0
23,532
W
Danzaburou
THEGAMER91902
Danzaburou
8,861
4,810
0
3,483
9,157
4,036
328
1,069
7,994
0
75,653
W
3,163
424
18
3,556
12,494
4,390
1,172
2,190
9,613
51,644
0
W
2,983
943
0
3,573
12,435
10,381
743
2,339
10,003
16,146
98
L
Cu Chulainn
gvrzera
Cu Chulainn
11,222
794
0
2,440
12,322
12,407
0
3,716
8,407
12,569
58,437

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,123
Gold Earned
38,672
469
Minions Killed
398
0
Camps Cleared
0
1,572,351
Distance Traveled
1,377,533
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
7,349
432
55
3
0
289,982
0
W
Fenrir
10,174
598
131
8
0
356,043
0
W
Baron Samedi
9,083
534
101
6
0
305,045
0
L
Fenrir
7,860
462
74
4
0
292,230
0
L
Chang'e
8,644
508
118
7
0
321,992
2
L
Chernobog
5,774
340
34
2
0
171,837
0
W
Danzaburou
8,878
522
124
7
0
299,176
3
W
Ra
8,124
478
99
6
0
301,114
0
W
Bacchus
6,864
404
14
1
0
310,973
0
L
Cu Chulainn
9,045
532
117
7
0
301,492
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role